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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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2010-07-03
r300/compiler: Print debug info for flow control instructions.
Tom Stellard
2010-07-03
r300/compiler: Enable hardware IF statements for r500 cards.
Tom Stellard
2010-07-03
r300/compiler: In the peephole optimizer, ELSE should mark the end of a
Tom Stellard
2010-07-03
r300/compiler: Correctly calculate the max number of iterations for loops.
Tom Stellard
2010-07-03
r300/compiler: Handle loops in deadcode analysis.
Tom Stellard
2010-07-02
Refresh autogenerated file builtin_function.cpp.
Kenneth Graunke
2010-07-02
glcpp: Add #error support.
Kenneth Graunke
2010-07-02
glsl2: Fix for dead strings being stored in the symbol table.
Kenneth Graunke
2010-07-02
ir_to_mesa: Fix uninitalized value.
Kenneth Graunke
2010-07-02
glsl2/builtins: Use vector ops in the 130 version of "sign."
Kenneth Graunke
2010-07-02
glsl2/builtins: Use vector ops in "smoothstep."
Kenneth Graunke
2010-07-02
osmesa: remove old renderbuffer before adding new
Brian Paul
2010-07-02
mesa: updated instruction comments
Brian Paul
2010-07-02
ir_to_mesa: Fix up implementation of ir_unop_exp.
Eric Anholt
2010-07-02
i965: Add support for the DP2 opcode, which we use for dot(vec2, vec2).
Eric Anholt
2010-07-02
ir_to_mesa: Add support for scalar * mat, vec * mat.
Eric Anholt
2010-07-02
ir_to_mesa: Add support for shadow comparison to texture instructions.
Eric Anholt
2010-07-02
ir_to_mesa: Move projection handling out of ir_tex so txb and txl get it.
Eric Anholt
2010-07-02
glsl2: Print the linking info log in the stand-alone compiler
Ian Romanick
2010-07-02
ir_to_mesa: Add support for projected non-shadow/bias/lod texturing.
Eric Anholt
2010-07-02
mesa: add geometry shader fields to gl_shader_program
Brian Paul
2010-07-02
ir_to_mesa: Fix sparse swizzling of src regs when a writemask is present.
Eric Anholt
2010-07-02
ir_to_mesa: Don't forget to run the Mesa IR optimization passes.
Eric Anholt
2010-07-02
glsl2: Add a pass to break ir_binop_div to _mul and _rcp.
Eric Anholt
2010-07-02
gallivm: Do 4ubyte AoS texture filtering for any format that can be expressed.
José Fonseca
2010-07-02
gallivm: Use util_format_description::fetch_rgba_8unorm() when available.
José Fonseca
2010-07-02
util: Add a fetch_rgba_8unorm.
José Fonseca
2010-07-02
gallivm: Support multiple pixels in lp_build_fetch_rgba_aos().
José Fonseca
2010-07-02
gallivm: Move lp_build_rgba8_to_f32_soa() to lp_bld_format_soa.c
José Fonseca
2010-07-02
gallivm: Move gather functions to its own module.
José Fonseca
2010-07-02
gallivm: Check inputs/outputs in lp_build_conv()
José Fonseca
2010-07-02
util: Expose util_format_fits_8unorm().
José Fonseca
2010-07-02
mesa: fix texenv generation when num color bufs == 0
Brian Paul
2010-07-02
softpipe: fix incorrect blend func index passed to blend_quad()
Brian Paul
2010-07-02
softpipe: better assertions
Brian Paul
2010-07-02
mesa: add missing error checks in _mesa_program_parameteri()
Brian Paul
2010-07-02
main: change some GS field types, added comments
Brian Paul
2010-07-02
mesa: make the number of draw buffers part of the texenv program key state
Brian Paul
2010-07-02
gallium/cso: check for set_vertex_sampler_views != NULL before calling it
Brian Paul
2010-07-02
mesa: Silence warning.
José Fonseca
2010-07-02
gallivm: Code generate YUV format unpacking.
José Fonseca
2010-07-02
gallivm: Fix 4 x unorm8 -> 4 x float conversion.
José Fonseca
2010-07-02
r600: use gallium list macros instead of making our own.
Dave Airlie
2010-07-01
glsl2: Conditionally allow optional extensions to be enabled
Ian Romanick
2010-07-01
glsl2: Append _TOK to some parser tokens
Ian Romanick
2010-07-01
glsl2: Conditionally define preprocessor tokens for optional extensions
Ian Romanick
2010-07-01
glsl2: Define preprocessor tokens for extensions
Ian Romanick
2010-07-01
glsl2: Support AST-to-IR translation of invariant keyword
Ian Romanick
2010-07-01
mesa: extension flags and version testing for GL 3.x features
Brian Paul
2010-07-01
mesa: entrypoints for GL 3.1 primitive restart
Brian Paul
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