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AgeCommit message (Expand)Author
2010-06-30glsl2: Make function names and variable names be children of the node.Eric Anholt
2010-06-30glsl2: Move our data from a glsl_shader* on the side to the main gl_shader *.Eric Anholt
2010-06-30llvmpipe: added new lp_memory.[ch] filesBrian Paul
2010-06-30draw: fix out of memory handling in polygon stipple stageBrian Paul
2010-06-30glu: Fix some compiler warnings in libtessNeil Roberts
2010-06-30egl: Update MaxSize when a dynamic array is grown.Chia-I Wu
2010-06-30egl: Make _eglUnloadDrivers no-op on Windows.Chia-I Wu
2010-06-30st/egl: Manually free configs on terminate.Chia-I Wu
2010-06-30egl: Store screens in a dynamic array.Chia-I Wu
2010-06-30egl: Store configs in a dynamic array.Chia-I Wu
2010-06-30egl: Add dynamic array.Chia-I Wu
2010-06-30st/vega: Match MALLOC/FREE for vg_shader.Chia-I Wu
2010-06-30llvmpipe: Add a new scene state to describe scenes which only have state chan...José Fonseca
2010-06-30llvmpipe: Don't reset the bin when there's a zsbuf bound.José Fonseca
2010-06-30st/vega: s/free/FREE for matching MALLOC/CALLOCnobled
2010-06-30st/xorg: s/free/FREE for matching MALLOC/CALLOCnobled
2010-06-30st/egl: Add egl-gdi target.Chia-I Wu
2010-06-30mesa: Use fpclassify for GL_OES_query_matrix on OpenBSD and NetBSD.Chia-I Wu
2010-06-29mesa: make the arguments in the asm statemants optionalZack Rusin
2010-06-29ir_to_mesa: Add support for ir_unop_abs.Eric Anholt
2010-06-29ir_to_mesa: Add support for dFdx, dFdy.Eric Anholt
2010-06-29ir_to_mesa: Start adding support for texture instructions.Eric Anholt
2010-06-29glsl2: Keep the same number of components in implicit conversions.Kenneth Graunke
2010-06-29glsl2: Make gl_MaxDrawBuffers available in the vertex shaderIan Romanick
2010-06-29glsl2: Make gl_MaxDrawBuffers available in the fragment shaderIan Romanick
2010-06-29glsl2: Make gl_FragData be available in GLSL 1.10 tooIan Romanick
2010-06-29glsl2: Pass MaxDrawBuffers from core Mesa into the GLSL compilerIan Romanick
2010-06-30r300g: add workaround for multiple contextsMarek Olšák
2010-06-30r300g: move one flush from winsys to the contextMarek Olšák
2010-06-29llvmpipe: don't crash/assert on out of memoryBrian Paul
2010-06-29llvmpipe: restore call to lp_setup_update_state()Brian Paul
2010-06-29glsl_type: Add _mesa_glsl_release_types to release all type related storageIan Romanick
2010-06-29glsl_type: All glsl_type objects live in their own talloc contextIan Romanick
2010-06-29glsl_type: Record type constructors are privateIan Romanick
2010-06-29glsl_type: Add get_record_instance methodIan Romanick
2010-06-29glsl_type: Vector, matrix, and sampler type constructors are privateIan Romanick
2010-06-29glsl_type: Make all static objects be class privateIan Romanick
2010-06-29glsl2: Use talloc_strdup when generating constructor temporary namesIan Romanick
2010-06-29glsl_type: Remove vector and matrix constructor generatorsIan Romanick
2010-06-29glsl2: Don't flatten constructor parameters to scalarsIan Romanick
2010-06-29glsl2: Always emit matrix constructors inlineIan Romanick
2010-06-29glsl2: Always emit vector constructors inlineIan Romanick
2010-06-29ir_swizzle: Add new constructor, refactor constructorsIan Romanick
2010-06-29glsl2: Update TODO.Kenneth Graunke
2010-06-29glsl2: Check for non-void functions that don't have a return statement.Kenneth Graunke
2010-06-29glsl2: Reject return types with qualifiers.Kenneth Graunke
2010-06-29glsl2: Add a method for querying if an AST type has any qualifiers.Kenneth Graunke
2010-06-29glsl2: Check that returned expressions match the function return type.Kenneth Graunke
2010-06-29glsl2: Invoke preprocessor before calling the compiler properIan Romanick
2010-06-29egl: Check for drm winsys not just the driver nameJakob Bornecrantz