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# progs/egl/openvg/Makefile
TOP = ../../..
include $(TOP)/configs/current
VG_LIBS=-lm -lEGL -lOpenVG -L$(TOP)/lib -L$(TOP)/lib/gallium
INCLUDE_DIRS = -I$(TOP)/include $(X11_CFLAGS)
EGLUT_DIR = $(TOP)/progs/egl/eglut
EGLUT_DEMOS = \
sp
EGLUT_X11_DEMOS := $(addsuffix _x11,$(EGLUT_DEMOS))
EGLUT_SCREEN_DEMOS := $(addsuffix _screen,$(EGLUT_DEMOS))
PROGRAMS = \
lion_x11 \
lion_screen
.c.o:
$(CC) -c $(INCLUDE_DIRS) -I$(EGLUT_DIR) $(CFLAGS) $< -o $@
default: $(PROGRAMS) $(EGLUT_X11_DEMOS) $(EGLUT_SCREEN_DEMOS)
lion_x11: lion.o lion-render.o $(EGLUT_DIR)/libeglut-x11.a
$(CC) $(CFLAGS) $(LDFLAGS) -o $@ lion.o lion-render.o \
-L$(EGLUT_DIR) -leglut-x11 $(VG_LIBS) $(X11_LIBS)
lion_screen: lion.o lion-render.o $(EGLUT_DIR)/libeglut-screen.a
$(CC) $(CFLAGS) $(LDFLAGS) -o $@ lion.o lion-render.o \
-L$(EGLUT_DIR) -leglut-screen $(VG_LIBS)
$(EGLUT_DIR)/libeglut-x11.a $(EGLUT_DIR)/libeglut-screen.a:
@$(MAKE) -C $(EGLUT_DIR)
# define the rules for EGLUT demos
define eglut-demo-rule
$(1)_x11 $(1)_screen: $(1)_%: $(1).o $(EGLUT_DIR)/libeglut-%.a
endef
$(foreach demo, $(EGLUT_DEMOS), $(eval $(call eglut-demo-rule,$(demo))))
# build EGLUT demos
$(EGLUT_X11_DEMOS):
$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< -L$(EGLUT_DIR) -leglut-$* $(VG_LIBS) $(X11_LIBS)
$(EGLUT_SCREEN_DEMOS):
$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< -L$(EGLUT_DIR) -leglut-$* $(VG_LIBS)
clean:
rm -f *.o *~
rm -f $(EGLUT_X11_DEMOS) $(EGLUT_SCREEN_DEMOS)
@$(MAKE) -C $(EGLUT_DIR) clean
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