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/**************************************************************************
*
* Copyright 2007-2009 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/*
* Rasterization for binned triangles within a tile
*/
#include <limits.h>
#include "util/u_math.h"
#include "lp_debug.h"
#include "lp_perf.h"
#include "lp_rast_priv.h"
#include "lp_tile_soa.h"
/**
* Shade all pixels in a 4x4 block.
*/
static void
block_full_4(struct lp_rasterizer_task *task,
const struct lp_rast_triangle *tri,
int x, int y)
{
lp_rast_shade_quads_all(task, &tri->inputs, x, y);
}
/**
* Shade all pixels in a 16x16 block.
*/
static void
block_full_16(struct lp_rasterizer_task *task,
const struct lp_rast_triangle *tri,
int x, int y)
{
unsigned ix, iy;
assert(x % 16 == 0);
assert(y % 16 == 0);
for (iy = 0; iy < 16; iy += 4)
for (ix = 0; ix < 16; ix += 4)
block_full_4(task, tri, x + ix, y + iy);
}
static INLINE unsigned
build_mask(int c, int dcdx, int dcdy)
{
int mask = 0;
int c0 = c;
int c1 = c0 + dcdx;
int c2 = c1 + dcdx;
int c3 = c2 + dcdx;
mask |= ((c0 + 0 * dcdy) >> 31) & (1 << 0);
mask |= ((c0 + 1 * dcdy) >> 31) & (1 << 2);
mask |= ((c0 + 2 * dcdy) >> 31) & (1 << 8);
mask |= ((c0 + 3 * dcdy) >> 31) & (1 << 10);
mask |= ((c1 + 0 * dcdy) >> 31) & (1 << 1);
mask |= ((c1 + 1 * dcdy) >> 31) & (1 << 3);
mask |= ((c1 + 2 * dcdy) >> 31) & (1 << 9);
mask |= ((c1 + 3 * dcdy) >> 31) & (1 << 11);
mask |= ((c2 + 0 * dcdy) >> 31) & (1 << 4);
mask |= ((c2 + 1 * dcdy) >> 31) & (1 << 6);
mask |= ((c2 + 2 * dcdy) >> 31) & (1 << 12);
mask |= ((c2 + 3 * dcdy) >> 31) & (1 << 14);
mask |= ((c3 + 0 * dcdy) >> 31) & (1 << 5);
mask |= ((c3 + 1 * dcdy) >> 31) & (1 << 7);
mask |= ((c3 + 2 * dcdy) >> 31) & (1 << 13);
mask |= ((c3 + 3 * dcdy) >> 31) & (1 << 15);
return mask;
}
static INLINE unsigned
build_mask_linear(int c, int dcdx, int dcdy)
{
int mask = 0;
int c0 = c;
int c1 = c0 + dcdy;
int c2 = c1 + dcdy;
int c3 = c2 + dcdy;
mask |= ((c0 + 0 * dcdx) >> 31) & (1 << 0);
mask |= ((c0 + 1 * dcdx) >> 31) & (1 << 1);
mask |= ((c0 + 2 * dcdx) >> 31) & (1 << 2);
mask |= ((c0 + 3 * dcdx) >> 31) & (1 << 3);
mask |= ((c1 + 0 * dcdx) >> 31) & (1 << 4);
mask |= ((c1 + 1 * dcdx) >> 31) & (1 << 5);
mask |= ((c1 + 2 * dcdx) >> 31) & (1 << 6);
mask |= ((c1 + 3 * dcdx) >> 31) & (1 << 7);
mask |= ((c2 + 0 * dcdx) >> 31) & (1 << 8);
mask |= ((c2 + 1 * dcdx) >> 31) & (1 << 9);
mask |= ((c2 + 2 * dcdx) >> 31) & (1 << 10);
mask |= ((c2 + 3 * dcdx) >> 31) & (1 << 11);
mask |= ((c3 + 0 * dcdx) >> 31) & (1 << 12);
mask |= ((c3 + 1 * dcdx) >> 31) & (1 << 13);
mask |= ((c3 + 2 * dcdx) >> 31) & (1 << 14);
mask |= ((c3 + 3 * dcdx) >> 31) & (1 << 15);
return mask;
}
#define TAG(x) x##_1
#define NR_PLANES 1
#include "lp_rast_tri_tmp.h"
#define TAG(x) x##_2
#define NR_PLANES 2
#include "lp_rast_tri_tmp.h"
#define TAG(x) x##_3
#define NR_PLANES 3
#include "lp_rast_tri_tmp.h"
#define TAG(x) x##_4
#define NR_PLANES 4
#include "lp_rast_tri_tmp.h"
#define TAG(x) x##_5
#define NR_PLANES 5
#include "lp_rast_tri_tmp.h"
#define TAG(x) x##_6
#define NR_PLANES 6
#include "lp_rast_tri_tmp.h"
#define TAG(x) x##_7
#define NR_PLANES 7
#include "lp_rast_tri_tmp.h"
/* Special case for 3 plane triangle which is contained entirely
* within a 16x16 block.
*/
void
lp_rast_triangle_3_16(struct lp_rasterizer_task *task,
const union lp_rast_cmd_arg arg)
{
const struct lp_rast_triangle *tri = arg.triangle.tri;
const struct lp_rast_plane *plane = tri->plane;
unsigned mask = arg.triangle.plane_mask;
const int x = task->x + (mask & 0xf) * 16;
const int y = task->y + (mask >> 4) * 16;
unsigned outmask, inmask, partmask, partial_mask;
unsigned j;
int c[3];
outmask = 0; /* outside one or more trivial reject planes */
partmask = 0; /* outside one or more trivial accept planes */
for (j = 0; j < 3; j++) {
c[j] = plane[j].c + plane[j].dcdy * y - plane[j].dcdx * x;
{
const int dcdx = -plane[j].dcdx * 4;
const int dcdy = plane[j].dcdy * 4;
const int cox = c[j] + plane[j].eo * 4;
const int cio = c[j] + plane[j].ei * 4 - 1;
outmask |= build_mask_linear(cox, dcdx, dcdy);
partmask |= build_mask_linear(cio, dcdx, dcdy);
}
}
if (outmask == 0xffff)
return;
/* Mask of sub-blocks which are inside all trivial accept planes:
*/
inmask = ~partmask & 0xffff;
/* Mask of sub-blocks which are inside all trivial reject planes,
* but outside at least one trivial accept plane:
*/
partial_mask = partmask & ~outmask;
assert((partial_mask & inmask) == 0);
/* Iterate over partials:
*/
while (partial_mask) {
int i = ffs(partial_mask) - 1;
int ix = (i & 3) * 4;
int iy = (i >> 2) * 4;
int px = x + ix;
int py = y + iy;
int cx[3];
partial_mask &= ~(1 << i);
for (j = 0; j < 3; j++)
cx[j] = (c[j]
- plane[j].dcdx * ix
+ plane[j].dcdy * iy);
do_block_4_3(task, tri, plane, px, py, cx);
}
/* Iterate over fulls:
*/
while (inmask) {
int i = ffs(inmask) - 1;
int ix = (i & 3) * 4;
int iy = (i >> 2) * 4;
int px = x + ix;
int py = y + iy;
inmask &= ~(1 << i);
block_full_4(task, tri, px, py);
}
}
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