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/**************************************************************************
 *
 * Copyright 2010 VMware, Inc.
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 **************************************************************************/


/**
 * The setup code is concerned with point/line/triangle setup and
 * putting commands/data into the bins.
 */


#ifndef LP_SETUP_COEF_H
#define LP_SETUP_COEF_H


struct lp_tri_info {

   float x0_center;
   float y0_center;

   /* turn these into an aligned float[4] */
   float dy01_ooa;
   float dy20_ooa;
   float dx01_ooa;
   float dx20_ooa;

   const float (*v0)[4];
   const float (*v1)[4];
   const float (*v2)[4];

   boolean frontfacing;		/* remove eventually */

   float (*a0)[4];
   float (*dadx)[4];
   float (*dady)[4];
};

void lp_setup_tri_coef( struct lp_setup_context *setup,
			struct lp_rast_shader_inputs *inputs,
                        const float (*v0)[4],
                        const float (*v1)[4],
                        const float (*v2)[4],
                        boolean frontfacing);

#endif