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/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/* Author:
* Brian Paul
* Keith Whitwell
*/
#include "pipe/p_defines.h"
#include "pipe/p_context.h"
#include "pipe/p_winsys.h"
#include "cell_context.h"
#include "cell_draw_arrays.h"
#include "cell_state.h"
#include "cell_flush.h"
#include "draw/draw_context.h"
static void
cell_map_constant_buffers(struct cell_context *sp)
{
struct pipe_winsys *ws = sp->pipe.winsys;
uint i;
for (i = 0; i < 2; i++) {
if (sp->constants[i].size) {
sp->mapped_constants[i] = ws->buffer_map(ws, sp->constants[i].buffer,
PIPE_BUFFER_USAGE_CPU_READ);
cell_flush_buffer_range(sp, sp->mapped_constants[i],
sp->constants[i].buffer->size);
}
}
draw_set_mapped_constant_buffer(sp->draw,
sp->mapped_constants[PIPE_SHADER_VERTEX]);
}
static void
cell_unmap_constant_buffers(struct cell_context *sp)
{
struct pipe_winsys *ws = sp->pipe.winsys;
uint i;
for (i = 0; i < 2; i++) {
if (sp->constants[i].size)
ws->buffer_unmap(ws, sp->constants[i].buffer);
sp->mapped_constants[i] = NULL;
}
}
boolean
cell_draw_arrays(struct pipe_context *pipe, unsigned mode,
unsigned start, unsigned count)
{
return cell_draw_elements(pipe, NULL, 0, mode, start, count);
}
/**
* Draw vertex arrays, with optional indexing.
* Basically, map the vertex buffers (and drawing surfaces), then hand off
* the drawing to the 'draw' module.
*
* XXX should the element buffer be specified/bound with a separate function?
*/
boolean
cell_draw_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
unsigned mode, unsigned start, unsigned count)
{
struct cell_context *sp = cell_context(pipe);
struct draw_context *draw = sp->draw;
unsigned i;
/* first, check that the primitive is not malformed. It is the
* state tracker's responsibility to do send only correctly formed
* primitives down. It currently isn't doing that though...
*/
#if 1
count = draw_trim_prim( mode, count );
#else
if (!draw_validate_prim( mode, count ))
assert(0);
#endif
if (sp->dirty)
cell_update_derived( sp );
#if 0
cell_map_surfaces(sp);
#endif
cell_map_constant_buffers(sp);
/*
* Map vertex buffers
*/
for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
if (sp->vertex_buffer[i].buffer) {
void *buf = pipe->winsys->buffer_map(pipe->winsys,
sp->vertex_buffer[i].buffer,
PIPE_BUFFER_USAGE_CPU_READ);
cell_flush_buffer_range(sp, buf, sp->vertex_buffer[i].buffer->size);
draw_set_mapped_vertex_buffer(draw, i, buf);
}
}
/* Map index buffer, if present */
if (indexBuffer) {
void *mapped_indexes = pipe->winsys->buffer_map(pipe->winsys,
indexBuffer,
PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_element_buffer(draw, indexSize, mapped_indexes);
}
else {
/* no index/element buffer */
draw_set_mapped_element_buffer(draw, 0, NULL);
}
/* draw! */
draw_arrays(draw, mode, start, count);
/*
* unmap vertex/index buffers - will cause draw module to flush
*/
for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
if (sp->vertex_buffer[i].buffer) {
draw_set_mapped_vertex_buffer(draw, i, NULL);
pipe->winsys->buffer_unmap(pipe->winsys, sp->vertex_buffer[i].buffer);
}
}
if (indexBuffer) {
draw_set_mapped_element_buffer(draw, 0, NULL);
pipe->winsys->buffer_unmap(pipe->winsys, indexBuffer);
}
/* Note: leave drawing surfaces mapped */
cell_unmap_constant_buffers(sp);
return TRUE;
}
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