summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/nv30/nv30_context.h
blob: 4229c0a0e1478bc33842e4416e0283fdf751dd73 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
#ifndef __NV30_CONTEXT_H__
#define __NV30_CONTEXT_H__

#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
#include "pipe/p_compiler.h"

#include "util/u_memory.h"
#include "util/u_math.h"

#include "draw/draw_vertex.h"

#include "nouveau/nouveau_winsys.h"
#include "nouveau/nouveau_gldefs.h"

#define NOUVEAU_PUSH_CONTEXT(ctx)                                              \
	struct nv30_screen *ctx = nv30->screen
#include "nouveau/nouveau_push.h"
#include "nouveau/nouveau_stateobj.h"

#include "nv30_state.h"

#define NOUVEAU_ERR(fmt, args...) \
	fprintf(stderr, "%s:%d -  "fmt, __func__, __LINE__, ##args);
#define NOUVEAU_MSG(fmt, args...) \
	fprintf(stderr, "nouveau: "fmt, ##args);

enum nv30_state_index {
	NV30_STATE_FB = 0,
	NV30_STATE_VIEWPORT = 1,
	NV30_STATE_BLEND = 2,
	NV30_STATE_RAST = 3,
	NV30_STATE_ZSA = 4,
	NV30_STATE_BCOL = 5,
	NV30_STATE_CLIP = 6,
	NV30_STATE_SCISSOR = 7,
	NV30_STATE_STIPPLE = 8,
	NV30_STATE_FRAGPROG = 9,
	NV30_STATE_VERTPROG = 10,
	NV30_STATE_FRAGTEX0 = 11,
	NV30_STATE_FRAGTEX1 = 12,
	NV30_STATE_FRAGTEX2 = 13,
	NV30_STATE_FRAGTEX3 = 14,
	NV30_STATE_FRAGTEX4 = 15,
	NV30_STATE_FRAGTEX5 = 16,
	NV30_STATE_FRAGTEX6 = 17,
	NV30_STATE_FRAGTEX7 = 18,
	NV30_STATE_FRAGTEX8 = 19,
	NV30_STATE_FRAGTEX9 = 20,
	NV30_STATE_FRAGTEX10 = 21,
	NV30_STATE_FRAGTEX11 = 22,
	NV30_STATE_FRAGTEX12 = 23,
	NV30_STATE_FRAGTEX13 = 24,
	NV30_STATE_FRAGTEX14 = 25,
	NV30_STATE_FRAGTEX15 = 26,
	NV30_STATE_VERTTEX0 = 27,
	NV30_STATE_VERTTEX1 = 28,
	NV30_STATE_VERTTEX2 = 29,
	NV30_STATE_VERTTEX3 = 30,
	NV30_STATE_VTXBUF = 31,
	NV30_STATE_VTXFMT = 32,
	NV30_STATE_VTXATTR = 33,
	NV30_STATE_MAX = 34
};

#include "nv30_screen.h"

#define NV30_NEW_BLEND		(1 <<  0)
#define NV30_NEW_RAST		(1 <<  1)
#define NV30_NEW_ZSA		(1 <<  2)
#define NV30_NEW_SAMPLER	(1 <<  3)
#define NV30_NEW_FB		(1 <<  4)
#define NV30_NEW_STIPPLE	(1 <<  5)
#define NV30_NEW_SCISSOR	(1 <<  6)
#define NV30_NEW_VIEWPORT	(1 <<  7)
#define NV30_NEW_BCOL		(1 <<  8)
#define NV30_NEW_VERTPROG	(1 <<  9)
#define NV30_NEW_FRAGPROG	(1 << 10)
#define NV30_NEW_ARRAYS		(1 << 11)
#define NV30_NEW_UCP		(1 << 12)

struct nv30_rasterizer_state {
	struct pipe_rasterizer_state pipe;
	struct nouveau_stateobj *so;
};

struct nv30_zsa_state {
	struct pipe_depth_stencil_alpha_state pipe;
	struct nouveau_stateobj *so;
};

struct nv30_blend_state {
	struct pipe_blend_state pipe;
	struct nouveau_stateobj *so;
};


struct nv30_state {
	unsigned scissor_enabled;
	unsigned stipple_enabled;
	unsigned viewport_bypass;
	unsigned fp_samplers;

	uint64_t dirty;
	struct nouveau_stateobj *hw[NV30_STATE_MAX];
};

struct nv30_context {
	struct pipe_context pipe;

	struct nouveau_winsys *nvws;
	struct nv30_screen *screen;
	unsigned pctx_id;

	struct draw_context *draw;

	/* HW state derived from pipe states */
	struct nv30_state state;

	/* Context state */
	unsigned dirty;
	struct pipe_scissor_state scissor;
	unsigned stipple[32];
	struct nv30_vertex_program *vertprog;
	struct nv30_fragment_program *fragprog;
	struct pipe_buffer *constbuf[PIPE_SHADER_TYPES];
	unsigned constbuf_nr[PIPE_SHADER_TYPES];
	struct nv30_rasterizer_state *rasterizer;
	struct nv30_zsa_state *zsa;
	struct nv30_blend_state *blend;
	struct pipe_blend_color blend_colour;
	struct pipe_viewport_state viewport;
	struct pipe_framebuffer_state framebuffer;
	struct pipe_buffer *idxbuf;
	unsigned idxbuf_format;
	struct nv30_sampler_state *tex_sampler[PIPE_MAX_SAMPLERS];
	struct nv30_miptree *tex_miptree[PIPE_MAX_SAMPLERS];
	unsigned nr_samplers;
	unsigned nr_textures;
	unsigned dirty_samplers;
	struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS];
	unsigned vtxbuf_nr;
	struct pipe_vertex_element vtxelt[PIPE_MAX_ATTRIBS];
	unsigned vtxelt_nr;
	const unsigned *edgeflags;
};

static INLINE struct nv30_context *
nv30_context(struct pipe_context *pipe)
{
	return (struct nv30_context *)pipe;
}

struct nv30_state_entry {
	boolean (*validate)(struct nv30_context *nv30);
	struct {
		unsigned pipe;
		unsigned hw;
	} dirty;
};

extern void nv30_init_state_functions(struct nv30_context *nv30);
extern void nv30_init_surface_functions(struct nv30_context *nv30);
extern void nv30_init_query_functions(struct nv30_context *nv30);

extern void nv30_screen_init_miptree_functions(struct pipe_screen *pscreen);

/* nv30_draw.c */
extern struct draw_stage *nv30_draw_render_stage(struct nv30_context *nv30);

/* nv30_vertprog.c */
extern void nv30_vertprog_destroy(struct nv30_context *,
				  struct nv30_vertex_program *);

/* nv30_fragprog.c */
extern void nv30_fragprog_destroy(struct nv30_context *,
				  struct nv30_fragment_program *);

/* nv30_fragtex.c */
extern void nv30_fragtex_bind(struct nv30_context *);

/* nv30_state.c and friends */
extern boolean nv30_state_validate(struct nv30_context *nv30);
extern void nv30_state_emit(struct nv30_context *nv30);
extern struct nv30_state_entry nv30_state_rasterizer;
extern struct nv30_state_entry nv30_state_scissor;
extern struct nv30_state_entry nv30_state_stipple;
extern struct nv30_state_entry nv30_state_fragprog;
extern struct nv30_state_entry nv30_state_vertprog;
extern struct nv30_state_entry nv30_state_blend;
extern struct nv30_state_entry nv30_state_blend_colour;
extern struct nv30_state_entry nv30_state_zsa;
extern struct nv30_state_entry nv30_state_viewport;
extern struct nv30_state_entry nv30_state_framebuffer;
extern struct nv30_state_entry nv30_state_fragtex;
extern struct nv30_state_entry nv30_state_vbo;

/* nv30_vbo.c */
extern boolean nv30_draw_arrays(struct pipe_context *, unsigned mode,
				unsigned start, unsigned count);
extern boolean nv30_draw_elements(struct pipe_context *pipe,
				  struct pipe_buffer *indexBuffer,
				  unsigned indexSize,
				  unsigned mode, unsigned start,
				  unsigned count);

/* nv30_clear.c */
extern void nv30_clear(struct pipe_context *pipe, unsigned buffers,
		       const float *rgba, double depth, unsigned stencil);

#endif