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/*
* Copyright © 2008, 2009 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <stdio.h>
#include <stdarg.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <unistd.h>
#include "ast.h"
#include "glsl_parser_extras.h"
#include "glsl_parser.h"
#include "ir_optimization.h"
#include "ir_print_visitor.h"
#include "ir_reader.h"
const char *
_mesa_glsl_shader_target_name(enum _mesa_glsl_parser_targets target)
{
switch (target) {
case vertex_shader: return "vertex";
case fragment_shader: return "fragment";
case geometry_shader: return "geometry";
case ir_shader: break;
}
assert(!"Should not get here.");
}
void
_mesa_glsl_error(YYLTYPE *locp, _mesa_glsl_parse_state *state,
const char *fmt, ...)
{
char buf[1024];
int len;
va_list ap;
state->error = true;
len = snprintf(buf, sizeof(buf), "%u:%u(%u): error: ",
locp->source, locp->first_line, locp->first_column);
va_start(ap, fmt);
vsnprintf(buf + len, sizeof(buf) - len, fmt, ap);
va_end(ap);
printf("%s\n", buf);
if (state->info_log)
free(state->info_log);
state->info_log = strdup(buf);
}
void
_mesa_glsl_warning(const YYLTYPE *locp, _mesa_glsl_parse_state *state,
const char *fmt, ...)
{
char buf[1024];
int len;
va_list ap;
len = snprintf(buf, sizeof(buf), "%u:%u(%u): warning: ",
locp->source, locp->first_line, locp->first_column);
va_start(ap, fmt);
vsnprintf(buf + len, sizeof(buf) - len, fmt, ap);
va_end(ap);
printf("%s\n", buf);
if (!state->info_log) {
state->info_log = strdup(buf);
}
}
bool
_mesa_glsl_process_extension(const char *name, YYLTYPE *name_locp,
const char *behavior, YYLTYPE *behavior_locp,
_mesa_glsl_parse_state *state)
{
enum {
extension_disable,
extension_enable,
extension_require,
extension_warn
} ext_mode;
if (strcmp(behavior, "warn") == 0) {
ext_mode = extension_warn;
} else if (strcmp(behavior, "require") == 0) {
ext_mode = extension_require;
} else if (strcmp(behavior, "enable") == 0) {
ext_mode = extension_enable;
} else if (strcmp(behavior, "disable") == 0) {
ext_mode = extension_disable;
} else {
_mesa_glsl_error(behavior_locp, state,
"Unknown extension behavior `%s'",
behavior);
return false;
}
bool unsupported = false;
if (strcmp(name, "all") == 0) {
if ((ext_mode == extension_enable) || (ext_mode == extension_require)) {
_mesa_glsl_error(name_locp, state, "Cannot %s all extensions",
(ext_mode == extension_enable)
? "enable" : "require");
return false;
}
} else if (strcmp(name, "GL_ARB_draw_buffers") == 0) {
/* This extension is only supported in fragment shaders.
*/
if (state->target != fragment_shader) {
unsupported = true;
} else {
state->ARB_draw_buffers_enable = (ext_mode != extension_disable);
state->ARB_draw_buffers_warn = (ext_mode == extension_warn);
}
} else if (strcmp(name, "GL_ARB_texture_rectangle") == 0) {
state->ARB_texture_rectangle_enable = (ext_mode != extension_disable);
state->ARB_texture_rectangle_warn = (ext_mode == extension_warn);
} else {
unsupported = true;
}
if (unsupported) {
static const char *const fmt = "extension `%s' unsupported in %s shader";
if (ext_mode == extension_require) {
_mesa_glsl_error(name_locp, state, fmt,
name, _mesa_glsl_shader_target_name(state->target));
return false;
} else {
_mesa_glsl_warning(name_locp, state, fmt,
name, _mesa_glsl_shader_target_name(state->target));
}
}
return true;
}
ast_node::~ast_node()
{
/* empty */
}
void
_mesa_ast_type_qualifier_print(const struct ast_type_qualifier *q)
{
if (q->constant)
printf("const ");
if (q->invariant)
printf("invariant ");
if (q->attribute)
printf("attribute ");
if (q->varying)
printf("varying ");
if (q->in && q->out)
printf("inout ");
else {
if (q->in)
printf("in ");
if (q->out)
printf("out ");
}
if (q->centroid)
printf("centroid ");
if (q->uniform)
printf("uniform ");
if (q->smooth)
printf("smooth ");
if (q->flat)
printf("flat ");
if (q->noperspective)
printf("noperspective ");
}
void
ast_node::print(void) const
{
printf("unhandled node ");
}
ast_node::ast_node(void)
{
make_empty_list(this);
}
static void
ast_opt_array_size_print(bool is_array, const ast_expression *array_size)
{
if (is_array) {
printf("[ ");
if (array_size)
array_size->print();
printf("] ");
}
}
void
ast_compound_statement::print(void) const
{
const struct simple_node *ptr;
printf("{\n");
foreach(ptr, & statements) {
((ast_node *)ptr)->print();
}
printf("}\n");
}
ast_compound_statement::ast_compound_statement(int new_scope,
ast_node *statements)
{
this->new_scope = new_scope;
make_empty_list(& this->statements);
if (statements != NULL) {
/* This seems odd, but it works. The simple_list is,
* basically, a circular list. insert_at_tail adds
* the specified node to the list before the current
* head.
*/
insert_at_tail((struct simple_node *) statements,
& this->statements);
}
}
void
ast_expression::print(void) const
{
switch (oper) {
case ast_assign:
case ast_mul_assign:
case ast_div_assign:
case ast_mod_assign:
case ast_add_assign:
case ast_sub_assign:
case ast_ls_assign:
case ast_rs_assign:
case ast_and_assign:
case ast_xor_assign:
case ast_or_assign:
subexpressions[0]->print();
printf("%s ", operator_string(oper));
subexpressions[1]->print();
break;
case ast_field_selection:
subexpressions[0]->print();
printf(". %s ", primary_expression.identifier);
break;
case ast_plus:
case ast_neg:
case ast_bit_not:
case ast_logic_not:
case ast_pre_inc:
case ast_pre_dec:
printf("%s ", operator_string(oper));
subexpressions[0]->print();
break;
case ast_post_inc:
case ast_post_dec:
subexpressions[0]->print();
printf("%s ", operator_string(oper));
break;
case ast_conditional:
subexpressions[0]->print();
printf("? ");
subexpressions[1]->print();
printf(": ");
subexpressions[1]->print();
break;
case ast_array_index:
subexpressions[0]->print();
printf("[ ");
subexpressions[1]->print();
printf("] ");
break;
case ast_function_call: {
subexpressions[0]->print();
printf("( ");
struct simple_node *ptr;
foreach (ptr, &this->expressions) {
printf(", ");
((ast_node *)ptr)->print();
}
printf(") ");
break;
}
case ast_identifier:
printf("%s ", primary_expression.identifier);
break;
case ast_int_constant:
printf("%d ", primary_expression.int_constant);
break;
case ast_uint_constant:
printf("%u ", primary_expression.uint_constant);
break;
case ast_float_constant:
printf("%f ", primary_expression.float_constant);
break;
case ast_bool_constant:
printf("%s ",
primary_expression.bool_constant
? "true" : "false");
break;
case ast_sequence: {
struct simple_node *ptr;
struct simple_node *const head = first_elem(& expressions);
printf("( ");
foreach (ptr, & expressions) {
if (ptr != head)
printf(", ");
((ast_node *)ptr)->print();
}
printf(") ");
break;
}
default:
assert(0);
break;
}
}
ast_expression::ast_expression(int oper,
ast_expression *ex0,
ast_expression *ex1,
ast_expression *ex2)
{
this->oper = ast_operators(oper);
this->subexpressions[0] = ex0;
this->subexpressions[1] = ex1;
this->subexpressions[2] = ex2;
make_empty_list(& expressions);
}
void
ast_expression_statement::print(void) const
{
if (expression)
expression->print();
printf("; ");
}
ast_expression_statement::ast_expression_statement(ast_expression *ex) :
expression(ex)
{
/* empty */
}
void
ast_function::print(void) const
{
struct simple_node *ptr;
return_type->print();
printf(" %s (", identifier);
foreach(ptr, & parameters) {
((ast_node *)ptr)->print();
}
printf(")");
}
ast_function::ast_function(void)
: is_definition(false), signature(NULL)
{
make_empty_list(& parameters);
}
void
ast_fully_specified_type::print(void) const
{
_mesa_ast_type_qualifier_print(& qualifier);
specifier->print();
}
void
ast_parameter_declarator::print(void) const
{
type->print();
if (identifier)
printf("%s ", identifier);
ast_opt_array_size_print(is_array, array_size);
}
void
ast_function_definition::print(void) const
{
prototype->print();
body->print();
}
void
ast_declaration::print(void) const
{
printf("%s ", identifier);
ast_opt_array_size_print(is_array, array_size);
if (initializer) {
printf("= ");
initializer->print();
}
}
ast_declaration::ast_declaration(char *identifier, int is_array,
ast_expression *array_size,
ast_expression *initializer)
{
this->identifier = identifier;
this->is_array = is_array;
this->array_size = array_size;
this->initializer = initializer;
}
void
ast_declarator_list::print(void) const
{
struct simple_node *head;
struct simple_node *ptr;
assert(type || invariant);
if (type)
type->print();
else
printf("invariant ");
head = first_elem(& declarations);
foreach (ptr, & declarations) {
if (ptr != head)
printf(", ");
((ast_node *)ptr)->print();
}
printf("; ");
}
ast_declarator_list::ast_declarator_list(ast_fully_specified_type *type)
{
this->type = type;
make_empty_list(& this->declarations);
}
void
ast_jump_statement::print(void) const
{
switch (mode) {
case ast_continue:
printf("continue; ");
break;
case ast_break:
printf("break; ");
break;
case ast_return:
printf("return ");
if (opt_return_value)
opt_return_value->print();
printf("; ");
break;
case ast_discard:
printf("discard; ");
break;
}
}
ast_jump_statement::ast_jump_statement(int mode, ast_expression *return_value)
{
this->mode = ast_jump_modes(mode);
if (mode == ast_return)
opt_return_value = return_value;
}
void
ast_selection_statement::print(void) const
{
printf("if ( ");
condition->print();
printf(") ");
then_statement->print();
if (else_statement) {
printf("else ");
else_statement->print();
}
}
ast_selection_statement::ast_selection_statement(ast_expression *condition,
ast_node *then_statement,
ast_node *else_statement)
{
this->condition = condition;
this->then_statement = then_statement;
this->else_statement = else_statement;
}
void
ast_iteration_statement::print(void) const
{
switch (mode) {
case ast_for:
printf("for( ");
if (init_statement)
init_statement->print();
printf("; ");
if (condition)
condition->print();
printf("; ");
if (rest_expression)
rest_expression->print();
printf(") ");
body->print();
break;
case ast_while:
printf("while ( ");
if (condition)
condition->print();
printf(") ");
body->print();
break;
case ast_do_while:
printf("do ");
body->print();
printf("while ( ");
if (condition)
condition->print();
printf("); ");
break;
}
}
ast_iteration_statement::ast_iteration_statement(int mode,
ast_node *init,
ast_node *condition,
ast_expression *rest_expression,
ast_node *body)
{
this->mode = ast_iteration_modes(mode);
this->init_statement = init;
this->condition = condition;
this->rest_expression = rest_expression;
this->body = body;
}
void
ast_struct_specifier::print(void) const
{
struct simple_node *ptr;
printf("struct %s { ", name);
foreach (ptr, & declarations) {
((ast_node *)ptr)->print();
}
printf("} ");
}
ast_struct_specifier::ast_struct_specifier(char *identifier,
ast_node *declarator_list)
{
name = identifier;
/* This seems odd, but it works. The simple_list is,
* basically, a circular list. insert_at_tail adds
* the specified node to the list before the current
* head.
*/
insert_at_tail((struct simple_node *) declarator_list,
& declarations);
}
static char *
load_text_file(const char *file_name, size_t *size)
{
char *text = NULL;
struct stat st;
ssize_t total_read = 0;
int fd = open(file_name, O_RDONLY);
*size = 0;
if (fd < 0) {
return NULL;
}
if (fstat(fd, & st) == 0) {
text = (char *) malloc(st.st_size + 1);
if (text != NULL) {
do {
ssize_t bytes = read(fd, text + total_read,
st.st_size - total_read);
if (bytes < 0) {
free(text);
text = NULL;
break;
}
if (bytes == 0) {
break;
}
total_read += bytes;
} while (total_read < st.st_size);
text[total_read] = '\0';
*size = total_read;
}
}
close(fd);
return text;
}
int
main(int argc, char **argv)
{
struct _mesa_glsl_parse_state state;
char *shader;
size_t shader_len;
struct simple_node *ptr;
exec_list instructions;
if (argc < 3) {
printf("Usage: %s [v|g|f|i] <shader_file>\n", argv[0]);
return EXIT_FAILURE;
}
memset(& state, 0, sizeof(state));
switch (argv[1][0]) {
case 'v':
state.target = vertex_shader;
break;
case 'g':
state.target = geometry_shader;
break;
case 'f':
state.target = fragment_shader;
break;
case 'i':
state.target = ir_shader;
break;
default:
printf("Usage: %s [v|g|f|i] <shader_file>\n", argv[0]);
return EXIT_FAILURE;
}
shader = load_text_file(argv[2], & shader_len);
state.scanner = NULL;
make_empty_list(& state.translation_unit);
state.symbols = new glsl_symbol_table;
state.error = false;
state.temp_index = 0;
state.loop_or_switch_nesting = NULL;
state.ARB_texture_rectangle_enable = true;
if (state.target != ir_shader) {
_mesa_glsl_lexer_ctor(& state, shader, shader_len);
_mesa_glsl_parse(& state);
_mesa_glsl_lexer_dtor(& state);
foreach (ptr, & state.translation_unit) {
((ast_node *)ptr)->print();
}
_mesa_ast_to_hir(&instructions, &state);
} else {
/* FINISHME: We should initialize this to the max GLSL version supported
* FINISHME: by the driver. At the moment, we don't know what that is.
*/
state.language_version = 130;
_mesa_glsl_read_ir(&state, &instructions, shader);
}
/* Optimization passes */
if (!state.error) {
bool progress;
do {
progress = false;
progress = do_function_inlining(&instructions) || progress;
progress = do_if_simplification(&instructions) || progress;
progress = do_copy_propagation(&instructions) || progress;
progress = do_dead_code_local(&instructions) || progress;
progress = do_dead_code_unlinked(&instructions) || progress;
progress = do_constant_folding(&instructions) || progress;
} while (progress);
}
/* Print out the resulting IR */
printf("\n\n");
if (!state.error) {
_mesa_print_ir(&instructions, &state);
}
delete state.symbols;
return state.error != 0;
}
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