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AgeCommit message (Expand)Author
2010-06-27r300g: turn rasterizer state into a command bufferMarek Olšák
2010-06-27r300g: move emission of the MSPOS regs into the framebuffer stateMarek Olšák
2010-06-27r300g: turn invariant state into a command bufferMarek Olšák
2010-06-27r300g: initialize some crucial state in the first CSMarek Olšák
2010-06-26r300g: introduce VAP invariant stateMarek Olšák
2010-06-26r300g: immediate mode cleanupMarek Olšák
2010-06-26r300g: update my notes about fastfill and zbuffer compressionMarek Olšák
2010-06-26r300g: enum r300_blitter_op is a bitmaskMarek Olšák
2010-06-26draw: fix build with llvm and makeMarek Olšák
2010-06-26mesa: Remove unnecessary header.Vinson Lee
2010-06-26st/mesa: Remove unnecessary headers.Vinson Lee
2010-06-26draw: Remove unnecessary header.Vinson Lee
2010-06-25glsl2: Add support for non-float constants in Mesa IR.Eric Anholt
2010-06-25glsl2: Take out the spamming of debug flags I'd added.Eric Anholt
2010-06-25glsl2: Don't clear swizzles for Mesa IR constants after fetching them.Eric Anholt
2010-06-25ir_reader: Free memory for S-Expressions earlier.Kenneth Graunke
2010-06-25draw: deleted by mistakeZack Rusin
2010-06-25draw: initialize headers in the none post paths as wellZack Rusin
2010-06-25glsl2: Start trying to hook up uniforms.Eric Anholt
2010-06-25glsl2: Associate the GLenum for the type with builtin GLSL types.Eric Anholt
2010-06-25draw: limit the number of vertex shader variants kept aroundZack Rusin
2010-06-25draw: initialize vertex headerZack Rusin
2010-06-25glsl2: Use the parser state as the talloc context for dead code elimination.Eric Anholt
2010-06-25glsl2: Emit OPCODE_END at the end of the Mesa program.Eric Anholt
2010-06-25glsl2: Hook up constant parameters in ir_to_mesa.Eric Anholt
2010-06-25gallium/util: fix pipe_sampler_view_reference() callsBrian Paul
2010-06-25glsl2: Set InputsRead and OutputsWritten on the generated programs.Eric Anholt
2010-06-25glsl2: Start integrating ir_to_mesa.cpp into shader_api.hEric Anholt
2010-06-25glsl2: Use Mesa types instead of duping them into our program.h.Eric Anholt
2010-06-25glsl2: Fix dependencies. (at least partially)Eric Anholt
2010-06-25softpipe: rename a varBrian Paul
2010-06-25draw: Work around an invalid write.Chia-I Wu
2010-06-25mesa: initialize extension string when context is first boundBrian Paul
2010-06-25llvmpipe: fix comment typoBrian Paul
2010-06-25softpipe: fix comment typoBrian Paul
2010-06-24glsl2: Replace the GLSL compiler with the glsl2 project.Eric Anholt
2010-06-24glsl2: Wrap includes of C interfaces with extern "C".Eric Anholt
2010-06-24glsl2: Remove files that had been imported for standalone.Eric Anholt
2010-06-24glsl2: Stop .gitignoring the old standalone build system.Eric Anholt
2010-06-24glsl2: Move the Mesa IR codegen into mesa/shader/Eric Anholt
2010-06-24Merge branch 'glsl2-head' into glsl2Eric Anholt
2010-06-24glsl2: Add a README file for the new compiler.Eric Anholt
2010-06-24glsl2: Move the compiler to the subdirectory it will live in in Mesa.Eric Anholt
2010-06-24Make sure that symbols aren't multiply defined in the same scope.Ian Romanick
2010-06-24r300g: a couple more chipsets do not have HiZ RAMMarek Olšák
2010-06-24gallium/docs: Vertex data formats.Corbin Simpson
2010-06-24glhd: Add test for logicop enable.Corbin Simpson
2010-06-24gallium/docs: Lops override the rest of the blending state when enabled.Corbin Simpson
2010-06-24gallium/docs: updated remaining semantic label docsBrian Paul
2010-06-24pipe: Add PIPE_OS_HURDnobled