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This .obj viewer is based on the "smooth" program by Nate Robins
found in the Kilgard GLUT package.
The alpine sky box textures come from http://www.hazelwhorley.com/skyboxtex3_bitmaps.html
The bunny.obj and buddha.obj models come from Stanford.
The GreatLakesBiplaneHP.obj model comes from http://www.sharecg.com/v/25978/3D-Model/Great-Lakes-Biplane-Model
The bobcat.obj model comes from http://www.sharecg.com/v/24771/3D-Model/Bobcat,3d-studio-and-wavefront-objects
The .obj file reader code in glm.c isn't perfect. Not all .obj files are
parsed correctly. There are often mistakes in material-to-triangle assignments.
Mouse:
Left = rotate
Middle = scale
Right = menu
Keyboard:
See pop-up menu for keyboard shortcuts, or press 'h'.
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