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/**************************************************************************
 *
 * Copyright 2007-2009 VMware, Inc.
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 **************************************************************************/

#ifndef LP_SETUP_CONTEXT_H
#define LP_SETUP_CONTEXT_H

#include "lp_setup.h"
#include "lp_rast.h"
#include "lp_tile_soa.h"        /* for TILE_SIZE */
#include "lp_bin.h"

/* We're limited to 2K by 2K for 32bit fixed point rasterization.
 * Will need a 64-bit version for larger framebuffers.
 */
#define MAXHEIGHT 2048
#define MAXWIDTH 2048
#define TILES_X (MAXWIDTH / TILE_SIZE)
#define TILES_Y (MAXHEIGHT / TILE_SIZE)


#define LP_SETUP_NEW_FS          0x01
#define LP_SETUP_NEW_CONSTANTS   0x02
#define LP_SETUP_NEW_BLEND_COLOR 0x04


/**
 * Point/line/triangle setup context.
 * Note: "stored" below indicates data which is stored in the bins,
 * not arbitrary malloc'd memory.
 */
struct setup_context {

   struct lp_rasterizer *rast;

   /**
    * Per-bin data goes into the 'tile' bins.
    * Shared bin data goes into the 'data' buffer.
    * When there are multiple threads, will want to double-buffer the
    * bin arrays:
    */
   struct cmd_bin tile[TILES_X][TILES_Y];
   struct data_block_list data;

   /* size of framebuffer, in tiles */
   unsigned tiles_x;
   unsigned tiles_y;
   
   boolean ccw_is_frontface;
   unsigned cullmode;

   struct {
      struct pipe_surface *cbuf;
      struct pipe_surface *zsbuf;
      unsigned width;
      unsigned height;
   } fb;

   struct {
      unsigned flags;
      union lp_rast_cmd_arg color;    /**< lp_rast_clear_color() cmd */
      union lp_rast_cmd_arg zstencil; /**< lp_rast_clear_zstencil() cmd */
   } clear;

   enum {
      SETUP_FLUSHED,
      SETUP_CLEARED,
      SETUP_ACTIVE
   } state;
   
   struct {
      struct lp_shader_input input[PIPE_MAX_ATTRIBS];
      unsigned nr_inputs;

      const struct lp_rast_state *stored; /**< what's in the bins */
      struct lp_rast_state current;  /**< currently set state */
   } fs;

   /** fragment shader constants */
   struct {
      struct pipe_buffer *current;
      unsigned stored_size;
      const void *stored_data;
   } constants;

   struct {
      struct pipe_blend_color current;
      uint8_t *stored;
   } blend_color;

   unsigned dirty;   /**< bitmask of LP_SETUP_x bits */

   void (*point)( struct setup_context *,
                  const float (*v0)[4]);

   void (*line)( struct setup_context *,
                 const float (*v0)[4],
                 const float (*v1)[4]);

   void (*triangle)( struct setup_context *,
                     const float (*v0)[4],
                     const float (*v1)[4],
                     const float (*v2)[4]);
};

void lp_setup_choose_triangle( struct setup_context *setup );
void lp_setup_choose_line( struct setup_context *setup );
void lp_setup_choose_point( struct setup_context *setup );


#endif