summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/i965simple/brw_misc_state.c
blob: be812c5da92f67dc92c8dd380a8438502c1b104a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
/*
 Copyright (C) Intel Corp.  2006.  All Rights Reserved.
 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
 develop this 3D driver.

 Permission is hereby granted, free of charge, to any person obtaining
 a copy of this software and associated documentation files (the
 "Software"), to deal in the Software without restriction, including
 without limitation the rights to use, copy, modify, merge, publish,
 distribute, sublicense, and/or sell copies of the Software, and to
 permit persons to whom the Software is furnished to do so, subject to
 the following conditions:

 The above copyright notice and this permission notice (including the
 next paragraph) shall be included in all copies or substantial
 portions of the Software.

 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

 **********************************************************************/
 /*
  * Authors:
  *   Keith Whitwell <keith@tungstengraphics.com>
  */

#include "brw_batch.h"
#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"





/***********************************************************************
 * Blend color
 */

static void upload_blend_constant_color(struct brw_context *brw)
{
   struct brw_blend_constant_color bcc;

   memset(&bcc, 0, sizeof(bcc));
   bcc.header.opcode = CMD_BLEND_CONSTANT_COLOR;
   bcc.header.length = sizeof(bcc)/4-2;
   bcc.blend_constant_color[0] = brw->attribs.BlendColor.color[0];
   bcc.blend_constant_color[1] = brw->attribs.BlendColor.color[1];
   bcc.blend_constant_color[2] = brw->attribs.BlendColor.color[2];
   bcc.blend_constant_color[3] = brw->attribs.BlendColor.color[3];

   BRW_CACHED_BATCH_STRUCT(brw, &bcc);
}


const struct brw_tracked_state brw_blend_constant_color = {
   .dirty = {
      .brw = BRW_NEW_BLEND,
      .cache = 0
   },
   .update = upload_blend_constant_color
};


/***********************************************************************
 * Drawing rectangle 
 */
static void upload_drawing_rect(struct brw_context *brw)
{
   struct brw_drawrect bdr;

   memset(&bdr, 0, sizeof(bdr));
   bdr.header.opcode = CMD_DRAW_RECT;
   bdr.header.length = sizeof(bdr)/4 - 2;
   bdr.xmin = 0;
   bdr.ymin = 0;
   bdr.xmax = brw->attribs.FrameBuffer.cbufs[0]->width;
   bdr.ymax = brw->attribs.FrameBuffer.cbufs[0]->height;
   bdr.xorg = 0;
   bdr.yorg = 0;

   /* Can't use BRW_CACHED_BATCH_STRUCT because this is also emitted
    * uncached in brw_draw.c:
    */
   BRW_BATCH_STRUCT(brw, &bdr);
}

const struct brw_tracked_state brw_drawing_rect = {
   .dirty = {
      .brw = BRW_NEW_SCENE,
      .cache = 0
   },
   .update = upload_drawing_rect
};

/**
 * Upload the binding table pointers, which point each stage's array of surface
 * state pointers.
 *
 * The binding table pointers are relative to the surface state base address,
 * which is the BRW_SS_POOL cache buffer.
 */
static void upload_binding_table_pointers(struct brw_context *brw)
{
   struct brw_binding_table_pointers btp;
   memset(&btp, 0, sizeof(btp));

   btp.header.opcode = CMD_BINDING_TABLE_PTRS;
   btp.header.length = sizeof(btp)/4 - 2;
   btp.vs = 0;
   btp.gs = 0;
   btp.clp = 0;
   btp.sf = 0;
   btp.wm = brw->wm.bind_ss_offset;

   BRW_CACHED_BATCH_STRUCT(brw, &btp);
}

const struct brw_tracked_state brw_binding_table_pointers = {
   .dirty = {
      .brw = 0,
      .cache = CACHE_NEW_SURF_BIND
   },
   .update = upload_binding_table_pointers,
};


/**
 * Upload pointers to the per-stage state.
 *
 * The state pointers in this packet are all relative to the general state
 * base address set by CMD_STATE_BASE_ADDRESS, which is the BRW_GS_POOL buffer.
 */
static void upload_pipelined_state_pointers(struct brw_context *brw )
{
   struct brw_pipelined_state_pointers psp;
   memset(&psp, 0, sizeof(psp));

   psp.header.opcode = CMD_PIPELINED_STATE_POINTERS;
   psp.header.length = sizeof(psp)/4 - 2;

   psp.vs.offset = brw->vs.state_gs_offset >> 5;
   psp.sf.offset = brw->sf.state_gs_offset >> 5;
   psp.wm.offset = brw->wm.state_gs_offset >> 5;
   psp.cc.offset = brw->cc.state_gs_offset >> 5;

   /* GS gets turned on and off regularly.  Need to re-emit URB fence
    * after this occurs.
    */
   if (brw->gs.prog_active) {
      psp.gs.offset = brw->gs.state_gs_offset >> 5;
      psp.gs.enable = 1;
   }

   if (0) {
      psp.clp.offset = brw->clip.state_gs_offset >> 5;
      psp.clp.enable = 1;
   }


   if (BRW_CACHED_BATCH_STRUCT(brw, &psp))
      brw->state.dirty.brw |= BRW_NEW_PSP;
}

const struct brw_tracked_state brw_pipelined_state_pointers = {
   .dirty = {
      .brw = 0,
      .cache = (CACHE_NEW_VS_UNIT |
		CACHE_NEW_GS_UNIT |
		CACHE_NEW_GS_PROG |
		CACHE_NEW_CLIP_UNIT |
		CACHE_NEW_SF_UNIT |
		CACHE_NEW_WM_UNIT |
		CACHE_NEW_CC_UNIT)
   },
   .update = upload_pipelined_state_pointers
};

static void upload_psp_urb_cbs(struct brw_context *brw )
{
   upload_pipelined_state_pointers(brw);
   brw_upload_urb_fence(brw);
   brw_upload_constant_buffer_state(brw);
}


const struct brw_tracked_state brw_psp_urb_cbs = {
   .dirty = {
      .brw = BRW_NEW_URB_FENCE,
      .cache = (CACHE_NEW_VS_UNIT |
		CACHE_NEW_GS_UNIT |
		CACHE_NEW_GS_PROG |
		CACHE_NEW_CLIP_UNIT |
		CACHE_NEW_SF_UNIT |
		CACHE_NEW_WM_UNIT |
		CACHE_NEW_CC_UNIT)
   },
   .update = upload_psp_urb_cbs
};

/**
 * Upload the depthbuffer offset and format.
 *
 * We have to do this per state validation as we need to emit the relocation
 * in the batch buffer.
 */
static void upload_depthbuffer(struct brw_context *brw)
{
   struct pipe_surface *depth_surface = brw->attribs.FrameBuffer.zsbuf;

   BEGIN_BATCH(5, INTEL_BATCH_NO_CLIPRECTS);
   OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (5 - 2));
   if (depth_surface == NULL) {
      OUT_BATCH((BRW_DEPTHFORMAT_D32_FLOAT << 18) |
		(BRW_SURFACE_NULL << 29));
      OUT_BATCH(0);
      OUT_BATCH(0);
      OUT_BATCH(0);
   } else {
      unsigned int format;

      assert(depth_surface->block.width == 1);
      assert(depth_surface->block.height == 1);
      switch (depth_surface->block.size) {
      case 2:
	 format = BRW_DEPTHFORMAT_D16_UNORM;
	 break;
      case 4:
	 if (depth_surface->format == PIPE_FORMAT_Z32_FLOAT)
	    format = BRW_DEPTHFORMAT_D32_FLOAT;
	 else
	    format = BRW_DEPTHFORMAT_D24_UNORM_S8_UINT;
	 break;
      default:
	 assert(0);
	 return;
      }

      OUT_BATCH((depth_surface->stride - 1) |
		(format << 18) |
		(BRW_TILEWALK_YMAJOR << 26) |
//		(depth_surface->region->tiled << 27) |
		(BRW_SURFACE_2D << 29));
      OUT_RELOC(depth_surface->buffer,
		PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE, 0);
      OUT_BATCH((BRW_SURFACE_MIPMAPLAYOUT_BELOW << 1) |
		((depth_surface->stride/depth_surface->block.size - 1) << 6) |
		((depth_surface->height - 1) << 19));
      OUT_BATCH(0);
   }
   ADVANCE_BATCH();
}

const struct brw_tracked_state brw_depthbuffer = {
   .dirty = {
      .brw = BRW_NEW_SCENE,
      .cache = 0
   },
   .update = upload_depthbuffer,
};




/***********************************************************************
 * Polygon stipple packet
 */

static void upload_polygon_stipple(struct brw_context *brw)
{
   struct brw_polygon_stipple bps;
   unsigned i;

   memset(&bps, 0, sizeof(bps));
   bps.header.opcode = CMD_POLY_STIPPLE_PATTERN;
   bps.header.length = sizeof(bps)/4-2;

   /* XXX: state tracker should send *all* state down initially!
    */
   if (brw->attribs.PolygonStipple)
      for (i = 0; i < 32; i++)
	 bps.stipple[i] = brw->attribs.PolygonStipple->stipple[31 - i]; /* invert */

   BRW_CACHED_BATCH_STRUCT(brw, &bps);
}

const struct brw_tracked_state brw_polygon_stipple = {
   .dirty = {
      .brw = BRW_NEW_STIPPLE,
      .cache = 0
   },
   .update = upload_polygon_stipple
};


/***********************************************************************
 * Line stipple packet
 */

static void upload_line_stipple(struct brw_context *brw)
{
   struct brw_line_stipple bls;
   float tmp;
   int tmpi;

   memset(&bls, 0, sizeof(bls));
   bls.header.opcode = CMD_LINE_STIPPLE_PATTERN;
   bls.header.length = sizeof(bls)/4 - 2;

   bls.bits0.pattern = brw->attribs.Raster->line_stipple_pattern;
   bls.bits1.repeat_count = brw->attribs.Raster->line_stipple_factor;

   tmp = 1.0 / (float) brw->attribs.Raster->line_stipple_factor;
   tmpi = tmp * (1<<13);


   bls.bits1.inverse_repeat_count = tmpi;

   BRW_CACHED_BATCH_STRUCT(brw, &bls);
}

const struct brw_tracked_state brw_line_stipple = {
   .dirty = {
      .brw = BRW_NEW_STIPPLE,
      .cache = 0
   },
   .update = upload_line_stipple
};


/***********************************************************************
 * Misc constant state packets
 */

static void upload_pipe_control(struct brw_context *brw)
{
   struct brw_pipe_control pc;

   return;

   memset(&pc, 0, sizeof(pc));

   pc.header.opcode = CMD_PIPE_CONTROL;
   pc.header.length = sizeof(pc)/4 - 2;
   pc.header.post_sync_operation = PIPE_CONTROL_NOWRITE;

   pc.header.instruction_state_cache_flush_enable = 1;

   pc.bits1.dest_addr_type = PIPE_CONTROL_GTTWRITE_GLOBAL;

   BRW_BATCH_STRUCT(brw, &pc);
}

const struct brw_tracked_state brw_pipe_control = {
   .dirty = {
      .brw = BRW_NEW_SCENE,
      .cache = 0
   },
   .update = upload_pipe_control
};


/***********************************************************************
 * Misc invarient state packets
 */

static void upload_invarient_state( struct brw_context *brw )
{
   {
      struct brw_mi_flush flush;

      memset(&flush, 0, sizeof(flush));      
      flush.opcode = CMD_MI_FLUSH;
      flush.flags = BRW_FLUSH_STATE_CACHE | BRW_FLUSH_READ_CACHE;
      BRW_BATCH_STRUCT(brw, &flush);
   }

   {
      /* 0x61040000  Pipeline Select */
      /*     PipelineSelect            : 0 */
      struct brw_pipeline_select ps;

      memset(&ps, 0, sizeof(ps));
      ps.header.opcode = CMD_PIPELINE_SELECT;
      ps.header.pipeline_select = 0;
      BRW_BATCH_STRUCT(brw, &ps);
   }

   {
      struct brw_global_depth_offset_clamp gdo;
      memset(&gdo, 0, sizeof(gdo));

      /* Disable depth offset clamping.
       */
      gdo.header.opcode = CMD_GLOBAL_DEPTH_OFFSET_CLAMP;
      gdo.header.length = sizeof(gdo)/4 - 2;
      gdo.depth_offset_clamp = 0.0;

      BRW_BATCH_STRUCT(brw, &gdo);
   }


   /* 0x61020000  State Instruction Pointer */
   {
      struct brw_system_instruction_pointer sip;
      memset(&sip, 0, sizeof(sip));

      sip.header.opcode = CMD_STATE_INSN_POINTER;
      sip.header.length = 0;
      sip.bits0.pad = 0;
      sip.bits0.system_instruction_pointer = 0;
      BRW_BATCH_STRUCT(brw, &sip);
   }


   {
      struct brw_vf_statistics vfs;
      memset(&vfs, 0, sizeof(vfs));

      vfs.opcode = CMD_VF_STATISTICS;
      if (BRW_DEBUG & DEBUG_STATS)
	 vfs.statistics_enable = 1;

      BRW_BATCH_STRUCT(brw, &vfs);
   }

   
   {
      struct brw_polygon_stipple_offset bpso;
      
      memset(&bpso, 0, sizeof(bpso));
      bpso.header.opcode = CMD_POLY_STIPPLE_OFFSET;
      bpso.header.length = sizeof(bpso)/4-2;      
      bpso.bits0.x_offset = 0;
      bpso.bits0.y_offset = 0;

      BRW_BATCH_STRUCT(brw, &bpso);
   }
}

const struct brw_tracked_state brw_invarient_state = {
   .dirty = {
      .brw = BRW_NEW_SCENE,
      .cache = 0
   },
   .update = upload_invarient_state
};

/**
 * Define the base addresses which some state is referenced from.
 *
 * This allows us to avoid having to emit relocations in many places for
 * cached state, and instead emit pointers inside of large, mostly-static
 * state pools.  This comes at the expense of memory, and more expensive cache
 * misses.
 */
static void upload_state_base_address( struct brw_context *brw )
{
   /* Output the structure (brw_state_base_address) directly to the
    * batchbuffer, so we can emit relocations inline.
    */
   BEGIN_BATCH(6, INTEL_BATCH_NO_CLIPRECTS);
   OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (6 - 2));
   OUT_RELOC(brw->pool[BRW_GS_POOL].buffer,
	     PIPE_BUFFER_USAGE_GPU_READ,
	     1); /* General state base address */
   OUT_RELOC(brw->pool[BRW_SS_POOL].buffer,
	     PIPE_BUFFER_USAGE_GPU_READ,
	     1); /* Surface state base address */
   OUT_BATCH(1); /* Indirect object base address */
   OUT_BATCH(1); /* General state upper bound */
   OUT_BATCH(1); /* Indirect object upper bound */
   ADVANCE_BATCH();
}


const struct brw_tracked_state brw_state_base_address = {
   .dirty = {
      .brw = BRW_NEW_SCENE,
      .cache = 0
   },
   .update = upload_state_base_address
};