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#ifndef __NV50_SCREEN_H__
#define __NV50_SCREEN_H__
#include "nouveau/nouveau_screen.h"
#include "nv50_context.h"
struct nv50_screen {
struct nouveau_screen base;
struct nouveau_winsys *nvws;
struct nv50_context *cur_ctx;
struct nouveau_grobj *tesla;
struct nouveau_grobj *eng2d;
struct nouveau_grobj *m2mf;
struct nouveau_notifier *sync;
struct nouveau_bo *constbuf_misc[1];
struct nouveau_bo *constbuf_parm[PIPE_SHADER_TYPES];
struct nouveau_resource *immd_heap[1];
struct nouveau_resource *parm_heap[PIPE_SHADER_TYPES];
struct pipe_buffer *strm_vbuf[16];
struct nouveau_bo *tic;
struct nouveau_bo *tsc;
boolean force_push;
};
static INLINE struct nv50_screen *
nv50_screen(struct pipe_screen *screen)
{
return (struct nv50_screen *)screen;
}
extern void nv50_screen_relocs(struct nv50_screen *);
#endif
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