summaryrefslogtreecommitdiff
path: root/include/GLES/egl.h
blob: a211bbc3be6cd093099c83711e58ef943cf7136c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
#ifndef __egl_h_
#define __egl_h_

/*
** Copyright 2002-2003 Promoters of the Khronos Group (3Dlabs, ARM Ltd.,
** ATI Technologies, Inc., Discreet, Ericsson Mobile, Imagination
** Technologies Group plc, Motorola, Inc., Nokia, Silicon Graphics, Inc.,
** SK Telecom, and Sun Microsystems).
**
** This document is protected by copyright, and contains information
** proprietary to The Khronos Group. Any copying, adaptation, distribution,
** public performance, or public display of this document without the
** express written consent of the copyright holders is strictly prohibited.
** The receipt or possession of this document does not convey any rights to
** reproduce, disclose, or distribute its contents, or to manufacture, use,
** or sell anything that it may describe, in whole or in part.
*/

#include <GLES/gl.h>
#include <GLES/egltypes.h>


/*
** Versioning and extensions
*/
#define EGL_VERSION_1_0		       1
#define EGL_VERSION_1_1		       1

/*
** Boolean
*/
#define EGL_FALSE		       0
#define EGL_TRUE		       1

/*
** Errors
*/
#define EGL_SUCCESS		       0x3000
#define EGL_NOT_INITIALIZED	       0x3001
#define EGL_BAD_ACCESS		       0x3002
#define EGL_BAD_ALLOC		       0x3003
#define EGL_BAD_ATTRIBUTE	       0x3004
#define EGL_BAD_CONFIG		       0x3005
#define EGL_BAD_CONTEXT		       0x3006
#define EGL_BAD_CURRENT_SURFACE        0x3007
#define EGL_BAD_DISPLAY		       0x3008
#define EGL_BAD_MATCH		       0x3009
#define EGL_BAD_NATIVE_PIXMAP	       0x300A
#define EGL_BAD_NATIVE_WINDOW	       0x300B
#define EGL_BAD_PARAMETER	       0x300C
#define EGL_BAD_SURFACE		       0x300D
#define EGL_CONTEXT_LOST	       0x300E
/* 0x300F - 0x301F reserved for additional errors. */

/*
** Config attributes
*/
#define EGL_BUFFER_SIZE		       0x3020
#define EGL_ALPHA_SIZE		       0x3021
#define EGL_BLUE_SIZE		       0x3022
#define EGL_GREEN_SIZE		       0x3023
#define EGL_RED_SIZE		       0x3024
#define EGL_DEPTH_SIZE		       0x3025
#define EGL_STENCIL_SIZE	       0x3026
#define EGL_CONFIG_CAVEAT	       0x3027
#define EGL_CONFIG_ID		       0x3028
#define EGL_LEVEL		       0x3029
#define EGL_MAX_PBUFFER_HEIGHT	       0x302A
#define EGL_MAX_PBUFFER_PIXELS	       0x302B
#define EGL_MAX_PBUFFER_WIDTH	       0x302C
#define EGL_NATIVE_RENDERABLE	       0x302D
#define EGL_NATIVE_VISUAL_ID	       0x302E
#define EGL_NATIVE_VISUAL_TYPE	       0x302F
/*#define EGL_PRESERVED_RESOURCES	 0x3030*/
#define EGL_SAMPLES		       0x3031
#define EGL_SAMPLE_BUFFERS	       0x3032
#define EGL_SURFACE_TYPE	       0x3033
#define EGL_TRANSPARENT_TYPE	       0x3034
#define EGL_TRANSPARENT_BLUE_VALUE     0x3035
#define EGL_TRANSPARENT_GREEN_VALUE    0x3036
#define EGL_TRANSPARENT_RED_VALUE      0x3037
#define EGL_NONE		       0x3038	/* Also a config value */
#define EGL_BIND_TO_TEXTURE_RGB        0x3039
#define EGL_BIND_TO_TEXTURE_RGBA       0x303A
#define EGL_MIN_SWAP_INTERVAL	       0x303B
#define EGL_MAX_SWAP_INTERVAL	       0x303C

/*
** Config values
*/
#define EGL_DONT_CARE		       ((EGLint) -1)

#define EGL_SLOW_CONFIG		       0x3050	/* EGL_CONFIG_CAVEAT value */
#define EGL_NON_CONFORMANT_CONFIG      0x3051	/* " */
#define EGL_TRANSPARENT_RGB	       0x3052	/* EGL_TRANSPARENT_TYPE value */
#define EGL_NO_TEXTURE		       0x305C	/* EGL_TEXTURE_FORMAT/TARGET value */
#define EGL_TEXTURE_RGB		       0x305D	/* EGL_TEXTURE_FORMAT value */
#define EGL_TEXTURE_RGBA	       0x305E	/* " */
#define EGL_TEXTURE_2D		       0x305F	/* EGL_TEXTURE_TARGET value */

/*
** Config attribute mask bits
*/
#define EGL_PBUFFER_BIT		       0x01	/* EGL_SURFACE_TYPE mask bit */
#define EGL_PIXMAP_BIT		       0x02	/* " */
#define EGL_WINDOW_BIT		       0x04	/* " */

/*
** String names
*/
#define EGL_VENDOR		       0x3053	/* eglQueryString target */
#define EGL_VERSION		       0x3054	/* " */
#define EGL_EXTENSIONS		       0x3055	/* " */

/*
** Surface attributes
*/
#define EGL_HEIGHT		       0x3056
#define EGL_WIDTH		       0x3057
#define EGL_LARGEST_PBUFFER	       0x3058
#define EGL_TEXTURE_FORMAT	       0x3080	/* For pbuffers bound as textures */
#define EGL_TEXTURE_TARGET	       0x3081	/* " */
#define EGL_MIPMAP_TEXTURE	       0x3082	/* " */
#define EGL_MIPMAP_LEVEL	       0x3083	/* " */

/*
** BindTexImage / ReleaseTexImage buffer target
*/
#define EGL_BACK_BUFFER		       0x3084

/*
** Current surfaces
*/
#define EGL_DRAW		       0x3059
#define EGL_READ		       0x305A

/*
** Engines
*/
#define EGL_CORE_NATIVE_ENGINE	       0x305B

/* 0x305C-0x3FFFF reserved for future use */

/*
** Functions
*/
#ifdef __cplusplus
extern "C" {
#endif

GLAPI EGLint APIENTRY eglGetError (void);

GLAPI EGLDisplay APIENTRY eglGetDisplay (NativeDisplayType display);
GLAPI EGLBoolean APIENTRY eglInitialize (EGLDisplay dpy, EGLint *major, EGLint *minor);
GLAPI EGLBoolean APIENTRY eglTerminate (EGLDisplay dpy);
GLAPI const char * APIENTRY eglQueryString (EGLDisplay dpy, EGLint name);
GLAPI void (APIENTRY * eglGetProcAddress (const char *procname))();

GLAPI EGLBoolean APIENTRY eglGetConfigs (EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config);
GLAPI EGLBoolean APIENTRY eglChooseConfig (EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config);
GLAPI EGLBoolean APIENTRY eglGetConfigAttrib (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value);

GLAPI EGLSurface APIENTRY eglCreateWindowSurface (EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list);
GLAPI EGLSurface APIENTRY eglCreatePixmapSurface (EGLDisplay dpy, EGLConfig config, NativePixmapType pixmap, const EGLint *attrib_list);
GLAPI EGLSurface APIENTRY eglCreatePbufferSurface (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
GLAPI EGLBoolean APIENTRY eglDestroySurface (EGLDisplay dpy, EGLSurface surface);
GLAPI EGLBoolean APIENTRY eglQuerySurface (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value);

/* EGL 1.1 render-to-texture APIs */
GLAPI EGLBoolean APIENTRY eglSurfaceAttrib (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value);
GLAPI EGLBoolean APIENTRY eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
GLAPI EGLBoolean APIENTRY eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);

/* EGL 1.1 swap control API */
GLAPI EGLBoolean APIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval);

GLAPI EGLContext APIENTRY eglCreateContext (EGLDisplay dpy, EGLConfig config, EGLContext share_list, const EGLint *attrib_list);
GLAPI EGLBoolean APIENTRY eglDestroyContext (EGLDisplay dpy, EGLContext ctx);
GLAPI EGLBoolean APIENTRY eglMakeCurrent (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx);
GLAPI EGLContext APIENTRY eglGetCurrentContext (void);
GLAPI EGLSurface APIENTRY eglGetCurrentSurface (EGLint readdraw);
GLAPI EGLDisplay APIENTRY eglGetCurrentDisplay (void);
GLAPI EGLBoolean APIENTRY eglQueryContext (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value);

GLAPI EGLBoolean APIENTRY eglWaitGL (void);
GLAPI EGLBoolean APIENTRY eglWaitNative (EGLint engine);
GLAPI EGLBoolean APIENTRY eglSwapBuffers (EGLDisplay dpy, EGLSurface draw);
GLAPI EGLBoolean APIENTRY eglCopyBuffers (EGLDisplay dpy, EGLSurface surface, NativePixmapType target);

#ifdef __cplusplus
}
#endif

#endif /* ___egl_h_ */



/* usage

	// ----------------------------------------------------------------------
	// Initialization
	// ----------------------------------------------------------------------

    HDC hdc = GetDC(0);		// the screen or window device context, for example 

	EGLDisplay display = eglGetDisplay(hdc);
	
	EGLint major, minor;

	if (!eglInitialize(display, &major, &minor)) {
		// could not initialize display
	}

    EGLConfig configs[10];
	EGLint matchingConfigs;
	EGLint attribList[] = { 0 };	// extend this

	if (!eglChooseConfig(display, attribList, &configs, 10, &matchingConfigs)) {
		// could not choose config
	}

	if (matchingConfigs < 1) {
		// did not find a suitable configuration
	}

	EGLConfig config = configs[0];	// pick any

	EGLSurface surface = eglCreatePbufferSurface(display, config, attribList);
	
	// test for error 

	EGLContext context = eglCreateContext(display, config, 0, attribList);
	
	// test for error

	// ----------------------------------------------------------------------
	// Rendering Loop
	// ----------------------------------------------------------------------

	eglMakeCurrent(display, surface, surface, context);

	// actual GL rendering goes here

	eglWait();
    eglSwapBuffers(display, surface);

	// ----------------------------------------------------------------------
	// Cleanup
	// ----------------------------------------------------------------------


	if (!eglDestoyContext(display, context)) {
		// error deallocating context
	}
	
	if (!eglDestroySurface(display, surface)) {
		// error deallocating surface
	}

	if (!eglTerminate(display)) {
		// error while cleaning up display
	}

	
*/