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/*
* Copyright © 2010 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "glcpp.h"
void
glcpp_error (YYLTYPE *locp, glcpp_parser_t *parser, const char *fmt, ...)
{
parser->error = 1;
parser->info_log = talloc_asprintf_append(parser->info_log,
"%u:%u(%u): "
"preprocessor error: ",
locp->source,
locp->first_line,
locp->first_column);
va_list ap;
va_start(ap, fmt);
parser->info_log = talloc_vasprintf_append(parser->info_log, fmt, ap);
va_end(ap);
parser->info_log = talloc_strdup_append(parser->info_log, "\n");
}
void
glcpp_warning (YYLTYPE *locp, glcpp_parser_t *parser, const char *fmt, ...)
{
parser->info_log = talloc_asprintf_append(parser->info_log,
"%u:%u(%u): "
"preprocessor warning: ",
locp->source,
locp->first_line,
locp->first_column);
va_list ap;
va_start(ap, fmt);
parser->info_log = talloc_vasprintf_append(parser->info_log, fmt, ap);
va_end(ap);
parser->info_log = talloc_strdup_append(parser->info_log, "\n");
}
extern int
preprocess(void *talloc_ctx, const char **shader, char **info_log)
{
int errors;
glcpp_parser_t *parser = glcpp_parser_create ();
glcpp_lex_set_source_string (parser, *shader);
glcpp_parser_parse (parser);
*info_log = talloc_strdup_append(*info_log, parser->info_log);
talloc_steal(talloc_ctx, parser->output);
*shader = parser->output;
errors = parser->error;
glcpp_parser_destroy (parser);
return errors;
}
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