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#include "pipe/p_context.h"
#include "pipe/p_inlines.h"
#include "nv50_context.h"
struct nv50_transfer {
struct pipe_transfer base;
struct nouveau_bo *bo;
unsigned level_offset;
unsigned level_tiling;
int level_pitch;
int level_width;
int level_height;
int level_x;
int level_y;
};
static void
nv50_transfer_rect_m2mf(struct pipe_screen *pscreen,
struct nouveau_bo *src_bo, unsigned src_offset,
int src_pitch, unsigned src_tile_mode,
int sx, int sy, int sw, int sh,
struct nouveau_bo *dst_bo, unsigned dst_offset,
int dst_pitch, unsigned dst_tile_mode,
int dx, int dy, int dw, int dh,
int cpp, int width, int height,
unsigned src_reloc, unsigned dst_reloc)
{
struct nv50_screen *screen = nv50_screen(pscreen);
struct nouveau_channel *chan = screen->m2mf->channel;
struct nouveau_grobj *m2mf = screen->m2mf;
src_reloc |= NOUVEAU_BO_RD;
dst_reloc |= NOUVEAU_BO_WR;
WAIT_RING (chan, 14);
if (!src_bo->tile_flags) {
BEGIN_RING(chan, m2mf,
NV50_MEMORY_TO_MEMORY_FORMAT_LINEAR_IN, 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, m2mf,
NV50_MEMORY_TO_MEMORY_FORMAT_PITCH_IN, 1);
OUT_RING (chan, src_pitch);
src_offset += (sy * src_pitch) + (sx * cpp);
} else {
BEGIN_RING(chan, m2mf,
NV50_MEMORY_TO_MEMORY_FORMAT_LINEAR_IN, 6);
OUT_RING (chan, 0);
OUT_RING (chan, src_tile_mode << 4);
OUT_RING (chan, sw * cpp);
OUT_RING (chan, sh);
OUT_RING (chan, 1);
OUT_RING (chan, 0);
}
if (!dst_bo->tile_flags) {
BEGIN_RING(chan, m2mf,
NV50_MEMORY_TO_MEMORY_FORMAT_LINEAR_OUT, 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, m2mf,
NV50_MEMORY_TO_MEMORY_FORMAT_PITCH_OUT, 1);
OUT_RING (chan, dst_pitch);
dst_offset += (dy * dst_pitch) + (dx * cpp);
} else {
BEGIN_RING(chan, m2mf,
NV50_MEMORY_TO_MEMORY_FORMAT_LINEAR_OUT, 6);
OUT_RING (chan, 0);
OUT_RING (chan, dst_tile_mode << 4);
OUT_RING (chan, dw * cpp);
OUT_RING (chan, dh);
OUT_RING (chan, 1);
OUT_RING (chan, 0);
}
while (height) {
int line_count = height > 2047 ? 2047 : height;
WAIT_RING (chan, 15);
BEGIN_RING(chan, m2mf,
NV50_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN_HIGH, 2);
OUT_RELOCh(chan, src_bo, src_offset, src_reloc);
OUT_RELOCh(chan, dst_bo, dst_offset, dst_reloc);
BEGIN_RING(chan, m2mf,
NV50_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN, 2);
OUT_RELOCl(chan, src_bo, src_offset, src_reloc);
OUT_RELOCl(chan, dst_bo, dst_offset, dst_reloc);
if (src_bo->tile_flags) {
BEGIN_RING(chan, m2mf,
NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_IN, 1);
OUT_RING (chan, (sy << 16) | (sx * cpp));
} else {
src_offset += (line_count * src_pitch);
}
if (dst_bo->tile_flags) {
BEGIN_RING(chan, m2mf,
NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_OUT, 1);
OUT_RING (chan, (dy << 16) | (dx * cpp));
} else {
dst_offset += (line_count * dst_pitch);
}
BEGIN_RING(chan, m2mf,
NV50_MEMORY_TO_MEMORY_FORMAT_LINE_LENGTH_IN, 4);
OUT_RING (chan, width * cpp);
OUT_RING (chan, line_count);
OUT_RING (chan, 0x00000101);
OUT_RING (chan, 0);
FIRE_RING (chan);
height -= line_count;
sy += line_count;
dy += line_count;
}
}
static struct pipe_transfer *
nv50_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
unsigned face, unsigned level, unsigned zslice,
enum pipe_transfer_usage usage,
unsigned x, unsigned y, unsigned w, unsigned h)
{
struct nouveau_device *dev = nouveau_screen(pscreen)->device;
struct nv50_miptree *mt = nv50_miptree(pt);
struct nv50_miptree_level *lvl = &mt->level[level];
struct nv50_transfer *tx;
unsigned image = 0;
int ret;
if (pt->target == PIPE_TEXTURE_CUBE)
image = face;
else
if (pt->target == PIPE_TEXTURE_3D)
image = zslice;
tx = CALLOC_STRUCT(nv50_transfer);
if (!tx)
return NULL;
pipe_texture_reference(&tx->base.texture, pt);
tx->base.format = pt->format;
tx->base.width = w;
tx->base.height = h;
tx->base.block = pt->block;
tx->base.nblocksx = pt->nblocksx[level];
tx->base.nblocksy = pt->nblocksy[level];
tx->base.stride = (w * pt->block.size);
tx->base.usage = usage;
tx->level_pitch = lvl->pitch;
tx->level_width = mt->base.base.width[level];
tx->level_height = mt->base.base.height[level];
tx->level_offset = lvl->image_offset[image];
tx->level_tiling = lvl->tile_mode;
tx->level_x = x;
tx->level_y = y;
ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0,
w * pt->block.size * h, &tx->bo);
if (ret) {
FREE(tx);
return NULL;
}
if (usage & PIPE_TRANSFER_READ) {
nv50_transfer_rect_m2mf(pscreen, mt->base.bo, tx->level_offset,
tx->level_pitch, tx->level_tiling,
x, y,
tx->level_width, tx->level_height,
tx->bo, 0, tx->base.stride,
tx->bo->tile_mode, 0, 0,
tx->base.width, tx->base.height,
tx->base.block.size, w, h,
NOUVEAU_BO_VRAM | NOUVEAU_BO_GART,
NOUVEAU_BO_GART);
}
return &tx->base;
}
static void
nv50_transfer_del(struct pipe_transfer *ptx)
{
struct nv50_transfer *tx = (struct nv50_transfer *)ptx;
struct nv50_miptree *mt = nv50_miptree(ptx->texture);
if (ptx->usage & PIPE_TRANSFER_WRITE) {
struct pipe_screen *pscreen = ptx->texture->screen;
nv50_transfer_rect_m2mf(pscreen, tx->bo, 0, tx->base.stride,
tx->bo->tile_mode, 0, 0,
tx->base.width, tx->base.height,
mt->base.bo, tx->level_offset,
tx->level_pitch, tx->level_tiling,
tx->level_x, tx->level_y,
tx->level_width, tx->level_height,
tx->base.block.size, tx->base.width,
tx->base.height,
NOUVEAU_BO_GART, NOUVEAU_BO_VRAM |
NOUVEAU_BO_GART);
}
nouveau_bo_ref(NULL, &tx->bo);
pipe_texture_reference(&ptx->texture, NULL);
FREE(ptx);
}
static void *
nv50_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
{
struct nv50_transfer *tx = (struct nv50_transfer *)ptx;
unsigned flags = 0;
int ret;
if (ptx->usage & PIPE_TRANSFER_WRITE)
flags |= NOUVEAU_BO_WR;
if (ptx->usage & PIPE_TRANSFER_READ)
flags |= NOUVEAU_BO_RD;
ret = nouveau_bo_map(tx->bo, flags);
if (ret)
return NULL;
return tx->bo->map;
}
static void
nv50_transfer_unmap(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
{
struct nv50_transfer *tx = (struct nv50_transfer *)ptx;
nouveau_bo_unmap(tx->bo);
}
void
nv50_transfer_init_screen_functions(struct pipe_screen *pscreen)
{
pscreen->get_tex_transfer = nv50_transfer_new;
pscreen->tex_transfer_destroy = nv50_transfer_del;
pscreen->transfer_map = nv50_transfer_map;
pscreen->transfer_unmap = nv50_transfer_unmap;
}
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