summaryrefslogtreecommitdiff
path: root/progs/egl/opengles1/drawtex.c
blob: e9ac015340860f05fc00c9639aced1ca10b9d7a5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
/*
 * Copyright (C) 2008  Tunsgten Graphics,Inc.   All Rights Reserved.
 */

/*
 * Test GL_OES_draw_texture
 * Brian Paul
 * August 2008
 */

#define GL_GLEXT_PROTOTYPES

#include <math.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <GLES/gl.h>
#include <GLES/glext.h>

#include "eglut.h"


static GLfloat view_posx = 10.0, view_posy = 20.0;
static GLfloat width = 200, height = 200;
static GLboolean animate = GL_FALSE;
static int win;


static void
draw(void)
{
   glClear(GL_COLOR_BUFFER_BIT);

   glDrawTexfOES(view_posx, view_posy, 0.0, width, height);
}


/* new window size or exposure */
static void
reshape(int width, int height)
{
   GLfloat ar = (GLfloat) width / (GLfloat) height;

   glViewport(0, 0, (GLint) width, (GLint) height);

   glMatrixMode(GL_PROJECTION);
   glLoadIdentity();

#ifdef GL_VERSION_ES_CM_1_0
   glFrustumf(-ar, ar, -1, 1, 5.0, 60.0);
#else
   glFrustum(-ar, ar, -1, 1, 5.0, 60.0);
#endif
   
   glMatrixMode(GL_MODELVIEW);
   glLoadIdentity();
   glTranslatef(0.0, 0.0, -15.0);
}


static float
dist(GLuint i, GLuint j, float x, float y)
{
   return sqrt((i-x) * (i-x) + (j-y) * (j-y));
}

static void
make_smile_texture(void)
{
#define SZ 128
   GLenum Filter = GL_LINEAR;
   GLubyte image[SZ][SZ][4];
   GLuint i, j;
   GLint cropRect[4];

   for (i = 0; i < SZ; i++) {
      for (j = 0; j < SZ; j++) {
         GLfloat d_mouth = dist(i, j, SZ/2, SZ/2);
         GLfloat d_rt_eye = dist(i, j, SZ*3/4, SZ*3/4);
         GLfloat d_lt_eye = dist(i, j, SZ*3/4, SZ*1/4);
         if (d_rt_eye < SZ / 8 || d_lt_eye < SZ / 8) {
            image[i][j][0] = 20;
            image[i][j][1] = 50;
            image[i][j][2] = 255;
            image[i][j][3] = 255;
         }
         else if (i < SZ/2 && d_mouth < SZ/3) {
            image[i][j][0] = 255;
            image[i][j][1] = 20;
            image[i][j][2] = 20;
            image[i][j][3] = 255;
         }
         else {
            image[i][j][0] = 200;
            image[i][j][1] = 200;
            image[i][j][2] = 200;
            image[i][j][3] = 255;
         }
      }
   }

   glActiveTexture(GL_TEXTURE0); /* unit 0 */
   glBindTexture(GL_TEXTURE_2D, 42);
   glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, SZ, SZ, 0,
                GL_RGBA, GL_UNSIGNED_BYTE, image);
   glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, Filter);
   glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, Filter);
   glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
   glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);

   cropRect[0] = 0;
   cropRect[1] = 0;
   cropRect[2] = SZ;
   cropRect[3] = SZ;
   glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, cropRect);
#undef SZ
}



static void
init(void)
{
   const char *ext = (char *) glGetString(GL_EXTENSIONS);

   if (!strstr(ext, "GL_OES_draw_texture")) {
      fprintf(stderr, "Sorry, this program requires GL_OES_draw_texture");
      exit(1);
   }

   glClearColor(0.4, 0.4, 0.4, 0.0);

   make_smile_texture();
   glEnable(GL_TEXTURE_2D);
}


static void
idle(void)
{
   if (animate) {
      view_posx += 1.0;
      view_posy += 2.0;
      eglutPostRedisplay();
   }
}

static void
key(unsigned char key)
{
   switch (key) {
   case ' ':
      animate = !animate;
      break;
   case 'w':
      width -= 1.0f;
      break;
   case 'W':
      width += 1.0f;
      break;
   case 'h':
      height -= 1.0f;
      break;
   case 'H':
      height += 1.0f;
      break;
   case 27:
      eglutDestroyWindow(win);
      exit(0);
      break;
   default:
      break;
   }
}

static void
special_key(int key)
{
   switch (key) {
   case EGLUT_KEY_LEFT:
      view_posx -= 1.0;
      break;
   case EGLUT_KEY_RIGHT:
      view_posx += 1.0;
      break;
   case EGLUT_KEY_UP:
      view_posy += 1.0;
      break;
   case EGLUT_KEY_DOWN:
      view_posy -= 1.0;
      break;
   default:
      break;
   }
}

int
main(int argc, char *argv[])
{
   eglutInitWindowSize(400, 300);
   eglutInitAPIMask(EGLUT_OPENGL_ES1_BIT);
   eglutInit(argc, argv);

   win = eglutCreateWindow("drawtex");

   eglutIdleFunc(idle);
   eglutReshapeFunc(reshape);
   eglutDisplayFunc(draw);
   eglutKeyboardFunc(key);
   eglutSpecialFunc(special_key);

   init();

   eglutMainLoop();

   return 0;
}