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/*
* Copyright 2010 Red Hat Inc.
* 2010 Jerome Glisse
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Authors: Dave Airlie <airlied@redhat.com>
* Jerome Glisse <jglisse@redhat.com>
*/
#include <util/u_memory.h>
#include <util/u_format.h>
#include <pipebuffer/pb_buffer.h>
#include "pipe/p_shader_tokens.h"
#include "r600_pipe.h"
#include "r600d.h"
/* common state between evergreen and r600 */
void r600_bind_blend_state(struct pipe_context *ctx, void *state)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_pipe_blend *blend = (struct r600_pipe_blend *)state;
struct r600_pipe_state *rstate;
if (state == NULL)
return;
rstate = &blend->rstate;
rctx->states[rstate->id] = rstate;
rctx->cb_target_mask = blend->cb_target_mask;
r600_context_pipe_state_set(&rctx->ctx, rstate);
}
void r600_bind_rs_state(struct pipe_context *ctx, void *state)
{
struct r600_pipe_rasterizer *rs = (struct r600_pipe_rasterizer *)state;
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
if (state == NULL)
return;
rctx->flatshade = rs->flatshade;
rctx->sprite_coord_enable = rs->sprite_coord_enable;
rctx->rasterizer = rs;
rctx->states[rs->rstate.id] = &rs->rstate;
r600_context_pipe_state_set(&rctx->ctx, &rs->rstate);
if (rctx->family >= CHIP_CEDAR) {
evergreen_polygon_offset_update(rctx);
} else {
r600_polygon_offset_update(rctx);
}
}
void r600_delete_rs_state(struct pipe_context *ctx, void *state)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_pipe_rasterizer *rs = (struct r600_pipe_rasterizer *)state;
if (rctx->rasterizer == rs) {
rctx->rasterizer = NULL;
}
if (rctx->states[rs->rstate.id] == &rs->rstate) {
rctx->states[rs->rstate.id] = NULL;
}
free(rs);
}
void r600_sampler_view_destroy(struct pipe_context *ctx,
struct pipe_sampler_view *state)
{
struct r600_pipe_sampler_view *resource = (struct r600_pipe_sampler_view *)state;
pipe_resource_reference(&state->texture, NULL);
FREE(resource);
}
void r600_bind_state(struct pipe_context *ctx, void *state)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_pipe_state *rstate = (struct r600_pipe_state *)state;
if (state == NULL)
return;
rctx->states[rstate->id] = rstate;
r600_context_pipe_state_set(&rctx->ctx, rstate);
}
void r600_delete_state(struct pipe_context *ctx, void *state)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_pipe_state *rstate = (struct r600_pipe_state *)state;
if (rctx->states[rstate->id] == rstate) {
rctx->states[rstate->id] = NULL;
}
for (int i = 0; i < rstate->nregs; i++) {
r600_bo_reference(rctx->radeon, &rstate->regs[i].bo, NULL);
}
free(rstate);
}
void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_vertex_element *v = (struct r600_vertex_element*)state;
rctx->vertex_elements = v;
if (v) {
u_vbuf_mgr_bind_vertex_elements(rctx->vbuf_mgr, state,
v->vmgr_elements);
rctx->states[v->rstate.id] = &v->rstate;
r600_context_pipe_state_set(&rctx->ctx, &v->rstate);
}
}
void r600_delete_vertex_element(struct pipe_context *ctx, void *state)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_vertex_element *v = (struct r600_vertex_element*)state;
if (rctx->states[v->rstate.id] == &v->rstate) {
rctx->states[v->rstate.id] = NULL;
}
if (rctx->vertex_elements == state)
rctx->vertex_elements = NULL;
r600_bo_reference(rctx->radeon, &v->fetch_shader, NULL);
u_vbuf_mgr_destroy_vertex_elements(rctx->vbuf_mgr, v->vmgr_elements);
FREE(state);
}
void r600_set_index_buffer(struct pipe_context *ctx,
const struct pipe_index_buffer *ib)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
if (ib) {
pipe_resource_reference(&rctx->index_buffer.buffer, ib->buffer);
memcpy(&rctx->index_buffer, ib, sizeof(rctx->index_buffer));
} else {
pipe_resource_reference(&rctx->index_buffer.buffer, NULL);
memset(&rctx->index_buffer, 0, sizeof(rctx->index_buffer));
}
/* TODO make this more like a state */
}
void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
const struct pipe_vertex_buffer *buffers)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
int i;
/* Zero states. */
for (i = 0; i < count; i++) {
if (!buffers[i].buffer) {
if (rctx->family >= CHIP_CEDAR) {
evergreen_context_pipe_state_set_fs_resource(&rctx->ctx, NULL, i);
} else {
r600_context_pipe_state_set_fs_resource(&rctx->ctx, NULL, i);
}
}
}
for (; i < rctx->vbuf_mgr->nr_real_vertex_buffers; i++) {
if (rctx->family >= CHIP_CEDAR) {
evergreen_context_pipe_state_set_fs_resource(&rctx->ctx, NULL, i);
} else {
r600_context_pipe_state_set_fs_resource(&rctx->ctx, NULL, i);
}
}
u_vbuf_mgr_set_vertex_buffers(rctx->vbuf_mgr, count, buffers);
}
void *r600_create_vertex_elements(struct pipe_context *ctx,
unsigned count,
const struct pipe_vertex_element *elements)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_vertex_element *v = CALLOC_STRUCT(r600_vertex_element);
assert(count < 32);
if (!v)
return NULL;
v->count = count;
v->vmgr_elements =
u_vbuf_mgr_create_vertex_elements(rctx->vbuf_mgr, count,
elements, v->elements);
if (r600_vertex_elements_build_fetch_shader(rctx, v)) {
FREE(v);
return NULL;
}
return v;
}
void *r600_create_shader_state(struct pipe_context *ctx,
const struct pipe_shader_state *state)
{
struct r600_pipe_shader *shader = CALLOC_STRUCT(r600_pipe_shader);
int r;
r = r600_pipe_shader_create(ctx, shader, state->tokens);
if (r) {
return NULL;
}
return shader;
}
void r600_bind_ps_shader(struct pipe_context *ctx, void *state)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
/* TODO delete old shader */
rctx->ps_shader = (struct r600_pipe_shader *)state;
if (state) {
r600_context_pipe_state_set(&rctx->ctx, &rctx->ps_shader->rstate);
}
}
void r600_bind_vs_shader(struct pipe_context *ctx, void *state)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
/* TODO delete old shader */
rctx->vs_shader = (struct r600_pipe_shader *)state;
if (state) {
r600_context_pipe_state_set(&rctx->ctx, &rctx->vs_shader->rstate);
}
}
void r600_delete_ps_shader(struct pipe_context *ctx, void *state)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_pipe_shader *shader = (struct r600_pipe_shader *)state;
if (rctx->ps_shader == shader) {
rctx->ps_shader = NULL;
}
r600_pipe_shader_destroy(ctx, shader);
free(shader);
}
void r600_delete_vs_shader(struct pipe_context *ctx, void *state)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_pipe_shader *shader = (struct r600_pipe_shader *)state;
if (rctx->vs_shader == shader) {
rctx->vs_shader = NULL;
}
r600_pipe_shader_destroy(ctx, shader);
free(shader);
}
/* FIXME optimize away spi update when it's not needed */
void r600_spi_update(struct r600_pipe_context *rctx)
{
struct r600_pipe_shader *shader = rctx->ps_shader;
struct r600_pipe_state rstate;
struct r600_shader *rshader = &shader->shader;
unsigned i, tmp;
rstate.nregs = 0;
for (i = 0; i < rshader->ninput; i++) {
tmp = S_028644_SEMANTIC(r600_find_vs_semantic_index(&rctx->vs_shader->shader, rshader, i));
if (rshader->input[i].name == TGSI_SEMANTIC_COLOR ||
rshader->input[i].name == TGSI_SEMANTIC_BCOLOR ||
rshader->input[i].name == TGSI_SEMANTIC_POSITION) {
tmp |= S_028644_FLAT_SHADE(rctx->flatshade);
}
if (rshader->input[i].name == TGSI_SEMANTIC_GENERIC &&
rctx->sprite_coord_enable & (1 << rshader->input[i].sid)) {
tmp |= S_028644_PT_SPRITE_TEX(1);
}
if (rctx->family < CHIP_CEDAR) {
if (rshader->input[i].centroid)
tmp |= S_028644_SEL_CENTROID(1);
if (rshader->input[i].interpolate == TGSI_INTERPOLATE_LINEAR)
tmp |= S_028644_SEL_LINEAR(1);
}
r600_pipe_state_add_reg(&rstate, R_028644_SPI_PS_INPUT_CNTL_0 + i * 4, tmp, 0xFFFFFFFF, NULL);
}
r600_context_pipe_state_set(&rctx->ctx, &rstate);
}
void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
struct pipe_resource *buffer)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_resource_buffer *rbuffer = r600_buffer(buffer);
uint32_t offset;
/* Note that the state tracker can unbind constant buffers by
* passing NULL here.
*/
if (buffer == NULL) {
return;
}
r600_upload_const_buffer(rctx, &rbuffer, &offset);
switch (shader) {
case PIPE_SHADER_VERTEX:
rctx->vs_const_buffer.nregs = 0;
r600_pipe_state_add_reg(&rctx->vs_const_buffer,
R_028180_ALU_CONST_BUFFER_SIZE_VS_0,
ALIGN_DIVUP(buffer->width0 >> 4, 16),
0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(&rctx->vs_const_buffer,
R_028980_ALU_CONST_CACHE_VS_0,
(r600_bo_offset(rbuffer->r.bo) + offset) >> 8, 0xFFFFFFFF, rbuffer->r.bo);
r600_context_pipe_state_set(&rctx->ctx, &rctx->vs_const_buffer);
break;
case PIPE_SHADER_FRAGMENT:
rctx->ps_const_buffer.nregs = 0;
r600_pipe_state_add_reg(&rctx->ps_const_buffer,
R_028140_ALU_CONST_BUFFER_SIZE_PS_0,
ALIGN_DIVUP(buffer->width0 >> 4, 16),
0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(&rctx->ps_const_buffer,
R_028940_ALU_CONST_CACHE_PS_0,
(r600_bo_offset(rbuffer->r.bo) + offset) >> 8, 0xFFFFFFFF, rbuffer->r.bo);
r600_context_pipe_state_set(&rctx->ctx, &rctx->ps_const_buffer);
break;
default:
R600_ERR("unsupported %d\n", shader);
return;
}
if (buffer != &rbuffer->r.b.b.b)
pipe_resource_reference((struct pipe_resource**)&rbuffer, NULL);
}
static void r600_vertex_buffer_update(struct r600_pipe_context *rctx)
{
struct r600_pipe_state *rstate;
struct r600_resource *rbuffer;
struct pipe_vertex_buffer *vertex_buffer;
unsigned i, offset;
if (rctx->vertex_elements->vbuffer_need_offset) {
/* one resource per vertex elements */
rctx->nvs_resource = rctx->vertex_elements->count;
} else {
/* bind vertex buffer once */
rctx->nvs_resource = rctx->vbuf_mgr->nr_real_vertex_buffers;
}
for (i = 0 ; i < rctx->nvs_resource; i++) {
rstate = &rctx->vs_resource[i];
rstate->id = R600_PIPE_STATE_RESOURCE;
rstate->nregs = 0;
if (rctx->vertex_elements->vbuffer_need_offset) {
/* one resource per vertex elements */
unsigned vbuffer_index;
vbuffer_index = rctx->vertex_elements->elements[i].vertex_buffer_index;
vertex_buffer = &rctx->vbuf_mgr->vertex_buffer[vbuffer_index];
rbuffer = (struct r600_resource*)rctx->vbuf_mgr->real_vertex_buffer[vbuffer_index];
offset = rctx->vertex_elements->vbuffer_offset[i];
} else {
/* bind vertex buffer once */
vertex_buffer = &rctx->vbuf_mgr->vertex_buffer[i];
rbuffer = (struct r600_resource*)rctx->vbuf_mgr->real_vertex_buffer[i];
offset = 0;
}
if (vertex_buffer == NULL || rbuffer == NULL)
continue;
offset += vertex_buffer->buffer_offset + r600_bo_offset(rbuffer->bo);
if (rctx->family >= CHIP_CEDAR) {
evergreen_pipe_add_vertex_attrib(rctx, rstate, i,
rbuffer, offset,
vertex_buffer->stride);
} else {
r600_pipe_add_vertex_attrib(rctx, rstate, i,
rbuffer, offset,
vertex_buffer->stride);
}
}
}
void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_resource *rbuffer;
u32 vgt_dma_index_type, vgt_draw_initiator, mask;
struct r600_draw rdraw;
struct r600_pipe_state vgt;
struct r600_drawl draw = {};
unsigned prim;
r600_flush_depth_textures(rctx);
u_vbuf_mgr_draw_begin(rctx->vbuf_mgr, info, NULL, NULL);
r600_vertex_buffer_update(rctx);
draw.info = *info;
draw.ctx = ctx;
if (info->indexed && rctx->index_buffer.buffer) {
draw.info.start += rctx->index_buffer.offset / rctx->index_buffer.index_size;
r600_translate_index_buffer(rctx, &rctx->index_buffer.buffer,
&rctx->index_buffer.index_size,
&draw.info.start,
info->count);
draw.index_size = rctx->index_buffer.index_size;
pipe_resource_reference(&draw.index_buffer, rctx->index_buffer.buffer);
draw.index_buffer_offset = draw.info.start * draw.index_size;
draw.info.start = 0;
if (u_vbuf_resource(draw.index_buffer)->user_ptr) {
r600_upload_index_buffer(rctx, &draw);
}
} else {
draw.info.index_bias = info->start;
}
switch (draw.index_size) {
case 2:
vgt_draw_initiator = 0;
vgt_dma_index_type = 0;
break;
case 4:
vgt_draw_initiator = 0;
vgt_dma_index_type = 1;
break;
case 0:
vgt_draw_initiator = 2;
vgt_dma_index_type = 0;
break;
default:
R600_ERR("unsupported index size %d\n", draw.index_size);
return;
}
if (r600_conv_pipe_prim(draw.info.mode, &prim))
return;
if (unlikely(rctx->ps_shader == NULL)) {
R600_ERR("missing vertex shader\n");
return;
}
if (unlikely(rctx->vs_shader == NULL)) {
R600_ERR("missing vertex shader\n");
return;
}
/* there should be enough input */
if (rctx->vertex_elements->count < rctx->vs_shader->shader.bc.nresource) {
R600_ERR("%d resources provided, expecting %d\n",
rctx->vertex_elements->count, rctx->vs_shader->shader.bc.nresource);
return;
}
r600_spi_update(rctx);
mask = 0;
for (int i = 0; i < rctx->framebuffer.nr_cbufs; i++) {
mask |= (0xF << (i * 4));
}
vgt.id = R600_PIPE_STATE_VGT;
vgt.nregs = 0;
r600_pipe_state_add_reg(&vgt, R_008958_VGT_PRIMITIVE_TYPE, prim, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(&vgt, R_028408_VGT_INDX_OFFSET, draw.info.index_bias, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(&vgt, R_028400_VGT_MAX_VTX_INDX, draw.info.max_index, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(&vgt, R_028404_VGT_MIN_VTX_INDX, draw.info.min_index, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(&vgt, R_028238_CB_TARGET_MASK, rctx->cb_target_mask & mask, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(&vgt, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(&vgt, R_03CFF4_SQ_VTX_START_INST_LOC, 0, 0xFFFFFFFF, NULL);
r600_context_pipe_state_set(&rctx->ctx, &vgt);
rdraw.vgt_num_indices = draw.info.count;
rdraw.vgt_num_instances = 1;
rdraw.vgt_index_type = vgt_dma_index_type;
rdraw.vgt_draw_initiator = vgt_draw_initiator;
rdraw.indices = NULL;
if (draw.index_buffer) {
rbuffer = (struct r600_resource*)draw.index_buffer;
rdraw.indices = rbuffer->bo;
rdraw.indices_bo_offset = draw.index_buffer_offset;
}
if (rctx->family >= CHIP_CEDAR) {
evergreen_context_draw(&rctx->ctx, &rdraw);
} else {
r600_context_draw(&rctx->ctx, &rdraw);
}
if (rctx->framebuffer.zsbuf)
{
struct pipe_resource *tex = rctx->framebuffer.zsbuf->texture;
((struct r600_resource_texture *)tex)->dirty_db = TRUE;
}
pipe_resource_reference(&draw.index_buffer, NULL);
u_vbuf_mgr_draw_end(rctx->vbuf_mgr);
}
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