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#include "brw_context.h"
#include "brw_state.h"
#include "util/u_memory.h"
#include "pipe/p_shader_tokens.h"
#include "tgsi/tgsi_parse.h"
/**
* XXX this obsolete new and no longer compiled.
*/
void brw_shader_info(const struct tgsi_token *tokens,
struct brw_shader_info *info )
{
struct tgsi_parse_context parse;
int done = 0;
tgsi_parse_init( &parse, tokens );
while( !done &&
!tgsi_parse_end_of_tokens( &parse ) )
{
tgsi_parse_token( &parse );
switch( parse.FullToken.Token.Type ) {
case TGSI_TOKEN_TYPE_DECLARATION:
{
const struct tgsi_full_declaration *decl = &parse.FullToken.FullDeclaration;
unsigned last = decl->DeclarationRange.Last;
// Broken by crazy wpos init:
//assert( info->nr_regs[decl->Declaration.File] <= last);
info->nr_regs[decl->Declaration.File] = MAX2(info->nr_regs[decl->Declaration.File],
last+1);
break;
}
case TGSI_TOKEN_TYPE_IMMEDIATE:
case TGSI_TOKEN_TYPE_INSTRUCTION:
default:
done = 1;
break;
}
}
tgsi_parse_free (&parse);
}
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