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|
/**************************************************************************
*
* Copyright 2010 VMware.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "util/u_math.h"
#include "util/u_memory.h"
#include "util/u_simple_list.h"
#include "os/os_time.h"
#include "gallivm/lp_bld_debug.h"
#include "gallivm/lp_bld_init.h"
#include "gallivm/lp_bld_intr.h"
#include <llvm-c/Analysis.h> /* for LLVMVerifyFunction */
#include "lp_perf.h"
#include "lp_debug.h"
#include "lp_flush.h"
#include "lp_screen.h"
#include "lp_context.h"
#include "lp_setup_context.h"
#include "lp_rast.h"
#include "lp_state.h"
#include "lp_state_fs.h"
#include "lp_state_setup.h"
/* currently organized to interpolate full float[4] attributes even
* when some elements are unused. Later, can pack vertex data more
* closely.
*/
struct lp_setup_args
{
/* Function arguments:
*/
LLVMValueRef v0;
LLVMValueRef v1;
LLVMValueRef v2;
LLVMValueRef facing; /* boolean */
LLVMValueRef a0;
LLVMValueRef dadx;
LLVMValueRef dady;
/* Derived:
*/
LLVMValueRef x0_center;
LLVMValueRef y0_center;
LLVMValueRef dy20_ooa;
LLVMValueRef dy01_ooa;
LLVMValueRef dx20_ooa;
LLVMValueRef dx01_ooa;
};
static LLVMTypeRef type4f(void)
{
return LLVMVectorType(LLVMFloatType(), 4);
}
/* Equivalent of _mm_setr_ps(a,b,c,d)
*/
static LLVMValueRef vec4f(LLVMBuilderRef bld,
LLVMValueRef a, LLVMValueRef b, LLVMValueRef c, LLVMValueRef d,
const char *name)
{
LLVMValueRef i0 = LLVMConstInt(LLVMInt32Type(), 0, 0);
LLVMValueRef i1 = LLVMConstInt(LLVMInt32Type(), 1, 0);
LLVMValueRef i2 = LLVMConstInt(LLVMInt32Type(), 2, 0);
LLVMValueRef i3 = LLVMConstInt(LLVMInt32Type(), 3, 0);
LLVMValueRef res = LLVMGetUndef(type4f());
res = LLVMBuildInsertElement(bld, res, a, i0, "");
res = LLVMBuildInsertElement(bld, res, b, i1, "");
res = LLVMBuildInsertElement(bld, res, c, i2, "");
res = LLVMBuildInsertElement(bld, res, d, i3, name);
return res;
}
/* Equivalent of _mm_set1_ps(a)
*/
static LLVMValueRef vec4f_from_scalar(LLVMBuilderRef bld,
LLVMValueRef a,
const char *name)
{
LLVMValueRef res = LLVMGetUndef(type4f());
int i;
for(i = 0; i < 4; ++i) {
LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
res = LLVMBuildInsertElement(bld, res, a, index, i == 3 ? name : "");
}
return res;
}
static void
store_coef(LLVMBuilderRef builder,
struct lp_setup_args *args,
unsigned slot,
LLVMValueRef a0,
LLVMValueRef dadx,
LLVMValueRef dady)
{
LLVMValueRef idx = LLVMConstInt(LLVMInt32Type(), slot, 0);
LLVMBuildStore(builder,
a0,
LLVMBuildGEP(builder, args->a0, &idx, 1, ""));
LLVMBuildStore(builder,
dadx,
LLVMBuildGEP(builder, args->dadx, &idx, 1, ""));
LLVMBuildStore(builder,
dady,
LLVMBuildGEP(builder, args->dady, &idx, 1, ""));
}
static void
emit_constant_coef4( LLVMBuilderRef builder,
struct lp_setup_args *args,
unsigned slot,
LLVMValueRef vert,
unsigned attr)
{
LLVMValueRef zero = LLVMConstReal(LLVMFloatType(), 0.0);
LLVMValueRef zerovec = vec4f_from_scalar(builder, zero, "zero");
LLVMValueRef idx = LLVMConstInt(LLVMInt32Type(), attr, 0);
LLVMValueRef attr_ptr = LLVMBuildGEP(builder, vert, &idx, 1, "attr_ptr");
LLVMValueRef vert_attr = LLVMBuildLoad(builder, attr_ptr, "vert_attr");
store_coef(builder, args, slot, vert_attr, zerovec, zerovec);
}
/**
* Setup the fragment input attribute with the front-facing value.
* \param frontface is the triangle front facing?
*/
static void
emit_facing_coef( LLVMBuilderRef builder,
struct lp_setup_args *args,
unsigned slot )
{
LLVMValueRef a0_0 = args->facing;
LLVMValueRef a0_0f = LLVMBuildSIToFP(builder, a0_0, LLVMFloatType(), "");
LLVMValueRef zero = LLVMConstReal(LLVMFloatType(), 0.0);
LLVMValueRef a0 = vec4f(builder, a0_0f, zero, zero, zero, "facing");
LLVMValueRef zerovec = vec4f_from_scalar(builder, zero, "zero");
store_coef(builder, args, slot, a0, zerovec, zerovec);
}
static LLVMValueRef
vert_attrib(LLVMBuilderRef b,
LLVMValueRef vert,
int attr,
int elem,
const char *name)
{
LLVMValueRef idx[2];
idx[0] = LLVMConstInt(LLVMInt32Type(), attr, 0);
idx[1] = LLVMConstInt(LLVMInt32Type(), elem, 0);
return LLVMBuildLoad(b, LLVMBuildGEP(b, vert, idx, 2, ""), name);
}
static void
emit_coef4( LLVMBuilderRef b,
struct lp_setup_args *args,
unsigned slot,
LLVMValueRef a0,
LLVMValueRef a1,
LLVMValueRef a2)
{
LLVMValueRef dy20_ooa = args->dy20_ooa;
LLVMValueRef dy01_ooa = args->dy01_ooa;
LLVMValueRef dx20_ooa = args->dx20_ooa;
LLVMValueRef dx01_ooa = args->dx01_ooa;
LLVMValueRef x0_center = args->x0_center;
LLVMValueRef y0_center = args->y0_center;
/* XXX: using fsub, fmul on vector types -- does this work??
*/
LLVMValueRef da01 = LLVMBuildFSub(b, a0, a1, "da01");
LLVMValueRef da20 = LLVMBuildFSub(b, a2, a0, "da20");
/* Calculate dadx (vec4f)
*/
LLVMValueRef da01_dy20_ooa = LLVMBuildFMul(b, da01, dy20_ooa, "da01_dy20_ooa");
LLVMValueRef da20_dy01_ooa = LLVMBuildFMul(b, da20, dy01_ooa, "da20_dy01_ooa");
LLVMValueRef dadx = LLVMBuildFSub(b, da01_dy20_ooa, da20_dy01_ooa, "dadx");
/* Calculate dady (vec4f)
*/
LLVMValueRef da01_dx20_ooa = LLVMBuildFMul(b, da01, dx20_ooa, "da01_dx20_ooa");
LLVMValueRef da20_dx01_ooa = LLVMBuildFMul(b, da20, dx01_ooa, "da20_dx01_ooa");
LLVMValueRef dady = LLVMBuildFSub(b, da20_dx01_ooa, da01_dx20_ooa, "dady");
/* Calculate a0 - the attribute value at the origin
*/
LLVMValueRef dadx_x0 = LLVMBuildFMul(b, dadx, x0_center, "dadx_x0");
LLVMValueRef dady_y0 = LLVMBuildFMul(b, dady, y0_center, "dady_y0");
LLVMValueRef attr_v0 = LLVMBuildFAdd(b, dadx_x0, dady_y0, "attr_v0");
LLVMValueRef attr_0 = LLVMBuildFSub(b, a0, attr_v0, "attr_0");
store_coef(b, args, slot, attr_0, dadx, dady);
}
static void
emit_linear_coef( LLVMBuilderRef b,
struct lp_setup_args *args,
unsigned slot,
unsigned vert_attr)
{
LLVMValueRef idx = LLVMConstInt(LLVMInt32Type(), vert_attr, 0);
LLVMValueRef a0 = LLVMBuildLoad(b, LLVMBuildGEP(b, args->v0, &idx, 1, ""), "v0a");
LLVMValueRef a1 = LLVMBuildLoad(b, LLVMBuildGEP(b, args->v1, &idx, 1, ""), "v1a");
LLVMValueRef a2 = LLVMBuildLoad(b, LLVMBuildGEP(b, args->v2, &idx, 1, ""), "v2a");
emit_coef4(b, args, slot, a0, a1, a2);
}
/**
* Compute a0, dadx and dady for a perspective-corrected interpolant,
* for a triangle.
* We basically multiply the vertex value by 1/w before computing
* the plane coefficients (a0, dadx, dady).
* Later, when we compute the value at a particular fragment position we'll
* divide the interpolated value by the interpolated W at that fragment.
*/
static void
emit_perspective_coef( LLVMBuilderRef b,
struct lp_setup_args *args,
unsigned slot,
unsigned vert_attr)
{
/* premultiply by 1/w (v[0][3] is always 1/w):
*/
LLVMValueRef idx = LLVMConstInt(LLVMInt32Type(), vert_attr, 0);
LLVMValueRef v0a = LLVMBuildLoad(b, LLVMBuildGEP(b, args->v0, &idx, 1, ""), "v0a");
LLVMValueRef v1a = LLVMBuildLoad(b, LLVMBuildGEP(b, args->v1, &idx, 1, ""), "v1a");
LLVMValueRef v2a = LLVMBuildLoad(b, LLVMBuildGEP(b, args->v2, &idx, 1, ""), "v2a");
LLVMValueRef v0_oow = vec4f_from_scalar(b, vert_attrib(b, args->v0, 0, 3, ""), "v0_oow");
LLVMValueRef v1_oow = vec4f_from_scalar(b, vert_attrib(b, args->v1, 0, 3, ""), "v1_oow");
LLVMValueRef v2_oow = vec4f_from_scalar(b, vert_attrib(b, args->v2, 0, 3, ""), "v2_oow");
LLVMValueRef v0_oow_v0a = LLVMBuildFMul(b, v0a, v0_oow, "v0_oow_v0a");
LLVMValueRef v1_oow_v1a = LLVMBuildFMul(b, v1a, v1_oow, "v1_oow_v1a");
LLVMValueRef v2_oow_v2a = LLVMBuildFMul(b, v2a, v2_oow, "v2_oow_v2a");
emit_coef4(b, args, slot, v0_oow_v0a, v1_oow_v1a, v2_oow_v2a);
}
static void
emit_position_coef( LLVMBuilderRef builder,
struct lp_setup_args *args,
int slot, int attrib )
{
emit_linear_coef(builder, args, slot, attrib);
}
/**
* Compute the inputs-> dadx, dady, a0 values.
*/
static void
emit_tri_coef( LLVMBuilderRef builder,
const struct lp_setup_variant_key *key,
struct lp_setup_args *args )
{
unsigned slot;
/* The internal position input is in slot zero:
*/
emit_position_coef(builder, args, 0, 0);
/* setup interpolation for all the remaining attributes:
*/
for (slot = 0; slot < key->num_inputs; slot++) {
unsigned vert_attr = key->inputs[slot].src_index;
switch (key->inputs[slot].interp) {
case LP_INTERP_CONSTANT:
if (key->flatshade_first) {
emit_constant_coef4(builder, args, slot+1, args->v0, vert_attr);
}
else {
emit_constant_coef4(builder, args, slot+1, args->v2, vert_attr);
}
break;
case LP_INTERP_LINEAR:
emit_linear_coef(builder, args, slot+1, vert_attr);
break;
case LP_INTERP_PERSPECTIVE:
emit_perspective_coef(builder, args, slot+1, vert_attr);
break;
case LP_INTERP_POSITION:
/*
* The generated pixel interpolators will pick up the coeffs from
* slot 0.
*/
break;
case LP_INTERP_FACING:
emit_facing_coef(builder, args, slot+1);
break;
default:
assert(0);
}
}
}
/* XXX: This is generic code, share with fs/vs codegen:
*/
static lp_jit_setup_triangle
finalize_function(struct llvmpipe_screen *screen,
LLVMBuilderRef builder,
LLVMValueRef function)
{
void *f;
/* Verify the LLVM IR. If invalid, dump and abort */
#ifdef DEBUG
if (LLVMVerifyFunction(function, LLVMPrintMessageAction)) {
if (1)
lp_debug_dump_value(function);
abort();
}
#endif
/* Apply optimizations to LLVM IR */
LLVMRunFunctionPassManager(screen->pass, function);
if (gallivm_debug & GALLIVM_DEBUG_IR)
{
/* Print the LLVM IR to stderr */
lp_debug_dump_value(function);
debug_printf("\n");
}
/*
* Translate the LLVM IR into machine code.
*/
f = LLVMGetPointerToGlobal(screen->engine, function);
if (gallivm_debug & GALLIVM_DEBUG_ASM)
{
lp_disassemble(f);
}
lp_func_delete_body(function);
return f;
}
/* XXX: Generic code:
*/
static void
lp_emit_emms(LLVMBuilderRef builder)
{
#ifdef PIPE_ARCH_X86
/* Avoid corrupting the FPU stack on 32bit OSes. */
lp_build_intrinsic(builder, "llvm.x86.mmx.emms", LLVMVoidType(), NULL, 0);
#endif
}
/* XXX: generic code:
*/
static void
set_noalias(LLVMBuilderRef builder,
LLVMValueRef function,
const LLVMTypeRef *arg_types,
int nr_args)
{
int i;
for(i = 0; i < Elements(arg_types); ++i)
if(LLVMGetTypeKind(arg_types[i]) == LLVMPointerTypeKind)
LLVMAddAttribute(LLVMGetParam(function, i),
LLVMNoAliasAttribute);
}
static void
init_args(LLVMBuilderRef b,
struct lp_setup_args *args,
const struct lp_setup_variant *variant)
{
LLVMValueRef v0_x = vert_attrib(b, args->v0, 0, 0, "v0_x");
LLVMValueRef v0_y = vert_attrib(b, args->v0, 0, 1, "v0_y");
LLVMValueRef v1_x = vert_attrib(b, args->v1, 0, 0, "v1_x");
LLVMValueRef v1_y = vert_attrib(b, args->v1, 0, 1, "v1_y");
LLVMValueRef v2_x = vert_attrib(b, args->v2, 0, 0, "v2_x");
LLVMValueRef v2_y = vert_attrib(b, args->v2, 0, 1, "v2_y");
LLVMValueRef pixel_center = LLVMConstReal(LLVMFloatType(),
variant->key.pixel_center_half ? 0.5 : 0);
LLVMValueRef x0_center = LLVMBuildFSub(b, v0_x, pixel_center, "x0_center" );
LLVMValueRef y0_center = LLVMBuildFSub(b, v0_y, pixel_center, "y0_center" );
LLVMValueRef dx01 = LLVMBuildFSub(b, v0_x, v1_x, "dx01");
LLVMValueRef dy01 = LLVMBuildFSub(b, v0_y, v1_y, "dy01");
LLVMValueRef dx20 = LLVMBuildFSub(b, v2_x, v0_x, "dx20");
LLVMValueRef dy20 = LLVMBuildFSub(b, v2_y, v0_y, "dy20");
LLVMValueRef one = LLVMConstReal(LLVMFloatType(), 1.0);
LLVMValueRef e = LLVMBuildFMul(b, dx01, dy20, "e");
LLVMValueRef f = LLVMBuildFMul(b, dx20, dy01, "f");
LLVMValueRef ooa = LLVMBuildFDiv(b, one, LLVMBuildFSub(b, e, f, ""), "ooa");
LLVMValueRef dy20_ooa = LLVMBuildFMul(b, dy20, ooa, "dy20_ooa");
LLVMValueRef dy01_ooa = LLVMBuildFMul(b, dy01, ooa, "dy01_ooa");
LLVMValueRef dx20_ooa = LLVMBuildFMul(b, dx20, ooa, "dx20_ooa");
LLVMValueRef dx01_ooa = LLVMBuildFMul(b, dx01, ooa, "dx01_ooa");
args->dy20_ooa = vec4f_from_scalar(b, dy20_ooa, "dy20_ooa_4f");
args->dy01_ooa = vec4f_from_scalar(b, dy01_ooa, "dy01_ooa_4f");
args->dx20_ooa = vec4f_from_scalar(b, dx20_ooa, "dx20_ooa_4f");
args->dx01_ooa = vec4f_from_scalar(b, dx01_ooa, "dx01_ooa_4f");
args->x0_center = vec4f_from_scalar(b, x0_center, "x0_center_4f");
args->y0_center = vec4f_from_scalar(b, y0_center, "y0_center_4f");
}
/**
* Generate the runtime callable function for the coefficient calculation.
*
*/
static struct lp_setup_variant *
generate_setup_variant(struct llvmpipe_screen *screen,
struct lp_setup_variant_key *key)
{
struct lp_setup_variant *variant = NULL;
struct lp_setup_args args;
char func_name[256];
LLVMTypeRef vec4f_type;
LLVMTypeRef func_type;
LLVMTypeRef arg_types[7];
LLVMBasicBlockRef block;
LLVMBuilderRef builder;
int64_t t0, t1;
if (0)
goto fail;
variant = CALLOC_STRUCT(lp_setup_variant);
if (variant == NULL)
goto fail;
if (LP_DEBUG & DEBUG_COUNTERS) {
t0 = os_time_get();
}
memcpy(&variant->key, key, key->size);
variant->list_item_global.base = variant;
util_snprintf(func_name, sizeof(func_name), "fs%u_setup%u",
0,
variant->no);
/* Currently always deal with full 4-wide vertex attributes from
* the vertices.
*/
vec4f_type = LLVMVectorType(LLVMFloatType(), 4);
arg_types[0] = LLVMPointerType(vec4f_type, 0); /* v0 */
arg_types[1] = LLVMPointerType(vec4f_type, 0); /* v1 */
arg_types[2] = LLVMPointerType(vec4f_type, 0); /* v2 */
arg_types[3] = LLVMInt32Type(); /* facing */
arg_types[4] = LLVMPointerType(vec4f_type, 0); /* a0, aligned */
arg_types[5] = LLVMPointerType(vec4f_type, 0); /* dadx, aligned */
arg_types[6] = LLVMPointerType(vec4f_type, 0); /* dady, aligned */
func_type = LLVMFunctionType(LLVMVoidType(), arg_types, Elements(arg_types), 0);
variant->function = LLVMAddFunction(screen->module, func_name, func_type);
if (!variant->function)
goto fail;
LLVMSetFunctionCallConv(variant->function, LLVMCCallConv);
args.v0 = LLVMGetParam(variant->function, 0);
args.v1 = LLVMGetParam(variant->function, 1);
args.v2 = LLVMGetParam(variant->function, 2);
args.facing = LLVMGetParam(variant->function, 3);
args.a0 = LLVMGetParam(variant->function, 4);
args.dadx = LLVMGetParam(variant->function, 5);
args.dady = LLVMGetParam(variant->function, 6);
lp_build_name(args.v0, "in_v0");
lp_build_name(args.v1, "in_v1");
lp_build_name(args.v2, "in_v2");
lp_build_name(args.facing, "in_facing");
lp_build_name(args.a0, "out_a0");
lp_build_name(args.dadx, "out_dadx");
lp_build_name(args.dady, "out_dady");
/*
* Function body
*/
block = LLVMAppendBasicBlock(variant->function, "entry");
builder = LLVMCreateBuilder();
LLVMPositionBuilderAtEnd(builder, block);
set_noalias(builder, variant->function, arg_types, Elements(arg_types));
init_args(builder, &args, variant);
emit_tri_coef(builder, &variant->key, &args);
lp_emit_emms(builder);
LLVMBuildRetVoid(builder);
LLVMDisposeBuilder(builder);
variant->jit_function = finalize_function(screen, builder,
variant->function);
if (!variant->jit_function)
goto fail;
/*
* Update timing information:
*/
if (LP_DEBUG & DEBUG_COUNTERS) {
t1 = os_time_get();
LP_COUNT_ADD(llvm_compile_time, t1 - t0);
LP_COUNT_ADD(nr_llvm_compiles, 1);
}
return variant;
fail:
if (variant) {
if (variant->function) {
if (variant->jit_function)
LLVMFreeMachineCodeForFunction(screen->engine,
variant->function);
LLVMDeleteFunction(variant->function);
}
FREE(variant);
}
return NULL;
}
static void
lp_make_setup_variant_key(struct llvmpipe_context *lp,
struct lp_setup_variant_key *key)
{
struct lp_fragment_shader *fs = lp->fs;
unsigned i;
assert(sizeof key->inputs[0] == sizeof(ushort));
key->num_inputs = fs->info.base.num_inputs;
key->flatshade_first = lp->rasterizer->flatshade_first;
key->pixel_center_half = lp->rasterizer->gl_rasterization_rules;
key->size = Offset(struct lp_setup_variant_key,
inputs[key->num_inputs]);
key->pad = 0;
memcpy(key->inputs, fs->inputs, key->num_inputs * sizeof key->inputs[0]);
for (i = 0; i < key->num_inputs; i++) {
if (key->inputs[i].interp == LP_INTERP_COLOR) {
if (lp->rasterizer->flatshade)
key->inputs[i].interp = LP_INTERP_CONSTANT;
else
key->inputs[i].interp = LP_INTERP_LINEAR;
}
}
}
static void
remove_setup_variant(struct llvmpipe_context *lp,
struct lp_setup_variant *variant)
{
struct llvmpipe_screen *screen = llvmpipe_screen(lp->pipe.screen);
if (gallivm_debug & GALLIVM_DEBUG_IR) {
debug_printf("llvmpipe: del setup_variant #%u total %u\n",
variant->no, lp->nr_setup_variants);
}
if (variant->function) {
if (variant->jit_function)
LLVMFreeMachineCodeForFunction(screen->engine,
variant->function);
LLVMDeleteFunction(variant->function);
}
remove_from_list(&variant->list_item_global);
lp->nr_setup_variants--;
FREE(variant);
}
/* When the number of setup variants exceeds a threshold, cull a
* fraction (currently a quarter) of them.
*/
static void
cull_setup_variants(struct llvmpipe_context *lp)
{
struct pipe_context *pipe = &lp->pipe;
int i;
/*
* XXX: we need to flush the context until we have some sort of reference
* counting in fragment shaders as they may still be binned
* Flushing alone might not be sufficient we need to wait on it too.
*/
llvmpipe_finish(pipe, __FUNCTION__);
for (i = 0; i < LP_MAX_SETUP_VARIANTS / 4; i++) {
struct lp_setup_variant_list_item *item = last_elem(&lp->setup_variants_list);
remove_setup_variant(lp, item->base);
}
}
/**
* Update fragment/vertex shader linkage state. This is called just
* prior to drawing something when some fragment-related state has
* changed.
*/
void
llvmpipe_update_setup(struct llvmpipe_context *lp)
{
struct llvmpipe_screen *screen = llvmpipe_screen(lp->pipe.screen);
struct lp_setup_variant_key *key = &lp->setup_variant.key;
struct lp_setup_variant *variant = NULL;
struct lp_setup_variant_list_item *li;
lp_make_setup_variant_key(lp, key);
foreach(li, &lp->setup_variants_list) {
if(li->base->key.size == key->size &&
memcmp(&li->base->key, key, key->size) == 0) {
variant = li->base;
break;
}
}
if (variant) {
move_to_head(&lp->setup_variants_list, &variant->list_item_global);
}
else {
if (lp->nr_setup_variants >= LP_MAX_SETUP_VARIANTS) {
cull_setup_variants(lp);
}
variant = generate_setup_variant(screen, key);
insert_at_head(&lp->setup_variants_list, &variant->list_item_global);
lp->nr_setup_variants++;
}
lp_setup_set_setup_variant(lp->setup,
variant);
}
void
lp_delete_setup_variants(struct llvmpipe_context *lp)
{
struct lp_setup_variant_list_item *li;
li = first_elem(&lp->setup_variants_list);
while(!at_end(&lp->setup_variants_list, li)) {
struct lp_setup_variant_list_item *next = next_elem(li);
remove_setup_variant(lp, li->base);
li = next;
}
}
void
lp_dump_setup_coef( const struct lp_setup_variant_key *key,
const float (*sa0)[4],
const float (*sdadx)[4],
const float (*sdady)[4])
{
int i, slot;
for (i = 0; i < NUM_CHANNELS; i++) {
float a0 = sa0 [0][i];
float dadx = sdadx[0][i];
float dady = sdady[0][i];
debug_printf("POS.%c: a0 = %f, dadx = %f, dady = %f\n",
"xyzw"[i],
a0, dadx, dady);
}
for (slot = 0; slot < key->num_inputs; slot++) {
unsigned usage_mask = key->inputs[slot].usage_mask;
for (i = 0; i < NUM_CHANNELS; i++) {
if (usage_mask & (1 << i)) {
float a0 = sa0 [1 + slot][i];
float dadx = sdadx[1 + slot][i];
float dady = sdady[1 + slot][i];
debug_printf("IN[%u].%c: a0 = %f, dadx = %f, dady = %f\n",
slot,
"xyzw"[i],
a0, dadx, dady);
}
}
}
}
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