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#include "util/u_upload_mgr.h"
#include "brw_context.h"
#include "brw_screen.h"
#include "brw_batchbuffer.h"
/* All batchbuffer flushes must go through this function.
*/
void brw_context_flush( struct brw_context *brw )
{
/*
*
*/
brw_emit_query_end(brw);
/* Move to the end of the current upload buffer so that we'll force choosing
* a new buffer next time.
*/
u_upload_flush( brw->vb.upload_vertex );
u_upload_flush( brw->vb.upload_index );
_brw_batchbuffer_flush( brw->batch, __FILE__, __LINE__ );
/* Mark all context state as needing to be re-emitted.
* This is probably not as severe as on 915, since almost all of our state
* is just in referenced buffers.
*/
brw->state.dirty.brw |= BRW_NEW_CONTEXT;
brw->state.dirty.mesa |= ~0;
brw->state.dirty.brw |= ~0;
brw->state.dirty.cache |= ~0;
brw->curbe.need_new_bo = GL_TRUE;
}
static void
brw_flush( struct pipe_context *pipe,
unsigned flags,
struct pipe_fence_handle **fence )
{
brw_context_flush( brw_context( pipe ) );
if (fence)
*fence = NULL;
}
static unsigned brw_is_buffer_referenced(struct pipe_context *pipe,
struct pipe_buffer *buffer)
{
struct brw_context *brw = brw_context(pipe);
struct brw_screen *bscreen = brw_screen(brw->base.screen);
return brw_is_buffer_referenced_by_bo( bscreen,
buffer,
brw->batch->buf );
}
static unsigned brw_is_texture_referenced(struct pipe_context *pipe,
struct pipe_texture *texture,
unsigned face,
unsigned level)
{
struct brw_context *brw = brw_context(pipe);
struct brw_screen *bscreen = brw_screen(brw->base.screen);
return brw_is_texture_referenced_by_bo( bscreen,
texture, face, level,
brw->batch->buf );
}
void brw_pipe_flush_init( struct brw_context *brw )
{
brw->base.flush = brw_flush;
brw->base.is_buffer_referenced = brw_is_buffer_referenced;
brw->base.is_texture_referenced = brw_is_texture_referenced;
}
void brw_pipe_flush_cleanup( struct brw_context *brw )
{
}
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