summaryrefslogtreecommitdiff
path: root/src/gallium/auxiliary/gallivm/lp_bld_sample_aos.c
blob: e61cf9541ea9cb50fd8c28f1939606c912ab3296 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
/**************************************************************************
 *
 * Copyright 2010 VMware, Inc.
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 **************************************************************************/

/**
 * @file
 * Texture sampling -- SoA.
 *
 * @author Jose Fonseca <jfonseca@vmware.com>
 * @author Brian Paul <brianp@vmware.com>
 */

#include "pipe/p_defines.h"
#include "pipe/p_state.h"
#include "util/u_debug.h"
#include "util/u_dump.h"
#include "util/u_memory.h"
#include "util/u_math.h"
#include "util/u_format.h"
#include "lp_bld_debug.h"
#include "lp_bld_type.h"
#include "lp_bld_const.h"
#include "lp_bld_conv.h"
#include "lp_bld_arit.h"
#include "lp_bld_bitarit.h"
#include "lp_bld_logic.h"
#include "lp_bld_swizzle.h"
#include "lp_bld_pack.h"
#include "lp_bld_flow.h"
#include "lp_bld_gather.h"
#include "lp_bld_format.h"
#include "lp_bld_init.h"
#include "lp_bld_sample.h"
#include "lp_bld_sample_aos.h"
#include "lp_bld_quad.h"


/**
 * Build LLVM code for texture coord wrapping, for nearest filtering,
 * for scaled integer texcoords.
 * \param block_length  is the length of the pixel block along the
 *                      coordinate axis
 * \param coord  the incoming texcoord (s,t,r or q) scaled to the texture size
 * \param length  the texture size along one dimension
 * \param stride  pixel stride along the coordinate axis (in bytes)
 * \param is_pot  if TRUE, length is a power of two
 * \param wrap_mode  one of PIPE_TEX_WRAP_x
 * \param out_offset  byte offset for the wrapped coordinate
 * \param out_i  resulting sub-block pixel coordinate for coord0
 */
static void
lp_build_sample_wrap_nearest_int(struct lp_build_sample_context *bld,
                                 unsigned block_length,
                                 LLVMValueRef coord,
                                 LLVMValueRef length,
                                 LLVMValueRef stride,
                                 boolean is_pot,
                                 unsigned wrap_mode,
                                 LLVMValueRef *out_offset,
                                 LLVMValueRef *out_i)
{
   struct lp_build_context *int_coord_bld = &bld->int_coord_bld;
   LLVMBuilderRef builder = bld->gallivm->builder;
   LLVMValueRef length_minus_one;

   length_minus_one = lp_build_sub(int_coord_bld, length, int_coord_bld->one);

   switch(wrap_mode) {
   case PIPE_TEX_WRAP_REPEAT:
      if(is_pot)
         coord = LLVMBuildAnd(builder, coord, length_minus_one, "");
      else {
         /* Add a bias to the texcoord to handle negative coords */
         LLVMValueRef bias = lp_build_mul_imm(int_coord_bld, length, 1024);
         coord = LLVMBuildAdd(builder, coord, bias, "");
         coord = LLVMBuildURem(builder, coord, length, "");
      }
      break;

   case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
      coord = lp_build_max(int_coord_bld, coord, int_coord_bld->zero);
      coord = lp_build_min(int_coord_bld, coord, length_minus_one);
      break;

   case PIPE_TEX_WRAP_CLAMP:
   case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
   case PIPE_TEX_WRAP_MIRROR_REPEAT:
   case PIPE_TEX_WRAP_MIRROR_CLAMP:
   case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
   case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
   default:
      assert(0);
   }

   lp_build_sample_partial_offset(int_coord_bld, block_length, coord, stride,
                                  out_offset, out_i);
}


/**
 * Build LLVM code for texture coord wrapping, for linear filtering,
 * for scaled integer texcoords.
 * \param block_length  is the length of the pixel block along the
 *                      coordinate axis
 * \param coord0  the incoming texcoord (s,t,r or q) scaled to the texture size
 * \param length  the texture size along one dimension
 * \param stride  pixel stride along the coordinate axis (in bytes)
 * \param is_pot  if TRUE, length is a power of two
 * \param wrap_mode  one of PIPE_TEX_WRAP_x
 * \param offset0  resulting relative offset for coord0
 * \param offset1  resulting relative offset for coord0 + 1
 * \param i0  resulting sub-block pixel coordinate for coord0
 * \param i1  resulting sub-block pixel coordinate for coord0 + 1
 */
static void
lp_build_sample_wrap_linear_int(struct lp_build_sample_context *bld,
                                unsigned block_length,
                                LLVMValueRef coord0,
                                LLVMValueRef length,
                                LLVMValueRef stride,
                                boolean is_pot,
                                unsigned wrap_mode,
                                LLVMValueRef *offset0,
                                LLVMValueRef *offset1,
                                LLVMValueRef *i0,
                                LLVMValueRef *i1)
{
   struct lp_build_context *int_coord_bld = &bld->int_coord_bld;
   LLVMBuilderRef builder = bld->gallivm->builder;
   LLVMValueRef length_minus_one;
   LLVMValueRef lmask, umask, mask;

   if (block_length != 1) {
      /*
       * If the pixel block covers more than one pixel then there is no easy
       * way to calculate offset1 relative to offset0. Instead, compute them
       * independently.
       */

      LLVMValueRef coord1;

      lp_build_sample_wrap_nearest_int(bld,
                                       block_length,
                                       coord0,
                                       length,
                                       stride,
                                       is_pot,
                                       wrap_mode,
                                       offset0, i0);

      coord1 = lp_build_add(int_coord_bld, coord0, int_coord_bld->one);

      lp_build_sample_wrap_nearest_int(bld,
                                       block_length,
                                       coord1,
                                       length,
                                       stride,
                                       is_pot,
                                       wrap_mode,
                                       offset1, i1);

      return;
   }

   /*
    * Scalar pixels -- try to compute offset0 and offset1 with a single stride
    * multiplication.
    */

   *i0 = int_coord_bld->zero;
   *i1 = int_coord_bld->zero;

   length_minus_one = lp_build_sub(int_coord_bld, length, int_coord_bld->one);

   switch(wrap_mode) {
   case PIPE_TEX_WRAP_REPEAT:
      if (is_pot) {
         coord0 = LLVMBuildAnd(builder, coord0, length_minus_one, "");
      }
      else {
         /* Add a bias to the texcoord to handle negative coords */
         LLVMValueRef bias = lp_build_mul_imm(int_coord_bld, length, 1024);
         coord0 = LLVMBuildAdd(builder, coord0, bias, "");
         coord0 = LLVMBuildURem(builder, coord0, length, "");
      }

      mask = lp_build_compare(bld->gallivm, int_coord_bld->type,
                              PIPE_FUNC_NOTEQUAL, coord0, length_minus_one);

      *offset0 = lp_build_mul(int_coord_bld, coord0, stride);
      *offset1 = LLVMBuildAnd(builder,
                              lp_build_add(int_coord_bld, *offset0, stride),
                              mask, "");
      break;

   case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
      lmask = lp_build_compare(int_coord_bld->gallivm, int_coord_bld->type,
                               PIPE_FUNC_GEQUAL, coord0, int_coord_bld->zero);
      umask = lp_build_compare(int_coord_bld->gallivm, int_coord_bld->type,
                               PIPE_FUNC_LESS, coord0, length_minus_one);

      coord0 = lp_build_select(int_coord_bld, lmask, coord0, int_coord_bld->zero);
      coord0 = lp_build_select(int_coord_bld, umask, coord0, length_minus_one);

      mask = LLVMBuildAnd(builder, lmask, umask, "");

      *offset0 = lp_build_mul(int_coord_bld, coord0, stride);
      *offset1 = lp_build_add(int_coord_bld,
                              *offset0,
                              LLVMBuildAnd(builder, stride, mask, ""));
      break;

   case PIPE_TEX_WRAP_CLAMP:
   case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
   case PIPE_TEX_WRAP_MIRROR_REPEAT:
   case PIPE_TEX_WRAP_MIRROR_CLAMP:
   case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
   case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
   default:
      assert(0);
      *offset0 = int_coord_bld->zero;
      *offset1 = int_coord_bld->zero;
      break;
   }
}


/**
 * Sample a single texture image with nearest sampling.
 * If sampling a cube texture, r = cube face in [0,5].
 * Return filtered color as two vectors of 16-bit fixed point values.
 */
static void
lp_build_sample_image_nearest(struct lp_build_sample_context *bld,
                              LLVMValueRef int_size,
                              LLVMValueRef row_stride_vec,
                              LLVMValueRef img_stride_vec,
                              LLVMValueRef data_ptr,
                              LLVMValueRef s,
                              LLVMValueRef t,
                              LLVMValueRef r,
                              LLVMValueRef *colors_lo,
                              LLVMValueRef *colors_hi)
{
   const unsigned dims = bld->dims;
   LLVMBuilderRef builder = bld->gallivm->builder;
   struct lp_build_context i32, h16, u8n;
   LLVMTypeRef i32_vec_type, h16_vec_type, u8n_vec_type;
   LLVMValueRef i32_c8;
   LLVMValueRef width_vec, height_vec, depth_vec;
   LLVMValueRef s_ipart, t_ipart = NULL, r_ipart = NULL;
   LLVMValueRef x_stride;
   LLVMValueRef x_offset, offset;
   LLVMValueRef x_subcoord, y_subcoord, z_subcoord;

   lp_build_context_init(&i32, bld->gallivm, lp_type_int_vec(32));
   lp_build_context_init(&h16, bld->gallivm, lp_type_ufixed(16));
   lp_build_context_init(&u8n, bld->gallivm, lp_type_unorm(8));

   i32_vec_type = lp_build_vec_type(bld->gallivm, i32.type);
   h16_vec_type = lp_build_vec_type(bld->gallivm, h16.type);
   u8n_vec_type = lp_build_vec_type(bld->gallivm, u8n.type);

   lp_build_extract_image_sizes(bld,
                                bld->int_size_type,
                                bld->int_coord_type,
                                int_size,
                                &width_vec,
                                &height_vec,
                                &depth_vec);

   if (bld->static_state->normalized_coords) {
      LLVMValueRef scaled_size;
      LLVMValueRef flt_size;

      /* scale size by 256 (8 fractional bits) */
      scaled_size = lp_build_shl_imm(&bld->int_size_bld, int_size, 8);

      flt_size = lp_build_int_to_float(&bld->float_size_bld, scaled_size);

      lp_build_unnormalized_coords(bld, flt_size, &s, &t, &r);
   }
   else {
      /* scale coords by 256 (8 fractional bits) */
      s = lp_build_mul_imm(&bld->coord_bld, s, 256);
      if (dims >= 2)
         t = lp_build_mul_imm(&bld->coord_bld, t, 256);
      if (dims >= 3)
         r = lp_build_mul_imm(&bld->coord_bld, r, 256);
   }

   /* convert float to int */
   s = LLVMBuildFPToSI(builder, s, i32_vec_type, "");
   if (dims >= 2)
      t = LLVMBuildFPToSI(builder, t, i32_vec_type, "");
   if (dims >= 3)
      r = LLVMBuildFPToSI(builder, r, i32_vec_type, "");

   /* compute floor (shift right 8) */
   i32_c8 = lp_build_const_int_vec(bld->gallivm, i32.type, 8);
   s_ipart = LLVMBuildAShr(builder, s, i32_c8, "");
   if (dims >= 2)
      t_ipart = LLVMBuildAShr(builder, t, i32_c8, "");
   if (dims >= 3)
      r_ipart = LLVMBuildAShr(builder, r, i32_c8, "");

   /* get pixel, row, image strides */
   x_stride = lp_build_const_vec(bld->gallivm,
                                 bld->int_coord_bld.type,
                                 bld->format_desc->block.bits/8);

   /* Do texcoord wrapping, compute texel offset */
   lp_build_sample_wrap_nearest_int(bld,
                                    bld->format_desc->block.width,
                                    s_ipart, width_vec, x_stride,
                                    bld->static_state->pot_width,
                                    bld->static_state->wrap_s,
                                    &x_offset, &x_subcoord);
   offset = x_offset;
   if (dims >= 2) {
      LLVMValueRef y_offset;
      lp_build_sample_wrap_nearest_int(bld,
                                       bld->format_desc->block.height,
                                       t_ipart, height_vec, row_stride_vec,
                                       bld->static_state->pot_height,
                                       bld->static_state->wrap_t,
                                       &y_offset, &y_subcoord);
      offset = lp_build_add(&bld->int_coord_bld, offset, y_offset);
      if (dims >= 3) {
         LLVMValueRef z_offset;
         lp_build_sample_wrap_nearest_int(bld,
                                          1, /* block length (depth) */
                                          r_ipart, depth_vec, img_stride_vec,
                                          bld->static_state->pot_height,
                                          bld->static_state->wrap_r,
                                          &z_offset, &z_subcoord);
         offset = lp_build_add(&bld->int_coord_bld, offset, z_offset);
      }
      else if (bld->static_state->target == PIPE_TEXTURE_CUBE) {
         LLVMValueRef z_offset;
         /* The r coord is the cube face in [0,5] */
         z_offset = lp_build_mul(&bld->int_coord_bld, r, img_stride_vec);
         offset = lp_build_add(&bld->int_coord_bld, offset, z_offset);
      }
   }

   /*
    * Fetch the pixels as 4 x 32bit (rgba order might differ):
    *
    *   rgba0 rgba1 rgba2 rgba3
    *
    * bit cast them into 16 x u8
    *
    *   r0 g0 b0 a0 r1 g1 b1 a1 r2 g2 b2 a2 r3 g3 b3 a3
    *
    * unpack them into two 8 x i16:
    *
    *   r0 g0 b0 a0 r1 g1 b1 a1
    *   r2 g2 b2 a2 r3 g3 b3 a3
    *
    * The higher 8 bits of the resulting elements will be zero.
    */
   {
      LLVMValueRef rgba8;

      if (util_format_is_rgba8_variant(bld->format_desc)) {
         /*
          * Given the format is a rgba8, just read the pixels as is,
          * without any swizzling. Swizzling will be done later.
          */
         rgba8 = lp_build_gather(bld->gallivm,
                                 bld->texel_type.length,
                                 bld->format_desc->block.bits,
                                 bld->texel_type.width,
                                 data_ptr, offset);

         rgba8 = LLVMBuildBitCast(builder, rgba8, u8n_vec_type, "");
      }
      else {
         rgba8 = lp_build_fetch_rgba_aos(bld->gallivm,
                                         bld->format_desc,
                                         u8n.type,
                                         data_ptr, offset,
                                         x_subcoord,
                                         y_subcoord);
      }

      /* Expand one 4*rgba8 to two 2*rgba16 */
      lp_build_unpack2(bld->gallivm, u8n.type, h16.type,
                       rgba8,
                       colors_lo, colors_hi);
   }
}


/**
 * Sample a single texture image with (bi-)(tri-)linear sampling.
 * Return filtered color as two vectors of 16-bit fixed point values.
 */
static void
lp_build_sample_image_linear(struct lp_build_sample_context *bld,
                             LLVMValueRef int_size,
                             LLVMValueRef row_stride_vec,
                             LLVMValueRef img_stride_vec,
                             LLVMValueRef data_ptr,
                             LLVMValueRef s,
                             LLVMValueRef t,
                             LLVMValueRef r,
                             LLVMValueRef *colors_lo,
                             LLVMValueRef *colors_hi)
{
   const unsigned dims = bld->dims;
   LLVMBuilderRef builder = bld->gallivm->builder;
   struct lp_build_context i32, h16, u8n;
   LLVMTypeRef i32_vec_type, h16_vec_type, u8n_vec_type;
   LLVMValueRef i32_c8, i32_c128, i32_c255;
   LLVMValueRef width_vec, height_vec, depth_vec;
   LLVMValueRef s_ipart, s_fpart, s_fpart_lo, s_fpart_hi;
   LLVMValueRef t_ipart = NULL, t_fpart = NULL, t_fpart_lo = NULL, t_fpart_hi = NULL;
   LLVMValueRef r_ipart = NULL, r_fpart = NULL, r_fpart_lo = NULL, r_fpart_hi = NULL;
   LLVMValueRef x_stride, y_stride, z_stride;
   LLVMValueRef x_offset0, x_offset1;
   LLVMValueRef y_offset0, y_offset1;
   LLVMValueRef z_offset0, z_offset1;
   LLVMValueRef offset[2][2][2]; /* [z][y][x] */
   LLVMValueRef x_subcoord[2], y_subcoord[2], z_subcoord[2];
   LLVMValueRef neighbors_lo[2][2][2]; /* [z][y][x] */
   LLVMValueRef neighbors_hi[2][2][2]; /* [z][y][x] */
   LLVMValueRef packed_lo, packed_hi;
   unsigned x, y, z;
   unsigned i, j, k;
   unsigned numj, numk;

   lp_build_context_init(&i32, bld->gallivm, lp_type_int_vec(32));
   lp_build_context_init(&h16, bld->gallivm, lp_type_ufixed(16));
   lp_build_context_init(&u8n, bld->gallivm, lp_type_unorm(8));

   i32_vec_type = lp_build_vec_type(bld->gallivm, i32.type);
   h16_vec_type = lp_build_vec_type(bld->gallivm, h16.type);
   u8n_vec_type = lp_build_vec_type(bld->gallivm, u8n.type);

   lp_build_extract_image_sizes(bld,
                                bld->int_size_type,
                                bld->int_coord_type,
                                int_size,
                                &width_vec,
                                &height_vec,
                                &depth_vec);

   if (bld->static_state->normalized_coords) {
      LLVMValueRef scaled_size;
      LLVMValueRef flt_size;

      /* scale size by 256 (8 fractional bits) */
      scaled_size = lp_build_shl_imm(&bld->int_size_bld, int_size, 8);

      flt_size = lp_build_int_to_float(&bld->float_size_bld, scaled_size);

      lp_build_unnormalized_coords(bld, flt_size, &s, &t, &r);
   }
   else {
      /* scale coords by 256 (8 fractional bits) */
      s = lp_build_mul_imm(&bld->coord_bld, s, 256);
      if (dims >= 2)
         t = lp_build_mul_imm(&bld->coord_bld, t, 256);
      if (dims >= 3)
         r = lp_build_mul_imm(&bld->coord_bld, r, 256);
   }

   /* convert float to int */
   s = LLVMBuildFPToSI(builder, s, i32_vec_type, "");
   if (dims >= 2)
      t = LLVMBuildFPToSI(builder, t, i32_vec_type, "");
   if (dims >= 3)
      r = LLVMBuildFPToSI(builder, r, i32_vec_type, "");

   /* subtract 0.5 (add -128) */
   i32_c128 = lp_build_const_int_vec(bld->gallivm, i32.type, -128);
   s = LLVMBuildAdd(builder, s, i32_c128, "");
   if (dims >= 2) {
      t = LLVMBuildAdd(builder, t, i32_c128, "");
   }
   if (dims >= 3) {
      r = LLVMBuildAdd(builder, r, i32_c128, "");
   }

   /* compute floor (shift right 8) */
   i32_c8 = lp_build_const_int_vec(bld->gallivm, i32.type, 8);
   s_ipart = LLVMBuildAShr(builder, s, i32_c8, "");
   if (dims >= 2)
      t_ipart = LLVMBuildAShr(builder, t, i32_c8, "");
   if (dims >= 3)
      r_ipart = LLVMBuildAShr(builder, r, i32_c8, "");

   /* compute fractional part (AND with 0xff) */
   i32_c255 = lp_build_const_int_vec(bld->gallivm, i32.type, 255);
   s_fpart = LLVMBuildAnd(builder, s, i32_c255, "");
   if (dims >= 2)
      t_fpart = LLVMBuildAnd(builder, t, i32_c255, "");
   if (dims >= 3)
      r_fpart = LLVMBuildAnd(builder, r, i32_c255, "");

   /* get pixel, row and image strides */
   x_stride = lp_build_const_vec(bld->gallivm, bld->int_coord_bld.type,
                                 bld->format_desc->block.bits/8);
   y_stride = row_stride_vec;
   z_stride = img_stride_vec;

   /* do texcoord wrapping and compute texel offsets */
   lp_build_sample_wrap_linear_int(bld,
                                   bld->format_desc->block.width,
                                   s_ipart, width_vec, x_stride,
                                   bld->static_state->pot_width,
                                   bld->static_state->wrap_s,
                                   &x_offset0, &x_offset1,
                                   &x_subcoord[0], &x_subcoord[1]);
   for (z = 0; z < 2; z++) {
      for (y = 0; y < 2; y++) {
         offset[z][y][0] = x_offset0;
         offset[z][y][1] = x_offset1;
      }
   }

   if (dims >= 2) {
      lp_build_sample_wrap_linear_int(bld,
                                      bld->format_desc->block.height,
                                      t_ipart, height_vec, y_stride,
                                      bld->static_state->pot_height,
                                      bld->static_state->wrap_t,
                                      &y_offset0, &y_offset1,
                                      &y_subcoord[0], &y_subcoord[1]);

      for (z = 0; z < 2; z++) {
         for (x = 0; x < 2; x++) {
            offset[z][0][x] = lp_build_add(&bld->int_coord_bld,
                                           offset[z][0][x], y_offset0);
            offset[z][1][x] = lp_build_add(&bld->int_coord_bld,
                                           offset[z][1][x], y_offset1);
         }
      }
   }

   if (dims >= 3) {
      lp_build_sample_wrap_linear_int(bld,
                                      bld->format_desc->block.height,
                                      r_ipart, depth_vec, z_stride,
                                      bld->static_state->pot_depth,
                                      bld->static_state->wrap_r,
                                      &z_offset0, &z_offset1,
                                      &z_subcoord[0], &z_subcoord[1]);
      for (y = 0; y < 2; y++) {
         for (x = 0; x < 2; x++) {
            offset[0][y][x] = lp_build_add(&bld->int_coord_bld,
                                           offset[0][y][x], z_offset0);
            offset[1][y][x] = lp_build_add(&bld->int_coord_bld,
                                           offset[1][y][x], z_offset1);
         }
      }
   }
   else if (bld->static_state->target == PIPE_TEXTURE_CUBE) {
      LLVMValueRef z_offset;
      z_offset = lp_build_mul(&bld->int_coord_bld, r, img_stride_vec);
      for (y = 0; y < 2; y++) {
         for (x = 0; x < 2; x++) {
            /* The r coord is the cube face in [0,5] */
            offset[0][y][x] = lp_build_add(&bld->int_coord_bld,
                                           offset[0][y][x], z_offset);
         }
      }
   }

   /*
    * Transform 4 x i32 in
    *
    *   s_fpart = {s0, s1, s2, s3}
    *
    * into 8 x i16
    *
    *   s_fpart = {00, s0, 00, s1, 00, s2, 00, s3}
    *
    * into two 8 x i16
    *
    *   s_fpart_lo = {s0, s0, s0, s0, s1, s1, s1, s1}
    *   s_fpart_hi = {s2, s2, s2, s2, s3, s3, s3, s3}
    *
    * and likewise for t_fpart. There is no risk of loosing precision here
    * since the fractional parts only use the lower 8bits.
    */
   s_fpart = LLVMBuildBitCast(builder, s_fpart, h16_vec_type, "");
   if (dims >= 2)
      t_fpart = LLVMBuildBitCast(builder, t_fpart, h16_vec_type, "");
   if (dims >= 3)
      r_fpart = LLVMBuildBitCast(builder, r_fpart, h16_vec_type, "");

   {
      LLVMTypeRef elem_type = LLVMInt32TypeInContext(bld->gallivm->context);
      LLVMValueRef shuffles_lo[LP_MAX_VECTOR_LENGTH];
      LLVMValueRef shuffles_hi[LP_MAX_VECTOR_LENGTH];
      LLVMValueRef shuffle_lo;
      LLVMValueRef shuffle_hi;

      for (j = 0; j < h16.type.length; j += 4) {
#ifdef PIPE_ARCH_LITTLE_ENDIAN
         unsigned subindex = 0;
#else
         unsigned subindex = 1;
#endif
         LLVMValueRef index;

         index = LLVMConstInt(elem_type, j/2 + subindex, 0);
         for (i = 0; i < 4; ++i)
            shuffles_lo[j + i] = index;

         index = LLVMConstInt(elem_type, h16.type.length/2 + j/2 + subindex, 0);
         for (i = 0; i < 4; ++i)
            shuffles_hi[j + i] = index;
      }

      shuffle_lo = LLVMConstVector(shuffles_lo, h16.type.length);
      shuffle_hi = LLVMConstVector(shuffles_hi, h16.type.length);

      s_fpart_lo = LLVMBuildShuffleVector(builder, s_fpart, h16.undef,
                                          shuffle_lo, "");
      s_fpart_hi = LLVMBuildShuffleVector(builder, s_fpart, h16.undef,
                                          shuffle_hi, "");
      if (dims >= 2) {
         t_fpart_lo = LLVMBuildShuffleVector(builder, t_fpart, h16.undef,
                                             shuffle_lo, "");
         t_fpart_hi = LLVMBuildShuffleVector(builder, t_fpart, h16.undef,
                                             shuffle_hi, "");
      }
      if (dims >= 3) {
         r_fpart_lo = LLVMBuildShuffleVector(builder, r_fpart, h16.undef,
                                             shuffle_lo, "");
         r_fpart_hi = LLVMBuildShuffleVector(builder, r_fpart, h16.undef,
                                             shuffle_hi, "");
      }
   }

   /*
    * Fetch the pixels as 4 x 32bit (rgba order might differ):
    *
    *   rgba0 rgba1 rgba2 rgba3
    *
    * bit cast them into 16 x u8
    *
    *   r0 g0 b0 a0 r1 g1 b1 a1 r2 g2 b2 a2 r3 g3 b3 a3
    *
    * unpack them into two 8 x i16:
    *
    *   r0 g0 b0 a0 r1 g1 b1 a1
    *   r2 g2 b2 a2 r3 g3 b3 a3
    *
    * The higher 8 bits of the resulting elements will be zero.
    */
   numj = 1 + (dims >= 2);
   numk = 1 + (dims >= 3);

   for (k = 0; k < numk; k++) {
      for (j = 0; j < numj; j++) {
         for (i = 0; i < 2; i++) {
            LLVMValueRef rgba8;

            if (util_format_is_rgba8_variant(bld->format_desc)) {
               /*
                * Given the format is a rgba8, just read the pixels as is,
                * without any swizzling. Swizzling will be done later.
                */
               rgba8 = lp_build_gather(bld->gallivm,
                                       bld->texel_type.length,
                                       bld->format_desc->block.bits,
                                       bld->texel_type.width,
                                       data_ptr, offset[k][j][i]);

               rgba8 = LLVMBuildBitCast(builder, rgba8, u8n_vec_type, "");
            }
            else {
               rgba8 = lp_build_fetch_rgba_aos(bld->gallivm,
                                               bld->format_desc,
                                               u8n.type,
                                               data_ptr, offset[k][j][i],
                                               x_subcoord[i],
                                               y_subcoord[j]);
            }

            /* Expand one 4*rgba8 to two 2*rgba16 */
            lp_build_unpack2(bld->gallivm, u8n.type, h16.type,
                             rgba8,
                             &neighbors_lo[k][j][i], &neighbors_hi[k][j][i]);
         }
      }
   }

   /*
    * Linear interpolation with 8.8 fixed point.
    */
   if (dims == 1) {
      /* 1-D lerp */
      packed_lo = lp_build_lerp(&h16,
				s_fpart_lo,
				neighbors_lo[0][0][0],
				neighbors_lo[0][0][1]);

      packed_hi = lp_build_lerp(&h16,
				s_fpart_hi,
				neighbors_hi[0][0][0],
				neighbors_hi[0][0][1]);
   }
   else {
      /* 2-D lerp */
      packed_lo = lp_build_lerp_2d(&h16,
				   s_fpart_lo, t_fpart_lo,
				   neighbors_lo[0][0][0],
				   neighbors_lo[0][0][1],
				   neighbors_lo[0][1][0],
				   neighbors_lo[0][1][1]);

      packed_hi = lp_build_lerp_2d(&h16,
				   s_fpart_hi, t_fpart_hi,
				   neighbors_hi[0][0][0],
				   neighbors_hi[0][0][1],
				   neighbors_hi[0][1][0],
				   neighbors_hi[0][1][1]);

      if (dims >= 3) {
	 LLVMValueRef packed_lo2, packed_hi2;

	 /* lerp in the second z slice */
	 packed_lo2 = lp_build_lerp_2d(&h16,
				       s_fpart_lo, t_fpart_lo,
				       neighbors_lo[1][0][0],
				       neighbors_lo[1][0][1],
				       neighbors_lo[1][1][0],
				       neighbors_lo[1][1][1]);

	 packed_hi2 = lp_build_lerp_2d(&h16,
				       s_fpart_hi, t_fpart_hi,
				       neighbors_hi[1][0][0],
				       neighbors_hi[1][0][1],
				       neighbors_hi[1][1][0],
				       neighbors_hi[1][1][1]);
	 /* interp between two z slices */
	 packed_lo = lp_build_lerp(&h16, r_fpart_lo,
				   packed_lo, packed_lo2);
	 packed_hi = lp_build_lerp(&h16, r_fpart_hi,
				   packed_hi, packed_hi2);
      }
   }

   *colors_lo = packed_lo;
   *colors_hi = packed_hi;
}


/**
 * Sample the texture/mipmap using given image filter and mip filter.
 * data0_ptr and data1_ptr point to the two mipmap levels to sample
 * from.  width0/1_vec, height0/1_vec, depth0/1_vec indicate their sizes.
 * If we're using nearest miplevel sampling the '1' values will be null/unused.
 */
static void
lp_build_sample_mipmap(struct lp_build_sample_context *bld,
                       unsigned img_filter,
                       unsigned mip_filter,
                       LLVMValueRef s,
                       LLVMValueRef t,
                       LLVMValueRef r,
                       LLVMValueRef ilevel0,
                       LLVMValueRef ilevel1,
                       LLVMValueRef lod_fpart,
                       LLVMValueRef colors_lo_var,
                       LLVMValueRef colors_hi_var)
{
   LLVMBuilderRef builder = bld->gallivm->builder;
   LLVMValueRef size0;
   LLVMValueRef size1;
   LLVMValueRef row_stride0_vec;
   LLVMValueRef row_stride1_vec;
   LLVMValueRef img_stride0_vec;
   LLVMValueRef img_stride1_vec;
   LLVMValueRef data_ptr0;
   LLVMValueRef data_ptr1;
   LLVMValueRef colors0_lo, colors0_hi;
   LLVMValueRef colors1_lo, colors1_hi;

   /* sample the first mipmap level */
   lp_build_mipmap_level_sizes(bld, ilevel0,
                               &size0,
                               &row_stride0_vec, &img_stride0_vec);
   data_ptr0 = lp_build_get_mipmap_level(bld, ilevel0);
   if (img_filter == PIPE_TEX_FILTER_NEAREST) {
      lp_build_sample_image_nearest(bld,
                                    size0,
                                    row_stride0_vec, img_stride0_vec,
                                    data_ptr0, s, t, r,
                                    &colors0_lo, &colors0_hi);
   }
   else {
      assert(img_filter == PIPE_TEX_FILTER_LINEAR);
      lp_build_sample_image_linear(bld,
                                   size0,
                                   row_stride0_vec, img_stride0_vec,
                                   data_ptr0, s, t, r,
                                   &colors0_lo, &colors0_hi);
   }

   /* Store the first level's colors in the output variables */
   LLVMBuildStore(builder, colors0_lo, colors_lo_var);
   LLVMBuildStore(builder, colors0_hi, colors_hi_var);

   if (mip_filter == PIPE_TEX_MIPFILTER_LINEAR) {
      LLVMValueRef h16_scale = lp_build_const_float(bld->gallivm, 256.0);
      LLVMTypeRef i32_type = LLVMIntTypeInContext(bld->gallivm->context, 32);
      struct lp_build_if_state if_ctx;
      LLVMValueRef need_lerp;

      lod_fpart = LLVMBuildFMul(builder, lod_fpart, h16_scale, "");
      lod_fpart = LLVMBuildFPToSI(builder, lod_fpart, i32_type, "lod_fpart.fixed16");

      /* need_lerp = lod_fpart > 0 */
      need_lerp = LLVMBuildICmp(builder, LLVMIntSGT,
                                lod_fpart, LLVMConstNull(i32_type),
                                "need_lerp");

      lp_build_if(&if_ctx, bld->gallivm, need_lerp);
      {
         struct lp_build_context h16_bld;

         lp_build_context_init(&h16_bld, bld->gallivm, lp_type_ufixed(16));

         /* sample the second mipmap level */
         lp_build_mipmap_level_sizes(bld, ilevel1,
                                     &size1,
                                     &row_stride1_vec, &img_stride1_vec);
         data_ptr1 = lp_build_get_mipmap_level(bld, ilevel1);
         if (img_filter == PIPE_TEX_FILTER_NEAREST) {
            lp_build_sample_image_nearest(bld,
                                          size1,
                                          row_stride1_vec, img_stride1_vec,
                                          data_ptr1, s, t, r,
                                          &colors1_lo, &colors1_hi);
         }
         else {
            lp_build_sample_image_linear(bld,
                                         size1,
                                         row_stride1_vec, img_stride1_vec,
                                         data_ptr1, s, t, r,
                                         &colors1_lo, &colors1_hi);
         }

         /* interpolate samples from the two mipmap levels */

         lod_fpart = LLVMBuildTrunc(builder, lod_fpart, h16_bld.elem_type, "");
         lod_fpart = lp_build_broadcast_scalar(&h16_bld, lod_fpart);

#if HAVE_LLVM == 0x208
         /* This is a work-around for a bug in LLVM 2.8.
          * Evidently, something goes wrong in the construction of the
          * lod_fpart short[8] vector.  Adding this no-effect shuffle seems
          * to force the vector to be properly constructed.
          * Tested with mesa-demos/src/tests/mipmap_limits.c (press t, f).
          */
         {
            LLVMValueRef shuffles[8], shuffle;
            int i;
            assert(h16_bld.type.length <= Elements(shuffles));
            for (i = 0; i < h16_bld.type.length; i++)
               shuffles[i] = lp_build_const_int32(bld->gallivm, 2 * (i & 1));
            shuffle = LLVMConstVector(shuffles, h16_bld.type.length);
            lod_fpart = LLVMBuildShuffleVector(builder,
                                               lod_fpart, lod_fpart,
                                               shuffle, "");
         }
#endif

         colors0_lo = lp_build_lerp(&h16_bld, lod_fpart,
                                    colors0_lo, colors1_lo);
         colors0_hi = lp_build_lerp(&h16_bld, lod_fpart,
                                    colors0_hi, colors1_hi);

         LLVMBuildStore(builder, colors0_lo, colors_lo_var);
         LLVMBuildStore(builder, colors0_hi, colors_hi_var);
      }
      lp_build_endif(&if_ctx);
   }
}



/**
 * Texture sampling in AoS format.  Used when sampling common 32-bit/texel
 * formats.  1D/2D/3D/cube texture supported.  All mipmap sampling modes
 * but only limited texture coord wrap modes.
 */
void
lp_build_sample_aos(struct lp_build_sample_context *bld,
                    unsigned unit,
                    LLVMValueRef s,
                    LLVMValueRef t,
                    LLVMValueRef r,
                    const LLVMValueRef *ddx,
                    const LLVMValueRef *ddy,
                    LLVMValueRef lod_bias, /* optional */
                    LLVMValueRef explicit_lod, /* optional */
                    LLVMValueRef texel_out[4])
{
   struct lp_build_context *int_bld = &bld->int_bld;
   LLVMBuilderRef builder = bld->gallivm->builder;
   const unsigned mip_filter = bld->static_state->min_mip_filter;
   const unsigned min_filter = bld->static_state->min_img_filter;
   const unsigned mag_filter = bld->static_state->mag_img_filter;
   const unsigned dims = bld->dims;
   LLVMValueRef lod_ipart = NULL, lod_fpart = NULL;
   LLVMValueRef ilevel0, ilevel1 = NULL;
   LLVMValueRef packed, packed_lo, packed_hi;
   LLVMValueRef unswizzled[4];
   LLVMValueRef face_ddx[4], face_ddy[4];
   struct lp_build_context h16_bld;
   LLVMValueRef i32t_zero = lp_build_const_int32(bld->gallivm, 0);

   /* we only support the common/simple wrap modes at this time */
   assert(lp_is_simple_wrap_mode(bld->static_state->wrap_s));
   if (dims >= 2)
      assert(lp_is_simple_wrap_mode(bld->static_state->wrap_t));
   if (dims >= 3)
      assert(lp_is_simple_wrap_mode(bld->static_state->wrap_r));


   /* make 16-bit fixed-pt builder context */
   lp_build_context_init(&h16_bld, bld->gallivm, lp_type_ufixed(16));

   /* cube face selection, compute pre-face coords, etc. */
   if (bld->static_state->target == PIPE_TEXTURE_CUBE) {
      LLVMValueRef face, face_s, face_t;
      lp_build_cube_lookup(bld, s, t, r, &face, &face_s, &face_t);
      s = face_s; /* vec */
      t = face_t; /* vec */
      /* use 'r' to indicate cube face */
      r = lp_build_broadcast_scalar(&bld->int_coord_bld, face); /* vec */

      /* recompute ddx, ddy using the new (s,t) face texcoords */
      face_ddx[0] = lp_build_scalar_ddx(&bld->coord_bld, s);
      face_ddx[1] = lp_build_scalar_ddx(&bld->coord_bld, t);
      face_ddx[2] = NULL;
      face_ddx[3] = NULL;
      face_ddy[0] = lp_build_scalar_ddy(&bld->coord_bld, s);
      face_ddy[1] = lp_build_scalar_ddy(&bld->coord_bld, t);
      face_ddy[2] = NULL;
      face_ddy[3] = NULL;
      ddx = face_ddx;
      ddy = face_ddy;
   }

   /*
    * Compute the level of detail (float).
    */
   if (min_filter != mag_filter ||
       mip_filter != PIPE_TEX_MIPFILTER_NONE) {
      /* Need to compute lod either to choose mipmap levels or to
       * distinguish between minification/magnification with one mipmap level.
       */
      lp_build_lod_selector(bld, unit, ddx, ddy,
                            lod_bias, explicit_lod,
                            mip_filter,
                            &lod_ipart, &lod_fpart);
   } else {
      lod_ipart = i32t_zero;
   }

   /*
    * Compute integer mipmap level(s) to fetch texels from: ilevel0, ilevel1
    */
   switch (mip_filter) {
   default:
      assert(0 && "bad mip_filter value in lp_build_sample_aos()");
      /* fall-through */
   case PIPE_TEX_MIPFILTER_NONE:
      /* always use mip level 0 */
      if (bld->static_state->target == PIPE_TEXTURE_CUBE) {
         /* XXX this is a work-around for an apparent bug in LLVM 2.7.
          * We should be able to set ilevel0 = const(0) but that causes
          * bad x86 code to be emitted.
          */
         assert(lod_ipart);
         lp_build_nearest_mip_level(bld, unit, lod_ipart, &ilevel0);
      }
      else {
         ilevel0 = i32t_zero;
      }
      break;
   case PIPE_TEX_MIPFILTER_NEAREST:
      assert(lod_ipart);
      lp_build_nearest_mip_level(bld, unit, lod_ipart, &ilevel0);
      break;
   case PIPE_TEX_MIPFILTER_LINEAR:
      assert(lod_ipart);
      assert(lod_fpart);
      lp_build_linear_mip_levels(bld, unit,
                                 lod_ipart, &lod_fpart,
                                 &ilevel0, &ilevel1);
      break;
   }

   /*
    * Get/interpolate texture colors.
    */

   packed_lo = lp_build_alloca(bld->gallivm, h16_bld.vec_type, "packed_lo");
   packed_hi = lp_build_alloca(bld->gallivm, h16_bld.vec_type, "packed_hi");

   if (min_filter == mag_filter) {
      /* no need to distinquish between minification and magnification */
      lp_build_sample_mipmap(bld,
                             min_filter, mip_filter,
                             s, t, r,
                             ilevel0, ilevel1, lod_fpart,
                             packed_lo, packed_hi);
   }
   else {
      /* Emit conditional to choose min image filter or mag image filter
       * depending on the lod being > 0 or <= 0, respectively.
       */
      struct lp_build_if_state if_ctx;
      LLVMValueRef minify;

      /* minify = lod >= 0.0 */
      minify = LLVMBuildICmp(builder, LLVMIntSGE,
                             lod_ipart, int_bld->zero, "");

      lp_build_if(&if_ctx, bld->gallivm, minify);
      {
         /* Use the minification filter */
         lp_build_sample_mipmap(bld,
                                min_filter, mip_filter,
                                s, t, r,
                                ilevel0, ilevel1, lod_fpart,
                                packed_lo, packed_hi);
      }
      lp_build_else(&if_ctx);
      {
         /* Use the magnification filter */
         lp_build_sample_mipmap(bld, 
                                mag_filter, PIPE_TEX_MIPFILTER_NONE,
                                s, t, r,
                                i32t_zero, NULL, NULL,
                                packed_lo, packed_hi);
      }
      lp_build_endif(&if_ctx);
   }

   /*
    * combine the values stored in 'packed_lo' and 'packed_hi' variables
    * into 'packed'
    */
   packed = lp_build_pack2(bld->gallivm,
                           h16_bld.type, lp_type_unorm(8),
                           LLVMBuildLoad(builder, packed_lo, ""),
                           LLVMBuildLoad(builder, packed_hi, ""));

   /*
    * Convert to SoA and swizzle.
    */
   lp_build_rgba8_to_f32_soa(bld->gallivm,
                             bld->texel_type,
                             packed, unswizzled);

   if (util_format_is_rgba8_variant(bld->format_desc)) {
      lp_build_format_swizzle_soa(bld->format_desc,
                                  &bld->texel_bld,
                                  unswizzled, texel_out);
   }
   else {
      texel_out[0] = unswizzled[0];
      texel_out[1] = unswizzled[1];
      texel_out[2] = unswizzled[2];
      texel_out[3] = unswizzled[3];
   }
}