summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Expand)Author
2010-12-09i965: Clean up VS constant buffer location setup.Eric Anholt
2010-12-09i965: Fix VS constants regression pre-gen6.Eric Anholt
2010-12-09llvmpipe: Plug fence leaks.José Fonseca
2010-12-09nvc0: call grobj_alloc for all used classesChristoph Bumiller
2010-12-09mesa: allow GLfixed arrays for OpenGL ES 2.0Shuang He
2010-12-09nvc0: write texture address to TIC with a RELOCChristoph Bumiller
2010-12-09nvc0: use tile flags in a way compatible with nouveauChristoph Bumiller
2010-12-09nvc0: buffer suballocation with a primitive slab allocatorChristoph Bumiller
2010-12-09nvc0: generate shader header for geometry programsChristoph Bumiller
2010-12-09nvc0: fix immediate arg for SHL/SHRChristoph Bumiller
2010-12-09nvc0: index buffers are backChristoph Bumiller
2010-12-09nvc0: upload constants with m2mf for the time beingChristoph Bumiller
2010-12-09mesa: Fix glTexCoordPointer with type GL_FIXED.Chia-I Wu
2010-12-09mesa: Fix GL_FIXED arrays.Chia-I Wu
2010-12-09nvc0: support primitive restartChristoph Bumiller
2010-12-09nvc0: rcp f32 also supports neg and abs modifiersChristoph Bumiller
2010-12-08i965: Drop push-mode reladdr constant loading and always use constant_map.Eric Anholt
2010-12-09radeon: bump mip tree levels to 15Alex Deucher
2010-12-08mesa: simplify target checking for TexImage functionsBrian Paul
2010-12-08mesa: revamp error checking for compressed texture imagesBrian Paul
2010-12-08glsl: In ast_to_hir, check sampler array indexingChad Versace
2010-12-08llvmpipe: enable instanced drawing capBrian Paul
2010-12-08softpipe: enable instanced drawing capBrian Paul
2010-12-08gallivm/llvmpipe: implement system values and instanceIDBrian Paul
2010-12-08st/mesa: translate shader system inputsBrian Paul
2010-12-08draw: setup instance ID for SSE generatorBrian Paul
2010-12-08draw: setup instance ID for VS interpreterBrian Paul
2010-12-08mesa: ir_to_mesa support for system valuesBrian Paul
2010-12-08glsl: add support for system values and GL_ARB_draw_instancedBrian Paul
2010-12-08mesa: program printing for PROGRAM_SYSTEM_VALUEBrian Paul
2010-12-08mesa: add PROGRAM_SYSTEM_VALUE and related tokensBrian Paul
2010-12-08tgsi/ppc: add case for system values and assertBrian Paul
2010-12-08tgsi/sse: add support for system valuesBrian Paul
2010-12-08tgsi: new tgsi_shader_info fields for system valuesBrian Paul
2010-12-08tgsi: add support for system values to TGSI interpreterBrian Paul
2010-12-08i965: Drop KIL_NV from the ff/ARB_fp path since it was only used for GLSL.Eric Anholt
2010-12-08i965: Use the new pixel mask location for gen6 ARB_fp KIL instructions.Eric Anholt
2010-12-08i965: Set the render target index in gen6 fixed-function/ARB_fp path.Eric Anholt
2010-12-08i965: Set up the per-render-target blend state on gen6.Eric Anholt
2010-12-08i965: Set up the color masking for the first drawbuffer on gen6.Eric Anholt
2010-12-08mesa: Do not advertise GL_OES_texture_3D.Chia-I Wu
2010-12-08vbo: Fix GLES2 glVertexAttrib.Chia-I Wu
2010-12-08vbo: Drop second ATTR macro.Chia-I Wu
2010-12-07mesa: make _mesa_test_proxy_teximage() easier to readBrian Paul
2010-12-07mesa: consolidate glCompressedTexImage1/2/3D() functionsBrian Paul
2010-12-07mesa: consolidate glCopyTexSubImage1/2/3D() functionsBrian Paul
2010-12-07mesa: consolidate glCopyTexImage1/2D() codeBrian Paul
2010-12-07mesa: consolidate the glTexSubImage1/2/3D() functionsBrian Paul
2010-12-07mesa: simplify proxy texture code in texture_error_check()Brian Paul
2010-12-08r300/compiler: remove at least unused immediates if externals cannot be removedMarek Olšák