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#include "pipe/p_context.h"
#include "pipe/p_format.h"
#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "nouveau/nouveau_winsys.h"
#include "nouveau/nouveau_util.h"
#include "nouveau/nouveau_screen.h"
#include "nv04_surface_2d.h"
#include "nvfx_resource.h"
static INLINE int
nv04_surface_format(enum pipe_format format)
{
switch (format) {
case PIPE_FORMAT_A8_UNORM:
case PIPE_FORMAT_L8_UNORM:
case PIPE_FORMAT_I8_UNORM:
return NV04_CONTEXT_SURFACES_2D_FORMAT_Y8;
case PIPE_FORMAT_R16_SNORM:
case PIPE_FORMAT_B5G6R5_UNORM:
case PIPE_FORMAT_Z16_UNORM:
case PIPE_FORMAT_L8A8_UNORM:
return NV04_CONTEXT_SURFACES_2D_FORMAT_R5G6B5;
case PIPE_FORMAT_B8G8R8X8_UNORM:
case PIPE_FORMAT_B8G8R8A8_UNORM:
return NV04_CONTEXT_SURFACES_2D_FORMAT_A8R8G8B8;
case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
case PIPE_FORMAT_X8Z24_UNORM:
return NV04_CONTEXT_SURFACES_2D_FORMAT_Y32;
default:
return -1;
}
}
static INLINE int
nv04_rect_format(enum pipe_format format)
{
switch (format) {
case PIPE_FORMAT_A8_UNORM:
return NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A8R8G8B8;
case PIPE_FORMAT_B5G6R5_UNORM:
case PIPE_FORMAT_L8A8_UNORM:
case PIPE_FORMAT_Z16_UNORM:
return NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A16R5G6B5;
case PIPE_FORMAT_B8G8R8X8_UNORM:
case PIPE_FORMAT_B8G8R8A8_UNORM:
case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
case PIPE_FORMAT_X8Z24_UNORM:
return NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A8R8G8B8;
default:
return -1;
}
}
static INLINE int
nv04_scaled_image_format(enum pipe_format format)
{
switch (format) {
case PIPE_FORMAT_A8_UNORM:
case PIPE_FORMAT_L8_UNORM:
case PIPE_FORMAT_I8_UNORM:
return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_Y8;
case PIPE_FORMAT_B5G5R5A1_UNORM:
return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A1R5G5B5;
case PIPE_FORMAT_B8G8R8A8_UNORM:
return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A8R8G8B8;
case PIPE_FORMAT_B8G8R8X8_UNORM:
return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X8R8G8B8;
case PIPE_FORMAT_B5G6R5_UNORM:
case PIPE_FORMAT_R16_SNORM:
case PIPE_FORMAT_L8A8_UNORM:
return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_R5G6B5;
default:
return -1;
}
}
static INLINE unsigned
nv04_swizzle_bits_square(unsigned x, unsigned y)
{
unsigned u = (x & 0x001) << 0 |
(x & 0x002) << 1 |
(x & 0x004) << 2 |
(x & 0x008) << 3 |
(x & 0x010) << 4 |
(x & 0x020) << 5 |
(x & 0x040) << 6 |
(x & 0x080) << 7 |
(x & 0x100) << 8 |
(x & 0x200) << 9 |
(x & 0x400) << 10 |
(x & 0x800) << 11;
unsigned v = (y & 0x001) << 1 |
(y & 0x002) << 2 |
(y & 0x004) << 3 |
(y & 0x008) << 4 |
(y & 0x010) << 5 |
(y & 0x020) << 6 |
(y & 0x040) << 7 |
(y & 0x080) << 8 |
(y & 0x100) << 9 |
(y & 0x200) << 10 |
(y & 0x400) << 11 |
(y & 0x800) << 12;
return v | u;
}
/* rectangular swizzled textures are linear concatenations of swizzled square tiles */
static INLINE unsigned
nv04_swizzle_bits(unsigned x, unsigned y, unsigned w, unsigned h)
{
unsigned s = MIN2(w, h);
unsigned m = s - 1;
return (((x | y) & ~m) * s) | nv04_swizzle_bits_square(x & m, y & m);
}
static int
nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx,
struct pipe_surface *dst, int dx, int dy,
struct pipe_surface *src, int sx, int sy,
int w, int h)
{
struct nouveau_channel *chan = ctx->swzsurf->channel;
struct nouveau_grobj *swzsurf = ctx->swzsurf;
struct nouveau_grobj *sifm = ctx->sifm;
struct nouveau_bo *src_bo = ctx->buf(src);
struct nouveau_bo *dst_bo = ctx->buf(dst);
const unsigned src_pitch = ((struct nv04_surface *)src)->pitch;
/* Max width & height may not be the same on all HW, but must be POT */
const unsigned max_w = 1024;
const unsigned max_h = 1024;
unsigned sub_w = w > max_w ? max_w : w;
unsigned sub_h = h > max_h ? max_h : h;
unsigned x;
unsigned y;
/* Swizzled surfaces must be POT */
assert(util_is_pot(dst->width) && util_is_pot(dst->height));
/* If area is too large to copy in one shot we must copy it in POT chunks to meet alignment requirements */
assert(sub_w == w || util_is_pot(sub_w));
assert(sub_h == h || util_is_pot(sub_h));
MARK_RING (chan, 8 + ((w+sub_w)/sub_w)*((h+sub_h)/sub_h)*17, 2 +
((w+sub_w)/sub_w)*((h+sub_h)/sub_h)*2);
BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_DMA_IMAGE, 1);
OUT_RELOCo(chan, dst_bo,
NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_FORMAT, 1);
OUT_RING (chan, nv04_surface_format(dst->format) |
log2i(dst->width) << NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U_SHIFT |
log2i(dst->height) << NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V_SHIFT);
BEGIN_RING(chan, sifm, NV03_SCALED_IMAGE_FROM_MEMORY_DMA_IMAGE, 1);
OUT_RELOCo(chan, src_bo,
NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
BEGIN_RING(chan, sifm, NV04_SCALED_IMAGE_FROM_MEMORY_SURFACE, 1);
OUT_RING (chan, swzsurf->handle);
for (y = 0; y < h; y += sub_h) {
sub_h = MIN2(sub_h, h - y);
for (x = 0; x < w; x += sub_w) {
sub_w = MIN2(sub_w, w - x);
assert(!(dst->offset & 63));
BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_OFFSET, 1);
OUT_RELOCl(chan, dst_bo, dst->offset,
NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
BEGIN_RING(chan, sifm, NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION, 9);
OUT_RING (chan, NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_TRUNCATE);
OUT_RING (chan, nv04_scaled_image_format(src->format));
OUT_RING (chan, NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY);
OUT_RING (chan, (x + dx) | ((y + dy) << NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_SHIFT));
OUT_RING (chan, sub_h << NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_SHIFT | sub_w);
OUT_RING (chan, (x + dx) | ((y + dy) << NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y_SHIFT));
OUT_RING (chan, sub_h << NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H_SHIFT | sub_w);
OUT_RING (chan, 1 << 20);
OUT_RING (chan, 1 << 20);
BEGIN_RING(chan, sifm, NV03_SCALED_IMAGE_FROM_MEMORY_SIZE, 4);
OUT_RING (chan, sub_h << NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_H_SHIFT | sub_w);
OUT_RING (chan, src_pitch |
NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CENTER |
NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_POINT_SAMPLE);
OUT_RELOCl(chan, src_bo, src->offset + (sy+y) * src_pitch + (sx+x) * util_format_get_blocksize(src->texture->format),
NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RING (chan, 0);
}
}
return 0;
}
static int
nv04_surface_copy_m2mf(struct nv04_surface_2d *ctx,
struct pipe_surface *dst, int dx, int dy,
struct pipe_surface *src, int sx, int sy, int w, int h)
{
struct nouveau_channel *chan = ctx->m2mf->channel;
struct nouveau_grobj *m2mf = ctx->m2mf;
struct nouveau_bo *src_bo = ctx->buf(src);
struct nouveau_bo *dst_bo = ctx->buf(dst);
unsigned src_pitch = ((struct nv04_surface *)src)->pitch;
unsigned dst_pitch = ((struct nv04_surface *)dst)->pitch;
unsigned dst_offset = dst->offset + dy * dst_pitch +
dx * util_format_get_blocksize(dst->texture->format);
unsigned src_offset = src->offset + sy * src_pitch +
sx * util_format_get_blocksize(src->texture->format);
MARK_RING (chan, 3 + ((h / 2047) + 1) * 9, 2 + ((h / 2047) + 1) * 2);
BEGIN_RING(chan, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_IN, 2);
OUT_RELOCo(chan, src_bo,
NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RELOCo(chan, dst_bo,
NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
while (h) {
int count = (h > 2047) ? 2047 : h;
BEGIN_RING(chan, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN, 8);
OUT_RELOCl(chan, src_bo, src_offset,
NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
OUT_RELOCl(chan, dst_bo, dst_offset,
NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_WR);
OUT_RING (chan, src_pitch);
OUT_RING (chan, dst_pitch);
OUT_RING (chan, w * util_format_get_blocksize(src->texture->format));
OUT_RING (chan, count);
OUT_RING (chan, 0x0101);
OUT_RING (chan, 0);
h -= count;
src_offset += src_pitch * count;
dst_offset += dst_pitch * count;
}
return 0;
}
static int
nv04_surface_copy_blit(struct nv04_surface_2d *ctx, struct pipe_surface *dst,
int dx, int dy, struct pipe_surface *src, int sx, int sy,
int w, int h)
{
struct nouveau_channel *chan = ctx->surf2d->channel;
struct nouveau_grobj *surf2d = ctx->surf2d;
struct nouveau_grobj *blit = ctx->blit;
struct nouveau_bo *src_bo = ctx->buf(src);
struct nouveau_bo *dst_bo = ctx->buf(dst);
unsigned src_pitch = ((struct nv04_surface *)src)->pitch;
unsigned dst_pitch = ((struct nv04_surface *)dst)->pitch;
int format;
format = nv04_surface_format(dst->format);
if (format < 0)
return 1;
MARK_RING (chan, 12, 4);
BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE, 2);
OUT_RELOCo(chan, src_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RELOCo(chan, dst_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_FORMAT, 4);
OUT_RING (chan, format);
OUT_RING (chan, (dst_pitch << 16) | src_pitch);
OUT_RELOCl(chan, src_bo, src->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RELOCl(chan, dst_bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
BEGIN_RING(chan, blit, 0x0300, 3);
OUT_RING (chan, (sy << 16) | sx);
OUT_RING (chan, (dy << 16) | dx);
OUT_RING (chan, ( h << 16) | w);
return 0;
}
static void
nv04_surface_copy(struct nv04_surface_2d *ctx, struct pipe_surface *dst,
int dx, int dy, struct pipe_surface *src, int sx, int sy,
int w, int h)
{
int src_linear = src->texture->flags & NVFX_RESOURCE_FLAG_LINEAR;
int dst_linear = dst->texture->flags & NVFX_RESOURCE_FLAG_LINEAR;
assert(src->format == dst->format);
/* Setup transfer to swizzle the texture to vram if needed */
if (src_linear && !dst_linear && w > 1 && h > 1) {
nv04_surface_copy_swizzle(ctx, dst, dx, dy, src, sx, sy, w, h);
return;
}
/* Use M2MF instead of the blitter since it always works
* Any possible performance drop is likely to be not very significant
* and dwarfed anyway by the current buffer management problems
*/
nv04_surface_copy_m2mf(ctx, dst, dx, dy, src, sx, sy, w, h);
}
static void
nv04_surface_fill(struct nv04_surface_2d *ctx, struct pipe_surface *dst,
int dx, int dy, int w, int h, unsigned value)
{
struct nouveau_channel *chan = ctx->surf2d->channel;
struct nouveau_grobj *surf2d = ctx->surf2d;
struct nouveau_grobj *rect = ctx->rect;
struct nouveau_bo *dst_bo = ctx->buf(dst);
unsigned dst_pitch = ((struct nv04_surface *)dst)->pitch;
int cs2d_format, gdirect_format;
cs2d_format = nv04_surface_format(dst->format);
assert(cs2d_format >= 0);
gdirect_format = nv04_rect_format(dst->format);
assert(gdirect_format >= 0);
MARK_RING (chan, 16, 4);
BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE, 2);
OUT_RELOCo(chan, dst_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
OUT_RELOCo(chan, dst_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_FORMAT, 4);
OUT_RING (chan, cs2d_format);
OUT_RING (chan, (dst_pitch << 16) | dst_pitch);
OUT_RELOCl(chan, dst_bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
OUT_RELOCl(chan, dst_bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
BEGIN_RING(chan, rect, NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT, 1);
OUT_RING (chan, gdirect_format);
BEGIN_RING(chan, rect, NV04_GDI_RECTANGLE_TEXT_COLOR1_A, 1);
OUT_RING (chan, value);
BEGIN_RING(chan, rect,
NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT(0), 2);
OUT_RING (chan, (dx << 16) | dy);
OUT_RING (chan, ( w << 16) | h);
}
void
nv04_surface_2d_takedown(struct nv04_surface_2d **pctx)
{
struct nv04_surface_2d *ctx;
if (!pctx || !*pctx)
return;
ctx = *pctx;
*pctx = NULL;
nouveau_notifier_free(&ctx->ntfy);
nouveau_grobj_free(&ctx->m2mf);
nouveau_grobj_free(&ctx->surf2d);
nouveau_grobj_free(&ctx->swzsurf);
nouveau_grobj_free(&ctx->rect);
nouveau_grobj_free(&ctx->blit);
nouveau_grobj_free(&ctx->sifm);
FREE(ctx);
}
struct nv04_surface_2d *
nv04_surface_2d_init(struct nouveau_screen *screen)
{
struct nv04_surface_2d *ctx = CALLOC_STRUCT(nv04_surface_2d);
struct nouveau_channel *chan = screen->channel;
unsigned handle = 0x88000000, class;
int ret;
if (!ctx)
return NULL;
ret = nouveau_notifier_alloc(chan, handle++, 1, &ctx->ntfy);
if (ret) {
nv04_surface_2d_takedown(&ctx);
return NULL;
}
ret = nouveau_grobj_alloc(chan, handle++, 0x0039, &ctx->m2mf);
if (ret) {
nv04_surface_2d_takedown(&ctx);
return NULL;
}
BEGIN_RING(chan, ctx->m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_NOTIFY, 1);
OUT_RING (chan, ctx->ntfy->handle);
if (chan->device->chipset < 0x10)
class = NV04_CONTEXT_SURFACES_2D;
else
class = NV10_CONTEXT_SURFACES_2D;
ret = nouveau_grobj_alloc(chan, handle++, class, &ctx->surf2d);
if (ret) {
nv04_surface_2d_takedown(&ctx);
return NULL;
}
BEGIN_RING(chan, ctx->surf2d,
NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE, 2);
OUT_RING (chan, chan->vram->handle);
OUT_RING (chan, chan->vram->handle);
if (chan->device->chipset < 0x10)
class = NV04_IMAGE_BLIT;
else
class = NV12_IMAGE_BLIT;
ret = nouveau_grobj_alloc(chan, handle++, class, &ctx->blit);
if (ret) {
nv04_surface_2d_takedown(&ctx);
return NULL;
}
BEGIN_RING(chan, ctx->blit, NV01_IMAGE_BLIT_DMA_NOTIFY, 1);
OUT_RING (chan, ctx->ntfy->handle);
BEGIN_RING(chan, ctx->blit, NV04_IMAGE_BLIT_SURFACE, 1);
OUT_RING (chan, ctx->surf2d->handle);
BEGIN_RING(chan, ctx->blit, NV01_IMAGE_BLIT_OPERATION, 1);
OUT_RING (chan, NV01_IMAGE_BLIT_OPERATION_SRCCOPY);
ret = nouveau_grobj_alloc(chan, handle++, NV04_GDI_RECTANGLE_TEXT,
&ctx->rect);
if (ret) {
nv04_surface_2d_takedown(&ctx);
return NULL;
}
BEGIN_RING(chan, ctx->rect, NV04_GDI_RECTANGLE_TEXT_DMA_NOTIFY, 1);
OUT_RING (chan, ctx->ntfy->handle);
BEGIN_RING(chan, ctx->rect, NV04_GDI_RECTANGLE_TEXT_SURFACE, 1);
OUT_RING (chan, ctx->surf2d->handle);
BEGIN_RING(chan, ctx->rect, NV04_GDI_RECTANGLE_TEXT_OPERATION, 1);
OUT_RING (chan, NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY);
BEGIN_RING(chan, ctx->rect,
NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT, 1);
OUT_RING (chan, NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_LE);
switch (chan->device->chipset & 0xf0) {
case 0x00:
case 0x10:
class = NV04_SWIZZLED_SURFACE;
break;
case 0x20:
class = NV20_SWIZZLED_SURFACE;
break;
case 0x30:
class = NV30_SWIZZLED_SURFACE;
break;
case 0x40:
case 0x60:
class = NV40_SWIZZLED_SURFACE;
break;
default:
/* Famous last words: this really can't happen.. */
assert(0);
break;
}
ret = nouveau_grobj_alloc(chan, handle++, class, &ctx->swzsurf);
if (ret) {
nv04_surface_2d_takedown(&ctx);
return NULL;
}
switch (chan->device->chipset & 0xf0) {
case 0x10:
case 0x20:
class = NV10_SCALED_IMAGE_FROM_MEMORY;
break;
case 0x30:
class = NV30_SCALED_IMAGE_FROM_MEMORY;
break;
case 0x40:
case 0x60:
class = NV40_SCALED_IMAGE_FROM_MEMORY;
break;
default:
class = NV04_SCALED_IMAGE_FROM_MEMORY;
break;
}
ret = nouveau_grobj_alloc(chan, handle++, class, &ctx->sifm);
if (ret) {
nv04_surface_2d_takedown(&ctx);
return NULL;
}
ctx->copy = nv04_surface_copy;
ctx->fill = nv04_surface_fill;
return ctx;
}
struct nv04_surface*
nv04_surface_wrap_for_render(struct pipe_screen *pscreen,
struct nv04_surface_2d* eng2d, struct nv04_surface* ns)
{
struct pipe_resource templ;
struct pipe_resource* temp_tex;
struct nv04_surface* temp_ns;
int temp_flags;
temp_flags = ns->base.usage;
ns->base.usage = 0;
memset(&templ, 0, sizeof(templ));
templ.format = ns->base.texture->format;
templ.target = PIPE_TEXTURE_2D;
templ.width0 = ns->base.width;
templ.height0 = ns->base.height;
templ.depth0 = 1;
templ.last_level = 0;
// TODO: this is probably wrong and we should specifically handle multisampling somehow once it is implemented
templ.nr_samples = ns->base.texture->nr_samples;
templ.bind = ns->base.texture->bind | PIPE_BIND_RENDER_TARGET;
temp_tex = pscreen->resource_create(pscreen, &templ);
temp_ns = (struct nv04_surface*)pscreen->get_tex_surface(pscreen, temp_tex, 0, 0, 0, temp_flags);
temp_ns->backing = ns;
if(1) /* hmm */
eng2d->copy(eng2d, &temp_ns->backing->base,
0, 0, &ns->base,
0, 0, ns->base.width, ns->base.height);
return temp_ns;
}
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