Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-12-09 | i965: Clean up VS constant buffer location setup. | Eric Anholt | |
2010-12-09 | i965: Fix VS constants regression pre-gen6. | Eric Anholt | |
Last minute change for gen6 with 0 used params dropped the multiply. | |||
2010-12-09 | llvmpipe: Plug fence leaks. | José Fonseca | |
2010-12-09 | nvc0: call grobj_alloc for all used classes | Christoph Bumiller | |
Only doing this to notify the DRM that we need a PGRAPH context, nvc0 hardware doesn't use actual grobjs anymore. | |||
2010-12-09 | mesa: allow GLfixed arrays for OpenGL ES 2.0 | Shuang He | |
Signed-off-by: Brian Paul <brianp@vmware.com> | |||
2010-12-09 | nvc0: write texture address to TIC with a RELOC | Christoph Bumiller | |
Direct access to the bo address requires an API change. | |||
2010-12-09 | nvc0: use tile flags in a way compatible with nouveau | Christoph Bumiller | |
2010-12-09 | nvc0: buffer suballocation with a primitive slab allocator | Christoph Bumiller | |
2010-12-09 | nvc0: generate shader header for geometry programs | Christoph Bumiller | |
2010-12-09 | nvc0: fix immediate arg for SHL/SHR | Christoph Bumiller | |
2010-12-09 | nvc0: index buffers are back | Christoph Bumiller | |
Probably because long methods are gone index buffers must be explicit again. | |||
2010-12-09 | nvc0: upload constants with m2mf for the time being | Christoph Bumiller | |
I get mysterious lockups with the dedicated CB upload ... | |||
2010-12-09 | mesa: Fix glTexCoordPointer with type GL_FIXED. | Chia-I Wu | |
GL_FIXED is also a legal type for glTexCoordPointer. | |||
2010-12-09 | mesa: Fix GL_FIXED arrays. | Chia-I Wu | |
It is broken since 433e5e6defc85d8b1d6262aff990e3f5a8b37027. | |||
2010-12-09 | nvc0: support primitive restart | Christoph Bumiller | |
2010-12-09 | nvc0: rcp f32 also supports neg and abs modifiers | Christoph Bumiller | |
2010-12-08 | i965: Drop push-mode reladdr constant loading and always use constant_map. | Eric Anholt | |
This eases the gen6 implementation, which can only handle up to 32 registers of constants, while likely not penalizing real apps using reladdr since all of those I've seen also end up hitting the pull constant buffer. On gen6, the constant map means that simple NV VPs fit under the 32-reg limit and now succeed. Fixes around 10 testcases. | |||
2010-12-09 | radeon: bump mip tree levels to 15 | Alex Deucher | |
I forgot to bump this when I bumped the tex levels. | |||
2010-12-08 | mesa: simplify target checking for TexImage functions | Brian Paul | |
2010-12-08 | mesa: revamp error checking for compressed texture images | Brian Paul | |
Simplify some code, remove unneeded checks, etc. | |||
2010-12-08 | glsl: In ast_to_hir, check sampler array indexing | Chad Versace | |
Raise error if a sampler array is indexed with a non-constant expression. From section 4.1.7 of the GLSL 1.30 spec: "Samplers aggregated into arrays within a shader (using square brackets [ ]) can only be indexed with integral constant expressions [...]." | |||
2010-12-08 | llvmpipe: enable instanced drawing cap | Brian Paul | |
2010-12-08 | softpipe: enable instanced drawing cap | Brian Paul | |
2010-12-08 | gallivm/llvmpipe: implement system values and instanceID | Brian Paul | |
2010-12-08 | st/mesa: translate shader system inputs | Brian Paul | |
2010-12-08 | draw: setup instance ID for SSE generator | Brian Paul | |
2010-12-08 | draw: setup instance ID for VS interpreter | Brian Paul | |
2010-12-08 | mesa: ir_to_mesa support for system values | Brian Paul | |
2010-12-08 | glsl: add support for system values and GL_ARB_draw_instanced | Brian Paul | |
2010-12-08 | mesa: program printing for PROGRAM_SYSTEM_VALUE | Brian Paul | |
2010-12-08 | mesa: add PROGRAM_SYSTEM_VALUE and related tokens | Brian Paul | |
System values are shader inputs which don't necessarily change from vertex to vertex or fragment to fragment. gl_InstanceID and gl_FrontFacing are examples. | |||
2010-12-08 | tgsi/ppc: add case for system values and assert | Brian Paul | |
2010-12-08 | tgsi/sse: add support for system values | Brian Paul | |
2010-12-08 | tgsi: new tgsi_shader_info fields for system values | Brian Paul | |
2010-12-08 | tgsi: add support for system values to TGSI interpreter | Brian Paul | |
2010-12-08 | i965: Drop KIL_NV from the ff/ARB_fp path since it was only used for GLSL. | Eric Anholt | |
2010-12-08 | i965: Use the new pixel mask location for gen6 ARB_fp KIL instructions. | Eric Anholt | |
Fixes: fp-kil fp-generic/kil-swizzle. | |||
2010-12-08 | i965: Set the render target index in gen6 fixed-function/ARB_fp path. | Eric Anholt | |
Fixes: fbo-drawbuffers2-blend fbo-drawbuffers2-colormask | |||
2010-12-08 | i965: Set up the per-render-target blend state on gen6. | Eric Anholt | |
This will let us get EXT_draw_buffers2 blending and colormasking working. | |||
2010-12-08 | i965: Set up the color masking for the first drawbuffer on gen6. | Eric Anholt | |
Fixes glean/maskedClear | |||
2010-12-08 | mesa: Do not advertise GL_OES_texture_3D. | Chia-I Wu | |
GL_OES_texture_3D has a GLSL counterpart. Since it is not implemented, GL_OES_texture_3D should not be advertised. | |||
2010-12-08 | vbo: Fix GLES2 glVertexAttrib. | Chia-I Wu | |
Attribute 0 has no special meaning in GLES2. Add VertexAttrib4f_nopos for that purpose and make _es_VertexAttrib* call the new function. Rename _vbo_* to _es_* to avoid confusion. These functions are only used by GLES, and now some of them (_es_VertexAttrib*) even behave differently than vbo_VertexAttrib*. | |||
2010-12-08 | vbo: Drop second ATTR macro. | Chia-I Wu | |
There is no need to have a special version of ATTR for !FEATURE_beginend, since 81ccb3e2ce708619f4c23537a237d61bdffdd35f. | |||
2010-12-07 | mesa: make _mesa_test_proxy_teximage() easier to read | Brian Paul | |
2010-12-07 | mesa: consolidate glCompressedTexImage1/2/3D() functions | Brian Paul | |
2010-12-07 | mesa: consolidate glCopyTexSubImage1/2/3D() functions | Brian Paul | |
2010-12-07 | mesa: consolidate glCopyTexImage1/2D() code | Brian Paul | |
2010-12-07 | mesa: consolidate the glTexSubImage1/2/3D() functions | Brian Paul | |
2010-12-07 | mesa: simplify proxy texture code in texture_error_check() | Brian Paul | |
2010-12-08 | r300/compiler: remove at least unused immediates if externals cannot be removed | Marek Olšák | |