1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
|
#ifndef __NV50_SCREEN_H__
#define __NV50_SCREEN_H__
#define NOUVEAU_NVC0
#include "nouveau/nouveau_screen.h"
#include "nouveau/nouveau_fence.h"
#include "nouveau/nouveau_mm.h"
#undef NOUVEAU_NVC0
#include "nv50_winsys.h"
#include "nv50_stateobj.h"
#define NV50_TIC_MAX_ENTRIES 2048
#define NV50_TSC_MAX_ENTRIES 2048
struct nv50_context;
#define NV50_CODE_BO_SIZE_LOG2 19
#define NV50_SCRATCH_SIZE (2 << 20)
#define NV50_SCRATCH_NR_BUFFERS 2
struct nv50_screen {
struct nouveau_screen base;
struct nouveau_winsys *nvws;
struct nv50_context *cur_ctx;
struct nouveau_bo *code;
struct nouveau_bo *uniforms;
struct nouveau_bo *txc; /* TIC (offset 0) and TSC (65536) */
struct nouveau_bo *stack_bo;
struct nouveau_bo *tls_bo;
uint64_t tls_size;
struct nouveau_resource *vp_code_heap;
struct nouveau_resource *gp_code_heap;
struct nouveau_resource *fp_code_heap;
struct {
void **entries;
int next;
uint32_t lock[NV50_TIC_MAX_ENTRIES / 32];
} tic;
struct {
void **entries;
int next;
uint32_t lock[NV50_TSC_MAX_ENTRIES / 32];
} tsc;
struct {
uint32_t *map;
struct nouveau_bo *bo;
} fence;
struct nouveau_notifier *sync;
struct nouveau_mman *mm_VRAM_fe0;
struct nouveau_grobj *tesla;
struct nouveau_grobj *eng2d;
struct nouveau_grobj *m2mf;
};
static INLINE struct nv50_screen *
nv50_screen(struct pipe_screen *screen)
{
return (struct nv50_screen *)screen;
}
void nv50_screen_make_buffers_resident(struct nv50_screen *);
int nv50_screen_tic_alloc(struct nv50_screen *, void *);
int nv50_screen_tsc_alloc(struct nv50_screen *, void *);
static INLINE void
nv50_resource_fence(struct nv04_resource *res, uint32_t flags)
{
struct nv50_screen *screen = nv50_screen(res->base.screen);
if (res->mm) {
nouveau_fence_ref(screen->base.fence.current, &res->fence);
if (flags & NOUVEAU_BO_WR)
nouveau_fence_ref(screen->base.fence.current, &res->fence_wr);
}
}
static INLINE void
nv50_resource_validate(struct nv04_resource *res, uint32_t flags)
{
struct nv50_screen *screen = nv50_screen(res->base.screen);
if (likely(res->bo)) {
nouveau_bo_validate(screen->base.channel, res->bo, flags);
if (flags & NOUVEAU_BO_WR)
res->status |= NOUVEAU_BUFFER_STATUS_GPU_WRITING;
if (flags & NOUVEAU_BO_RD)
res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING;
nv50_resource_fence(res, flags);
}
}
struct nv50_format {
uint32_t rt;
uint32_t tic;
uint32_t vtx;
uint32_t usage;
};
extern const struct nv50_format nv50_format_table[];
static INLINE void
nv50_screen_tic_unlock(struct nv50_screen *screen, struct nv50_tic_entry *tic)
{
if (tic->id >= 0)
screen->tic.lock[tic->id / 32] &= ~(1 << (tic->id % 32));
}
static INLINE void
nv50_screen_tsc_unlock(struct nv50_screen *screen, struct nv50_tsc_entry *tsc)
{
if (tsc->id >= 0)
screen->tsc.lock[tsc->id / 32] &= ~(1 << (tsc->id % 32));
}
static INLINE void
nv50_screen_tic_free(struct nv50_screen *screen, struct nv50_tic_entry *tic)
{
if (tic->id >= 0) {
screen->tic.entries[tic->id] = NULL;
screen->tic.lock[tic->id / 32] &= ~(1 << (tic->id % 32));
}
}
static INLINE void
nv50_screen_tsc_free(struct nv50_screen *screen, struct nv50_tsc_entry *tsc)
{
if (tsc->id >= 0) {
screen->tsc.entries[tsc->id] = NULL;
screen->tsc.lock[tsc->id / 32] &= ~(1 << (tsc->id % 32));
}
}
#endif
|