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AgeCommit message (Expand)Author
2004-10-13Implement BGLView::CopyPixelsIn/Out().Philippe Houdoin
2004-10-12support for external librariesDaniel Borca
2004-10-12SWTC trick (disabled for now)Daniel Borca
2004-10-12SWTC trick, enabled new extensionsDaniel Borca
2004-10-12SWTC trickDaniel Borca
2004-10-12avoid the patch if Mesa_DXTn flag is setDaniel Borca
2004-10-12add more mess to the dynamic linking systemDaniel Borca
2004-10-12add newline to end of fileDaniel Borca
2004-10-11Fix strange white space that gcc didn't like.Felix Kuehling
2004-10-11Prefix operator and constructor keywords with two consequtive underscoresMichal Krol
2004-10-11Enable draw_buffers only if GL_ARB_draw_buffers string isMichal Krol
2004-10-09This statechange is vtx state, not tcl.Eric Anholt
2004-10-08Use the right FALLBACK macro for projtex so that projective textures actuallyEric Anholt
2004-10-08Add fallback debugging (R128_DEBUG=fall) output, and set DO_DEBUG=1 by defaultEric Anholt
2004-10-08Don't compile WriteMonoDepthSpan if HAVE_HW_DEPTH_SPANS is defined -- it won'tEric Anholt
2004-10-08Add support for NV_blend_square, and print errors if an unsupported blendEric Anholt
2004-10-08Massively cleaned up the code that calculates front/back/depth bufferIan Romanick
2004-10-08Reject unsupported texture formats passed to glCompressedTexImage?D. ThisIan Romanick
2004-10-08Apply Eric's stencil wrap patch (Eric Anholt)Alex Deucher
2004-10-07Add Roland Scheidegger's S3TC patch. This patch does not implement theEric Anholt
2004-10-07Prevent Y-offset from exceeding valid range in texture upload code. ThisIan Romanick
2004-10-07Fix emitting fog without secondary color and vice-versa.Felix Kuehling
2004-10-06*** empty log message ***Karl Schultz
2004-10-06more GL_ARB_draw_buffers updates from Michale KrolBrian Paul
2004-10-06fix GetVertexAttrib problemBrian Paul
2004-10-06Convert tdfxDDInitExtensions to use driInitExtensions.Ian Romanick
2004-10-05put Rush in the list of supported HWDaniel Borca
2004-10-05stencil wrap works, either HW or SW (Ian Romanick)Daniel Borca
2004-10-05enable 2_0 extensionsDaniel Borca
2004-10-04Use the driFillInModes utility function.Ian Romanick
2004-10-04Also export fbconfigs with 0/0 depth/stencil modes. This fixes "driverIan Romanick
2004-10-04Add some Savage3D stencil documentation based on discussions during theIan Romanick
2004-10-04make clean should remove depend.bak too (Sérgio Moneiro Basto)Brian Paul
2004-10-04ARB_fp support for GL_ARB_draw_buffers (Karl Rasche)Brian Paul
2004-10-04Set MaxTextureImageUnits and MaxTextureCoordUnits to match MaxTextureUnits.Ian Romanick
2004-10-04The alpha post-scale and the RGB post-scale were mistakenly reversed.Ian Romanick
2004-10-03Remove empty r128_vb.h.Eric Anholt
2004-10-02put glapi_x86.S into the x86/ directoryBrian Paul
2004-10-02remove unused413 stuff, glDrawBuffersARB uses that slot nowBrian Paul
2004-10-02GL_ARB_draw_buffersBrian Paul
2004-10-02fix _DrawDestMask[0][0] typosBrian Paul
2004-10-02added support for GL_ARB_draw_buffersBrian Paul
2004-10-02fix indentationBrian Paul
2004-10-02fix a commentBrian Paul
2004-10-02bump version to 6.3Brian Paul
2004-10-02fix LoadProgramNV regression when I had fixed the RefCount bugBrian Paul
2004-10-02If an application cleared before any state had been emitted, that clear wouldEric Anholt
2004-10-02Convert Rage 128 over to t_vertex.c. While it's slightly slower (10% in ipers)Eric Anholt
2004-10-02Add an option for vertices emitted to be swapped CPU_TO_LE32, to be used by theEric Anholt
2004-10-02Cut out all of the old texture environment code and rewrote it fromIan Romanick