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#include "brw_context.h"
#include "brw_structs.h"
#include "brw_defines.h"
static void brw_set_polygon_stipple( struct pipe_context *pipe,
const struct pipe_poly_stipple *stip )
{
struct brw_context *brw = brw_context(pipe);
struct brw_polygon_stipple *bps = &brw->curr.bps;
GLuint i;
memset(bps, 0, sizeof *bps);
bps->header.opcode = CMD_POLY_STIPPLE_PATTERN;
bps->header.length = sizeof *bps/4-2;
for (i = 0; i < 32; i++)
bps->stipple[i] = stip->stipple[i]; /* don't invert */
brw->state.dirty.mesa |= PIPE_NEW_POLYGON_STIPPLE;
}
static void brw_set_scissor_state( struct pipe_context *pipe,
const struct pipe_scissor_state *scissor )
{
struct brw_context *brw = brw_context(pipe);
brw->curr.scissor = *scissor;
brw->state.dirty.mesa |= PIPE_NEW_SCISSOR;
}
static void brw_set_viewport_state( struct pipe_context *pipe,
const struct pipe_viewport_state *viewport )
{
struct brw_context *brw = brw_context(pipe);
brw->curr.viewport = *viewport;
brw->state.dirty.mesa |= PIPE_NEW_VIEWPORT;
}
static void brw_set_clip_state( struct pipe_context *pipe,
const struct pipe_clip_state *clip )
{
struct brw_context *brw = brw_context(pipe);
brw->curr.ucp = *clip;
brw->state.dirty.mesa |= PIPE_NEW_CLIP;
}
void brw_pipe_misc_init( struct brw_context *brw )
{
brw->base.set_polygon_stipple = brw_set_polygon_stipple;
brw->base.set_scissor_state = brw_set_scissor_state;
brw->base.set_clip_state = brw_set_clip_state;
brw->base.set_viewport_state = brw_set_viewport_state;
}
void brw_pipe_misc_cleanup( struct brw_context *brw )
{
}
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