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/*
* Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
* Copyright 2010 Marek Olšák <maraeo@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
#include "r300_texture_desc.h"
#include "r300_context.h"
#include "r300_winsys.h"
#include "util/u_format.h"
/* Returns the number of pixels that the texture should be aligned to
* in the given dimension. */
unsigned r300_get_pixel_alignment(enum pipe_format format,
unsigned num_samples,
enum r300_buffer_tiling microtile,
enum r300_buffer_tiling macrotile,
enum r300_dim dim, boolean is_rs690)
{
static const unsigned table[2][5][3][2] =
{
{
/* Macro: linear linear linear
Micro: linear tiled square-tiled */
{{ 32, 1}, { 8, 4}, { 0, 0}}, /* 8 bits per pixel */
{{ 16, 1}, { 8, 2}, { 4, 4}}, /* 16 bits per pixel */
{{ 8, 1}, { 4, 2}, { 0, 0}}, /* 32 bits per pixel */
{{ 4, 1}, { 2, 2}, { 0, 0}}, /* 64 bits per pixel */
{{ 2, 1}, { 0, 0}, { 0, 0}} /* 128 bits per pixel */
},
{
/* Macro: tiled tiled tiled
Micro: linear tiled square-tiled */
{{256, 8}, {64, 32}, { 0, 0}}, /* 8 bits per pixel */
{{128, 8}, {64, 16}, {32, 32}}, /* 16 bits per pixel */
{{ 64, 8}, {32, 16}, { 0, 0}}, /* 32 bits per pixel */
{{ 32, 8}, {16, 16}, { 0, 0}}, /* 64 bits per pixel */
{{ 16, 8}, { 0, 0}, { 0, 0}} /* 128 bits per pixel */
}
};
static const unsigned aa_block[2] = {4, 8};
unsigned tile = 0;
unsigned pixsize = util_format_get_blocksize(format);
assert(macrotile <= R300_BUFFER_TILED);
assert(microtile <= R300_BUFFER_SQUARETILED);
assert(pixsize <= 16);
assert(dim <= DIM_HEIGHT);
if (num_samples > 1) {
/* Multisampled textures have their own alignment scheme. */
if (pixsize == 4)
tile = aa_block[dim];
/* XXX FP16 AA. */
} else {
/* Standard alignment. */
tile = table[macrotile][util_logbase2(pixsize)][microtile][dim];
if (macrotile == 0 && is_rs690 && dim == DIM_WIDTH) {
int align;
int h_tile;
h_tile = table[macrotile][util_logbase2(pixsize)][microtile][DIM_HEIGHT];
align = 64 / (pixsize * h_tile);
if (tile < align)
tile = align;
}
}
assert(tile);
return tile;
}
/* Return true if macrotiling should be enabled on the miplevel. */
static boolean r300_texture_macro_switch(struct r300_texture_desc *desc,
unsigned level,
boolean rv350_mode,
enum r300_dim dim)
{
unsigned tile, texdim;
tile = r300_get_pixel_alignment(desc->b.b.format, desc->b.b.nr_samples,
desc->microtile, R300_BUFFER_TILED, dim, 0);
if (dim == DIM_WIDTH) {
texdim = u_minify(desc->width0, level);
} else {
texdim = u_minify(desc->height0, level);
}
/* See TX_FILTER1_n.MACRO_SWITCH. */
if (rv350_mode) {
return texdim >= tile;
} else {
return texdim > tile;
}
}
/**
* Return the stride, in bytes, of the texture image of the given texture
* at the given level.
*/
static unsigned r300_texture_get_stride(struct r300_screen *screen,
struct r300_texture_desc *desc,
unsigned level)
{
unsigned tile_width, width, stride;
boolean is_rs690 = (screen->caps.family == CHIP_FAMILY_RS600 ||
screen->caps.family == CHIP_FAMILY_RS690 ||
screen->caps.family == CHIP_FAMILY_RS740);
if (desc->stride_in_bytes_override)
return desc->stride_in_bytes_override;
/* Check the level. */
if (level > desc->b.b.last_level) {
SCREEN_DBG(screen, DBG_TEX, "%s: level (%u) > last_level (%u)\n",
__FUNCTION__, level, desc->b.b.last_level);
return 0;
}
width = u_minify(desc->width0, level);
if (util_format_is_plain(desc->b.b.format)) {
tile_width = r300_get_pixel_alignment(desc->b.b.format,
desc->b.b.nr_samples,
desc->microtile,
desc->macrotile[level],
DIM_WIDTH, is_rs690);
width = align(width, tile_width);
stride = util_format_get_stride(desc->b.b.format, width);
/* The alignment to 32 bytes is sort of implied by the layout... */
return stride;
} else {
return align(util_format_get_stride(desc->b.b.format, width), is_rs690 ? 64 : 32);
}
}
static unsigned r300_texture_get_nblocksy(struct r300_texture_desc *desc,
unsigned level,
boolean *out_aligned_for_cbzb)
{
unsigned height, tile_height;
height = u_minify(desc->height0, level);
if (util_format_is_plain(desc->b.b.format)) {
tile_height = r300_get_pixel_alignment(desc->b.b.format,
desc->b.b.nr_samples,
desc->microtile,
desc->macrotile[level],
DIM_HEIGHT, 0);
height = align(height, tile_height);
/* This is needed for the kernel checker, unfortunately. */
if ((desc->b.b.target != PIPE_TEXTURE_1D &&
desc->b.b.target != PIPE_TEXTURE_2D &&
desc->b.b.target != PIPE_TEXTURE_RECT) ||
desc->b.b.last_level != 0) {
height = util_next_power_of_two(height);
}
/* See if the CBZB clear can be used on the buffer,
* taking the texture size into account. */
if (out_aligned_for_cbzb) {
if (desc->macrotile[level]) {
/* When clearing, the layer (width*height) is horizontally split
* into two, and the upper and lower halves are cleared by the CB
* and ZB units, respectively. Therefore, the number of macrotiles
* in the Y direction must be even. */
/* Align the height so that there is an even number of macrotiles.
* Do so for 3 or more macrotiles in the Y direction. */
if (level == 0 && desc->b.b.last_level == 0 &&
(desc->b.b.target == PIPE_TEXTURE_1D ||
desc->b.b.target == PIPE_TEXTURE_2D ||
desc->b.b.target == PIPE_TEXTURE_RECT) &&
height >= tile_height * 3) {
height = align(height, tile_height * 2);
}
*out_aligned_for_cbzb = height % (tile_height * 2) == 0;
} else {
*out_aligned_for_cbzb = FALSE;
}
}
}
return util_format_get_nblocksy(desc->b.b.format, height);
}
static void r300_texture_3d_fix_mipmapping(struct r300_screen *screen,
struct r300_texture_desc *desc)
{
/* The kernels <= 2.6.34-rc4 compute the size of mipmapped 3D textures
* incorrectly. This is a workaround to prevent CS from being rejected. */
unsigned i, size;
if (!screen->rws->get_value(screen->rws, R300_VID_DRM_2_3_0) &&
desc->b.b.target == PIPE_TEXTURE_3D &&
desc->b.b.last_level > 0) {
size = 0;
for (i = 0; i <= desc->b.b.last_level; i++) {
size += desc->stride_in_bytes[i] *
r300_texture_get_nblocksy(desc, i, FALSE);
}
size *= desc->depth0;
desc->size_in_bytes = size;
}
}
/* Get a width in pixels from a stride in bytes. */
static unsigned stride_to_width(enum pipe_format format,
unsigned stride_in_bytes)
{
return (stride_in_bytes / util_format_get_blocksize(format)) *
util_format_get_blockwidth(format);
}
static void r300_setup_miptree(struct r300_screen *screen,
struct r300_texture_desc *desc,
boolean align_for_cbzb)
{
struct pipe_resource *base = &desc->b.b;
unsigned stride, size, layer_size, nblocksy, i;
boolean rv350_mode = screen->caps.family >= CHIP_FAMILY_R350;
boolean aligned_for_cbzb;
desc->size_in_bytes = 0;
SCREEN_DBG(screen, DBG_TEXALLOC,
"r300: Making miptree for texture, format %s\n",
util_format_short_name(base->format));
for (i = 0; i <= base->last_level; i++) {
/* Let's see if this miplevel can be macrotiled. */
desc->macrotile[i] =
(desc->macrotile[0] == R300_BUFFER_TILED &&
r300_texture_macro_switch(desc, i, rv350_mode, DIM_WIDTH) &&
r300_texture_macro_switch(desc, i, rv350_mode, DIM_HEIGHT)) ?
R300_BUFFER_TILED : R300_BUFFER_LINEAR;
stride = r300_texture_get_stride(screen, desc, i);
/* Compute the number of blocks in Y, see if the CBZB clear can be
* used on the texture. */
aligned_for_cbzb = FALSE;
if (align_for_cbzb && desc->cbzb_allowed[i])
nblocksy = r300_texture_get_nblocksy(desc, i, &aligned_for_cbzb);
else
nblocksy = r300_texture_get_nblocksy(desc, i, NULL);
layer_size = stride * nblocksy;
if (base->nr_samples) {
layer_size *= base->nr_samples;
}
if (base->target == PIPE_TEXTURE_CUBE)
size = layer_size * 6;
else
size = layer_size * u_minify(desc->depth0, i);
desc->offset_in_bytes[i] = desc->size_in_bytes;
desc->size_in_bytes = desc->offset_in_bytes[i] + size;
desc->layer_size_in_bytes[i] = layer_size;
desc->stride_in_bytes[i] = stride;
desc->stride_in_pixels[i] = stride_to_width(desc->b.b.format, stride);
desc->cbzb_allowed[i] = desc->cbzb_allowed[i] && aligned_for_cbzb;
SCREEN_DBG(screen, DBG_TEXALLOC, "r300: Texture miptree: Level %d "
"(%dx%dx%d px, pitch %d bytes) %d bytes total, macrotiled %s\n",
i, u_minify(desc->width0, i), u_minify(desc->height0, i),
u_minify(desc->depth0, i), stride, desc->size_in_bytes,
desc->macrotile[i] ? "TRUE" : "FALSE");
}
}
static void r300_setup_flags(struct r300_texture_desc *desc)
{
desc->uses_stride_addressing =
!util_is_power_of_two(desc->b.b.width0) ||
(desc->stride_in_bytes_override &&
stride_to_width(desc->b.b.format,
desc->stride_in_bytes_override) != desc->b.b.width0);
desc->is_npot =
desc->uses_stride_addressing ||
!util_is_power_of_two(desc->b.b.height0) ||
!util_is_power_of_two(desc->b.b.depth0);
}
static void r300_setup_cbzb_flags(struct r300_screen *rscreen,
struct r300_texture_desc *desc)
{
unsigned i, bpp;
boolean first_level_valid;
bpp = util_format_get_blocksizebits(desc->b.b.format);
/* 1) The texture must be point-sampled,
* 2) The depth must be 16 or 32 bits.
* 3) If the midpoint ZB offset is not aligned to 2048, it returns garbage
* with certain texture sizes. Macrotiling ensures the alignment. */
first_level_valid = desc->b.b.nr_samples <= 1 &&
(bpp == 16 || bpp == 32) &&
desc->macrotile[0];
if (SCREEN_DBG_ON(rscreen, DBG_NO_CBZB))
first_level_valid = FALSE;
for (i = 0; i <= desc->b.b.last_level; i++)
desc->cbzb_allowed[i] = first_level_valid && desc->macrotile[i];
}
static void r300_setup_tiling(struct r300_screen *screen,
struct r300_texture_desc *desc)
{
struct r300_winsys_screen *rws = screen->rws;
enum pipe_format format = desc->b.b.format;
boolean rv350_mode = screen->caps.family >= CHIP_FAMILY_R350;
boolean is_zb = util_format_is_depth_or_stencil(format);
boolean dbg_no_tiling = SCREEN_DBG_ON(screen, DBG_NO_TILING);
if (!util_format_is_plain(format)) {
return;
}
/* If height == 1, disable microtiling except for zbuffer. */
if (!is_zb && (desc->b.b.height0 == 1 || dbg_no_tiling)) {
return;
}
/* Set microtiling. */
switch (util_format_get_blocksize(format)) {
case 1:
case 4:
case 8:
desc->microtile = R300_BUFFER_TILED;
break;
case 2:
if (rws->get_value(rws, R300_VID_SQUARE_TILING_SUPPORT)) {
desc->microtile = R300_BUFFER_SQUARETILED;
}
break;
}
if (dbg_no_tiling) {
return;
}
/* Set macrotiling. */
if (r300_texture_macro_switch(desc, 0, rv350_mode, DIM_WIDTH) &&
r300_texture_macro_switch(desc, 0, rv350_mode, DIM_HEIGHT)) {
desc->macrotile[0] = R300_BUFFER_TILED;
}
}
static void r300_tex_print_info(struct r300_screen *rscreen,
struct r300_texture_desc *desc,
const char *func)
{
fprintf(stderr,
"r300: %s: Macro: %s, Micro: %s, Pitch: %i, Dim: %ix%ix%i, "
"LastLevel: %i, Size: %i, Format: %s\n",
func,
desc->macrotile[0] ? "YES" : " NO",
desc->microtile ? "YES" : " NO",
desc->stride_in_pixels[0],
desc->b.b.width0, desc->b.b.height0, desc->b.b.depth0,
desc->b.b.last_level, desc->size_in_bytes,
util_format_short_name(desc->b.b.format));
}
boolean r300_texture_desc_init(struct r300_screen *rscreen,
struct r300_texture_desc *desc,
const struct pipe_resource *base,
enum r300_buffer_tiling microtile,
enum r300_buffer_tiling macrotile,
unsigned stride_in_bytes_override,
unsigned max_buffer_size)
{
desc->b.b = *base;
desc->b.b.screen = &rscreen->screen;
desc->stride_in_bytes_override = stride_in_bytes_override;
desc->width0 = base->width0;
desc->height0 = base->height0;
desc->depth0 = base->depth0;
r300_setup_flags(desc);
/* Align a 3D NPOT texture to POT. */
if (base->target == PIPE_TEXTURE_3D && desc->is_npot) {
desc->width0 = util_next_power_of_two(desc->width0);
desc->height0 = util_next_power_of_two(desc->height0);
desc->depth0 = util_next_power_of_two(desc->depth0);
}
/* Setup tiling. */
if (microtile == R300_BUFFER_SELECT_LAYOUT ||
macrotile == R300_BUFFER_SELECT_LAYOUT) {
r300_setup_tiling(rscreen, desc);
} else {
desc->microtile = microtile;
desc->macrotile[0] = macrotile;
assert(desc->b.b.last_level == 0);
}
r300_setup_cbzb_flags(rscreen, desc);
/* Setup the miptree description. */
r300_setup_miptree(rscreen, desc, TRUE);
/* If the required buffer size is larger the given max size,
* try again without the alignment for the CBZB clear. */
if (max_buffer_size && desc->size_in_bytes > max_buffer_size) {
r300_setup_miptree(rscreen, desc, FALSE);
}
r300_texture_3d_fix_mipmapping(rscreen, desc);
if (max_buffer_size) {
/* Make sure the buffer we got is large enough. */
if (desc->size_in_bytes > max_buffer_size) {
fprintf(stderr, "r300: texture_desc_init: The buffer is not "
"large enough. Got: %i, Need: %i, Info:\n",
max_buffer_size, desc->size_in_bytes);
r300_tex_print_info(rscreen, desc, "texture_desc_init");
return FALSE;
}
desc->buffer_size_in_bytes = max_buffer_size;
} else {
desc->buffer_size_in_bytes = desc->size_in_bytes;
}
if (SCREEN_DBG_ON(rscreen, DBG_TEX))
r300_tex_print_info(rscreen, desc, "texture_desc_init");
return TRUE;
}
unsigned r300_texture_get_offset(struct r300_texture_desc *desc,
unsigned level, unsigned layer)
{
unsigned offset = desc->offset_in_bytes[level];
switch (desc->b.b.target) {
case PIPE_TEXTURE_3D:
case PIPE_TEXTURE_CUBE:
return offset + layer * desc->layer_size_in_bytes[level];
default:
assert(layer == 0);
return offset;
}
}
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