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path: root/src/gallium/drivers/r600/r600d.h
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/*
 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * on the rights to use, copy, modify, merge, publish, distribute, sub
 * license, and/or sell copies of the Software, and to permit persons to whom
 * the Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 * USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 * Authors:
 *      Jerome Glisse
 */
#ifndef R600D_H
#define R600D_H

#define PKT3_NOP                               0x10
#define PKT3_INDIRECT_BUFFER_END               0x17
#define PKT3_SET_PREDICATION                   0x20
#define PKT3_REG_RMW                           0x21
#define PKT3_COND_EXEC                         0x22
#define PKT3_PRED_EXEC                         0x23
#define PKT3_START_3D_CMDBUF                   0x24
#define PKT3_DRAW_INDEX_2                      0x27
#define PKT3_CONTEXT_CONTROL                   0x28
#define PKT3_DRAW_INDEX_IMMD_BE                0x29
#define PKT3_INDEX_TYPE                        0x2A
#define PKT3_DRAW_INDEX                        0x2B
#define PKT3_DRAW_INDEX_AUTO                   0x2D
#define PKT3_DRAW_INDEX_IMMD                   0x2E
#define PKT3_NUM_INSTANCES                     0x2F
#define PKT3_STRMOUT_BUFFER_UPDATE             0x34
#define PKT3_INDIRECT_BUFFER_MP                0x38
#define PKT3_MEM_SEMAPHORE                     0x39
#define PKT3_MPEG_INDEX                        0x3A
#define PKT3_WAIT_REG_MEM                      0x3C
#define PKT3_MEM_WRITE                         0x3D
#define PKT3_INDIRECT_BUFFER                   0x32
#define PKT3_CP_INTERRUPT                      0x40
#define PKT3_SURFACE_SYNC                      0x43
#define PKT3_ME_INITIALIZE                     0x44
#define PKT3_COND_WRITE                        0x45
#define PKT3_EVENT_WRITE                       0x46
#define PKT3_EVENT_WRITE_EOP                   0x47
#define PKT3_ONE_REG_WRITE                     0x57
#define PKT3_SET_CONFIG_REG                    0x68
#define PKT3_SET_CONTEXT_REG                   0x69
#define PKT3_SET_ALU_CONST                     0x6A
#define PKT3_SET_BOOL_CONST                    0x6B
#define PKT3_SET_LOOP_CONST                    0x6C
#define PKT3_SET_RESOURCE                      0x6D
#define PKT3_SET_SAMPLER                       0x6E
#define PKT3_SET_CTL_CONST                     0x6F
#define PKT3_SURFACE_BASE_UPDATE               0x73

#define PKT_TYPE_S(x)                   (((x) & 0x3) << 30)
#define PKT_TYPE_G(x)                   (((x) >> 30) & 0x3)
#define PKT_TYPE_C                      0x3FFFFFFF
#define PKT_COUNT_S(x)                  (((x) & 0x3FFF) << 16)
#define PKT_COUNT_G(x)                  (((x) >> 16) & 0x3FFF)
#define PKT_COUNT_C                     0xC000FFFF
#define PKT0_BASE_INDEX_S(x)            (((x) & 0xFFFF) << 0)
#define PKT0_BASE_INDEX_G(x)            (((x) >> 0) & 0xFFFF)
#define PKT0_BASE_INDEX_C               0xFFFF0000
#define PKT3_IT_OPCODE_S(x)             (((x) & 0xFF) << 8)
#define PKT3_IT_OPCODE_G(x)             (((x) >> 8) & 0xFF)
#define PKT3_IT_OPCODE_C                0xFFFF00FF
#define PKT0(index, count) (PKT_TYPE_S(0) | PKT0_BASE_INDEX_S(index) | PKT_COUNT_S(count))
#define PKT3(op, count) (PKT_TYPE_S(3) | PKT3_IT_OPCODE_S(op) | PKT_COUNT_S(count))

/* Registers */
#define R_008C00_SQ_CONFIG                           0x00008C00
#define   S_008C00_VC_ENABLE(x)                        (((x) & 0x1) << 0)
#define   G_008C00_VC_ENABLE(x)                        (((x) >> 0) & 0x1)
#define   C_008C00_VC_ENABLE(x)                        0xFFFFFFFE
#define   S_008C00_EXPORT_SRC_C(x)                     (((x) & 0x1) << 1)
#define   G_008C00_EXPORT_SRC_C(x)                     (((x) >> 1) & 0x1)
#define   C_008C00_EXPORT_SRC_C(x)                     0xFFFFFFFD
#define   S_008C00_DX9_CONSTS(x)                       (((x) & 0x1) << 2)
#define   G_008C00_DX9_CONSTS(x)                       (((x) >> 2) & 0x1)
#define   C_008C00_DX9_CONSTS(x)                       0xFFFFFFFB
#define   S_008C00_ALU_INST_PREFER_VECTOR(x)           (((x) & 0x1) << 3)
#define   G_008C00_ALU_INST_PREFER_VECTOR(x)           (((x) >> 3) & 0x1)
#define   C_008C00_ALU_INST_PREFER_VECTOR(x)           0xFFFFFFF7
#define   S_008C00_DX10_CLAMP(x)                       (((x) & 0x1) << 4)
#define   G_008C00_DX10_CLAMP(x)                       (((x) >> 4) & 0x1)
#define   C_008C00_DX10_CLAMP(x)                       0xFFFFFFEF
#define   S_008C00_CLAUSE_SEQ_PRIO(x)                  (((x) & 0x3) << 8)
#define   G_008C00_CLAUSE_SEQ_PRIO(x)                  (((x) >> 8) & 0x3)
#define   C_008C00_CLAUSE_SEQ_PRIO(x)                  0xFFFFFCFF
#define   S_008C00_PS_PRIO(x)                          (((x) & 0x3) << 24)
#define   G_008C00_PS_PRIO(x)                          (((x) >> 24) & 0x3)
#define   C_008C00_PS_PRIO(x)                          0xFCFFFFFF
#define   S_008C00_VS_PRIO(x)                          (((x) & 0x3) << 26)
#define   G_008C00_VS_PRIO(x)                          (((x) >> 26) & 0x3)
#define   C_008C00_VS_PRIO(x)                          0xF3FFFFFF
#define   S_008C00_GS_PRIO(x)                          (((x) & 0x3) << 28)
#define   G_008C00_GS_PRIO(x)                          (((x) >> 28) & 0x3)
#define   C_008C00_GS_PRIO(x)                          0xCFFFFFFF
#define   S_008C00_ES_PRIO(x)                          (((x) & 0x3) << 30)
#define   G_008C00_ES_PRIO(x)                          (((x) >> 30) & 0x3)
#define   C_008C00_ES_PRIO(x)                          0x3FFFFFFF
#define R_008C04_SQ_GPR_RESOURCE_MGMT_1              0x00008C04
#define   S_008C04_NUM_PS_GPRS(x)                      (((x) & 0xFF) << 0)
#define   G_008C04_NUM_PS_GPRS(x)                      (((x) >> 0) & 0xFF)
#define   C_008C04_NUM_PS_GPRS(x)                      0xFFFFFF00
#define   S_008C04_NUM_VS_GPRS(x)                      (((x) & 0xFF) << 16)
#define   G_008C04_NUM_VS_GPRS(x)                      (((x) >> 16) & 0xFF)
#define   C_008C04_NUM_VS_GPRS(x)                      0xFF00FFFF
#define   S_008C04_NUM_CLAUSE_TEMP_GPRS(x)             (((x) & 0xF) << 28)
#define   G_008C04_NUM_CLAUSE_TEMP_GPRS(x)             (((x) >> 28) & 0xF)
#define   C_008C04_NUM_CLAUSE_TEMP_GPRS(x)             0x0FFFFFFF
#define R_008C08_SQ_GPR_RESOURCE_MGMT_2              0x00008C08
#define   S_008C08_NUM_GS_GPRS(x)                      (((x) & 0xFF) << 0)
#define   G_008C08_NUM_GS_GPRS(x)                      (((x) >> 0) & 0xFF)
#define   C_008C08_NUM_GS_GPRS(x)                      0xFFFFFF00
#define   S_008C08_NUM_ES_GPRS(x)                      (((x) & 0xFF) << 16)
#define   G_008C08_NUM_ES_GPRS(x)                      (((x) >> 16) & 0xFF)
#define   C_008C08_NUM_ES_GPRS(x)                      0xFF00FFFF
#define R_008C0C_SQ_THREAD_RESOURCE_MGMT             0x00008C0C
#define   S_008C0C_NUM_PS_THREADS(x)                   (((x) & 0xFF) << 0)
#define   G_008C0C_NUM_PS_THREADS(x)                   (((x) >> 0) & 0xFF)
#define   C_008C0C_NUM_PS_THREADS(x)                   0xFFFFFF00
#define   S_008C0C_NUM_VS_THREADS(x)                   (((x) & 0xFF) << 8)
#define   G_008C0C_NUM_VS_THREADS(x)                   (((x) >> 8) & 0xFF)
#define   C_008C0C_NUM_VS_THREADS(x)                   0xFFFF00FF
#define   S_008C0C_NUM_GS_THREADS(x)                   (((x) & 0xFF) << 16)
#define   G_008C0C_NUM_GS_THREADS(x)                   (((x) >> 16) & 0xFF)
#define   C_008C0C_NUM_GS_THREADS(x)                   0xFF00FFFF
#define   S_008C0C_NUM_ES_THREADS(x)                   (((x) & 0xFF) << 24)
#define   G_008C0C_NUM_ES_THREADS(x)                   (((x) >> 24) & 0xFF)
#define   C_008C0C_NUM_ES_THREADS(x)                   0x00FFFFFF
#define R_008C10_SQ_STACK_RESOURCE_MGMT_1            0x00008C10
#define   S_008C10_NUM_PS_STACK_ENTRIES(x)             (((x) & 0xFFF) << 0)
#define   G_008C10_NUM_PS_STACK_ENTRIES(x)             (((x) >> 0) & 0xFFF)
#define   C_008C10_NUM_PS_STACK_ENTRIES(x)             0xFFFFF000
#define   S_008C10_NUM_VS_STACK_ENTRIES(x)             (((x) & 0xFFF) << 16)
#define   G_008C10_NUM_VS_STACK_ENTRIES(x)             (((x) >> 16) & 0xFFF)
#define   C_008C10_NUM_VS_STACK_ENTRIES(x)             0xF000FFFF
#define R_008C14_SQ_STACK_RESOURCE_MGMT_2            0x00008C14
#define   S_008C14_NUM_GS_STACK_ENTRIES(x)             (((x) & 0xFFF) << 0)
#define   G_008C14_NUM_GS_STACK_ENTRIES(x)             (((x) >> 0) & 0xFFF)
#define   C_008C14_NUM_GS_STACK_ENTRIES(x)             0xFFFFF000
#define   S_008C14_NUM_ES_STACK_ENTRIES(x)             (((x) & 0xFFF) << 16)
#define   G_008C14_NUM_ES_STACK_ENTRIES(x)             (((x) >> 16) & 0xFFF)
#define   C_008C14_NUM_ES_STACK_ENTRIES(x)             0xF000FFFF
#define R_0280A0_CB_COLOR0_INFO                      0x0280A0
#define   S_0280A0_ENDIAN(x)                           (((x) & 0x3) << 0)
#define   G_0280A0_ENDIAN(x)                           (((x) >> 0) & 0x3)
#define   C_0280A0_ENDIAN                              0xFFFFFFFC
#define   S_0280A0_FORMAT(x)                           (((x) & 0x3F) << 2)
#define   G_0280A0_FORMAT(x)                           (((x) >> 2) & 0x3F)
#define   C_0280A0_FORMAT                              0xFFFFFF03
#define     V_0280A0_COLOR_INVALID                     0x00000000
#define     V_0280A0_COLOR_8                           0x00000001
#define     V_0280A0_COLOR_4_4                         0x00000002
#define     V_0280A0_COLOR_3_3_2                       0x00000003
#define     V_0280A0_COLOR_16                          0x00000005
#define     V_0280A0_COLOR_16_FLOAT                    0x00000006
#define     V_0280A0_COLOR_8_8                         0x00000007
#define     V_0280A0_COLOR_5_6_5                       0x00000008
#define     V_0280A0_COLOR_6_5_5                       0x00000009
#define     V_0280A0_COLOR_1_5_5_5                     0x0000000A
#define     V_0280A0_COLOR_4_4_4_4                     0x0000000B
#define     V_0280A0_COLOR_5_5_5_1                     0x0000000C
#define     V_0280A0_COLOR_32                          0x0000000D
#define     V_0280A0_COLOR_32_FLOAT                    0x0000000E
#define     V_0280A0_COLOR_16_16                       0x0000000F
#define     V_0280A0_COLOR_16_16_FLOAT                 0x00000010
#define     V_0280A0_COLOR_8_24                        0x00000011
#define     V_0280A0_COLOR_8_24_FLOAT                  0x00000012
#define     V_0280A0_COLOR_24_8                        0x00000013
#define     V_0280A0_COLOR_24_8_FLOAT                  0x00000014
#define     V_0280A0_COLOR_10_11_11                    0x00000015
#define     V_0280A0_COLOR_10_11_11_FLOAT              0x00000016
#define     V_0280A0_COLOR_11_11_10                    0x00000017
#define     V_0280A0_COLOR_11_11_10_FLOAT              0x00000018
#define     V_0280A0_COLOR_2_10_10_10                  0x00000019
#define     V_0280A0_COLOR_8_8_8_8                     0x0000001A
#define     V_0280A0_COLOR_10_10_10_2                  0x0000001B
#define     V_0280A0_COLOR_X24_8_32_FLOAT              0x0000001C
#define     V_0280A0_COLOR_32_32                       0x0000001D
#define     V_0280A0_COLOR_32_32_FLOAT                 0x0000001E
#define     V_0280A0_COLOR_16_16_16_16                 0x0000001F
#define     V_0280A0_COLOR_16_16_16_16_FLOAT           0x00000020
#define     V_0280A0_COLOR_32_32_32_32                 0x00000022
#define     V_0280A0_COLOR_32_32_32_32_FLOAT           0x00000023
#define   S_0280A0_ARRAY_MODE(x)                       (((x) & 0xF) << 8)
#define   G_0280A0_ARRAY_MODE(x)                       (((x) >> 8) & 0xF)
#define   C_0280A0_ARRAY_MODE                          0xFFFFF0FF
#define     V_0280A0_ARRAY_LINEAR_GENERAL              0x00000000
#define     V_0280A0_ARRAY_LINEAR_ALIGNED              0x00000001
#define     V_0280A0_ARRAY_1D_TILED_THIN1              0x00000002
#define     V_0280A0_ARRAY_2D_TILED_THIN1              0x00000004
#define   S_0280A0_NUMBER_TYPE(x)                      (((x) & 0x7) << 12)
#define   G_0280A0_NUMBER_TYPE(x)                      (((x) >> 12) & 0x7)
#define   C_0280A0_NUMBER_TYPE                         0xFFFF8FFF
#define   S_0280A0_READ_SIZE(x)                        (((x) & 0x1) << 15)
#define   G_0280A0_READ_SIZE(x)                        (((x) >> 15) & 0x1)
#define   C_0280A0_READ_SIZE                           0xFFFF7FFF
#define   S_0280A0_COMP_SWAP(x)                        (((x) & 0x3) << 16)
#define   G_0280A0_COMP_SWAP(x)                        (((x) >> 16) & 0x3)
#define   C_0280A0_COMP_SWAP                           0xFFFCFFFF
#define   S_0280A0_TILE_MODE(x)                        (((x) & 0x3) << 18)
#define   G_0280A0_TILE_MODE(x)                        (((x) >> 18) & 0x3)
#define   C_0280A0_TILE_MODE                           0xFFF3FFFF
#define   S_0280A0_BLEND_CLAMP(x)                      (((x) & 0x1) << 20)
#define   G_0280A0_BLEND_CLAMP(x)                      (((x) >> 20) & 0x1)
#define   C_0280A0_BLEND_CLAMP                         0xFFEFFFFF
#define   S_0280A0_CLEAR_COLOR(x)                      (((x) & 0x1) << 21)
#define   G_0280A0_CLEAR_COLOR(x)                      (((x) >> 21) & 0x1)
#define   C_0280A0_CLEAR_COLOR                         0xFFDFFFFF
#define   S_0280A0_BLEND_BYPASS(x)                     (((x) & 0x1) << 22)
#define   G_0280A0_BLEND_BYPASS(x)                     (((x) >> 22) & 0x1)
#define   C_0280A0_BLEND_BYPASS                        0xFFBFFFFF
#define   S_0280A0_BLEND_FLOAT32(x)                    (((x) & 0x1) << 23)
#define   G_0280A0_BLEND_FLOAT32(x)                    (((x) >> 23) & 0x1)
#define   C_0280A0_BLEND_FLOAT32                       0xFF7FFFFF
#define   S_0280A0_SIMPLE_FLOAT(x)                     (((x) & 0x1) << 24)
#define   G_0280A0_SIMPLE_FLOAT(x)                     (((x) >> 24) & 0x1)
#define   C_0280A0_SIMPLE_FLOAT                        0xFEFFFFFF
#define   S_0280A0_ROUND_MODE(x)                       (((x) & 0x1) << 25)
#define   G_0280A0_ROUND_MODE(x)                       (((x) >> 25) & 0x1)
#define   C_0280A0_ROUND_MODE                          0xFDFFFFFF
#define   S_0280A0_TILE_COMPACT(x)                     (((x) & 0x1) << 26)
#define   G_0280A0_TILE_COMPACT(x)                     (((x) >> 26) & 0x1)
#define   C_0280A0_TILE_COMPACT                        0xFBFFFFFF
#define   S_0280A0_SOURCE_FORMAT(x)                    (((x) & 0x1) << 27)
#define   G_0280A0_SOURCE_FORMAT(x)                    (((x) >> 27) & 0x1)
#define   C_0280A0_SOURCE_FORMAT                       0xF7FFFFFF
#define R_028060_CB_COLOR0_SIZE                      0x028060
#define   S_028060_PITCH_TILE_MAX(x)                   (((x) & 0x3FF) << 0)
#define   G_028060_PITCH_TILE_MAX(x)                   (((x) >> 0) & 0x3FF)
#define   C_028060_PITCH_TILE_MAX                      0xFFFFFC00
#define   S_028060_SLICE_TILE_MAX(x)                   (((x) & 0xFFFFF) << 10)
#define   G_028060_SLICE_TILE_MAX(x)                   (((x) >> 10) & 0xFFFFF)
#define   C_028060_SLICE_TILE_MAX                      0xC00003FF
#define R_028800_DB_DEPTH_CONTROL                    0x028800
#define   S_028800_STENCIL_ENABLE(x)                   (((x) & 0x1) << 0)
#define   G_028800_STENCIL_ENABLE(x)                   (((x) >> 0) & 0x1)
#define   C_028800_STENCIL_ENABLE                      0xFFFFFFFE
#define   S_028800_Z_ENABLE(x)                         (((x) & 0x1) << 1)
#define   G_028800_Z_ENABLE(x)                         (((x) >> 1) & 0x1)
#define   C_028800_Z_ENABLE                            0xFFFFFFFD
#define   S_028800_Z_WRITE_ENABLE(x)                   (((x) & 0x1) << 2)
#define   G_028800_Z_WRITE_ENABLE(x)                   (((x) >> 2) & 0x1)
#define   C_028800_Z_WRITE_ENABLE                      0xFFFFFFFB
#define   S_028800_ZFUNC(x)                            (((x) & 0x7) << 4)
#define   G_028800_ZFUNC(x)                            (((x) >> 4) & 0x7)
#define   C_028800_ZFUNC                               0xFFFFFF8F
#define   S_028800_BACKFACE_ENABLE(x)                  (((x) & 0x1) << 7)
#define   G_028800_BACKFACE_ENABLE(x)                  (((x) >> 7) & 0x1)
#define   C_028800_BACKFACE_ENABLE                     0xFFFFFF7F
#define   S_028800_STENCILFUNC(x)                      (((x) & 0x7) << 8)
#define   G_028800_STENCILFUNC(x)                      (((x) >> 8) & 0x7)
#define   C_028800_STENCILFUNC                         0xFFFFF8FF
#define   S_028800_STENCILFAIL(x)                      (((x) & 0x7) << 11)
#define   G_028800_STENCILFAIL(x)                      (((x) >> 11) & 0x7)
#define   C_028800_STENCILFAIL                         0xFFFFC7FF
#define   S_028800_STENCILZPASS(x)                     (((x) & 0x7) << 14)
#define   G_028800_STENCILZPASS(x)                     (((x) >> 14) & 0x7)
#define   C_028800_STENCILZPASS                        0xFFFE3FFF
#define   S_028800_STENCILZFAIL(x)                     (((x) & 0x7) << 17)
#define   G_028800_STENCILZFAIL(x)                     (((x) >> 17) & 0x7)
#define   C_028800_STENCILZFAIL                        0xFFF1FFFF
#define   S_028800_STENCILFUNC_BF(x)                   (((x) & 0x7) << 20)
#define   G_028800_STENCILFUNC_BF(x)                   (((x) >> 20) & 0x7)
#define   C_028800_STENCILFUNC_BF                      0xFF8FFFFF
#define   S_028800_STENCILFAIL_BF(x)                   (((x) & 0x7) << 23)
#define   G_028800_STENCILFAIL_BF(x)                   (((x) >> 23) & 0x7)
#define   C_028800_STENCILFAIL_BF                      0xFC7FFFFF
#define   S_028800_STENCILZPASS_BF(x)                  (((x) & 0x7) << 26)
#define   G_028800_STENCILZPASS_BF(x)                  (((x) >> 26) & 0x7)
#define   C_028800_STENCILZPASS_BF                     0xE3FFFFFF
#define   S_028800_STENCILZFAIL_BF(x)                  (((x) & 0x7) << 29)
#define   G_028800_STENCILZFAIL_BF(x)                  (((x) >> 29) & 0x7)
#define   C_028800_STENCILZFAIL_BF                     0x1FFFFFFF
#define R_028010_DB_DEPTH_INFO                       0x028010
#define   S_028010_FORMAT(x)                           (((x) & 0x7) << 0)
#define   G_028010_FORMAT(x)                           (((x) >> 0) & 0x7)
#define   C_028010_FORMAT                              0xFFFFFFF8
#define     V_028010_DEPTH_INVALID                     0x00000000
#define     V_028010_DEPTH_16                          0x00000001
#define     V_028010_DEPTH_X8_24                       0x00000002
#define     V_028010_DEPTH_8_24                        0x00000003
#define     V_028010_DEPTH_X8_24_FLOAT                 0x00000004
#define     V_028010_DEPTH_8_24_FLOAT                  0x00000005
#define     V_028010_DEPTH_32_FLOAT                    0x00000006
#define     V_028010_DEPTH_X24_8_32_FLOAT              0x00000007
#define   S_028010_READ_SIZE(x)                        (((x) & 0x1) << 3)
#define   G_028010_READ_SIZE(x)                        (((x) >> 3) & 0x1)
#define   C_028010_READ_SIZE                           0xFFFFFFF7
#define   S_028010_ARRAY_MODE(x)                       (((x) & 0xF) << 15)
#define   G_028010_ARRAY_MODE(x)                       (((x) >> 15) & 0xF)
#define   C_028010_ARRAY_MODE                          0xFFF87FFF
#define   S_028010_TILE_SURFACE_ENABLE(x)              (((x) & 0x1) << 25)
#define   G_028010_TILE_SURFACE_ENABLE(x)              (((x) >> 25) & 0x1)
#define   C_028010_TILE_SURFACE_ENABLE                 0xFDFFFFFF
#define   S_028010_TILE_COMPACT(x)                     (((x) & 0x1) << 26)
#define   G_028010_TILE_COMPACT(x)                     (((x) >> 26) & 0x1)
#define   C_028010_TILE_COMPACT                        0xFBFFFFFF
#define   S_028010_ZRANGE_PRECISION(x)                 (((x) & 0x1) << 31)
#define   G_028010_ZRANGE_PRECISION(x)                 (((x) >> 31) & 0x1)
#define   C_028010_ZRANGE_PRECISION                    0x7FFFFFFF
#define R_028000_DB_DEPTH_SIZE                       0x028000
#define   S_028000_PITCH_TILE_MAX(x)                   (((x) & 0x3FF) << 0)
#define   G_028000_PITCH_TILE_MAX(x)                   (((x) >> 0) & 0x3FF)
#define   C_028000_PITCH_TILE_MAX                      0xFFFFFC00
#define   S_028000_SLICE_TILE_MAX(x)                   (((x) & 0xFFFFF) << 10)
#define   G_028000_SLICE_TILE_MAX(x)                   (((x) >> 10) & 0xFFFFF)
#define   C_028000_SLICE_TILE_MAX                      0xC00003FF
#define R_028004_DB_DEPTH_VIEW                       0x028004
#define   S_028004_SLICE_START(x)                      (((x) & 0x7FF) << 0)
#define   G_028004_SLICE_START(x)                      (((x) >> 0) & 0x7FF)
#define   C_028004_SLICE_START                         0xFFFFF800
#define   S_028004_SLICE_MAX(x)                        (((x) & 0x7FF) << 13)
#define   G_028004_SLICE_MAX(x)                        (((x) >> 13) & 0x7FF)
#define   C_028004_SLICE_MAX                           0xFF001FFF
#define R_028D24_DB_HTILE_SURFACE                    0x028D24
#define   S_028D24_HTILE_WIDTH(x)                      (((x) & 0x1) << 0)
#define   G_028D24_HTILE_WIDTH(x)                      (((x) >> 0) & 0x1)
#define   C_028D24_HTILE_WIDTH                         0xFFFFFFFE
#define   S_028D24_HTILE_HEIGHT(x)                     (((x) & 0x1) << 1)
#define   G_028D24_HTILE_HEIGHT(x)                     (((x) >> 1) & 0x1)
#define   C_028D24_HTILE_HEIGHT                        0xFFFFFFFD
#define   S_028D24_LINEAR(x)                           (((x) & 0x1) << 2)
#define   G_028D24_LINEAR(x)                           (((x) >> 2) & 0x1)
#define   C_028D24_LINEAR                              0xFFFFFFFB
#define   S_028D24_FULL_CACHE(x)                       (((x) & 0x1) << 3)
#define   G_028D24_FULL_CACHE(x)                       (((x) >> 3) & 0x1)
#define   C_028D24_FULL_CACHE                          0xFFFFFFF7
#define   S_028D24_HTILE_USES_PRELOAD_WIN(x)           (((x) & 0x1) << 4)
#define   G_028D24_HTILE_USES_PRELOAD_WIN(x)           (((x) >> 4) & 0x1)
#define   C_028D24_HTILE_USES_PRELOAD_WIN              0xFFFFFFEF
#define   S_028D24_PRELOAD(x)                          (((x) & 0x1) << 5)
#define   G_028D24_PRELOAD(x)                          (((x) >> 5) & 0x1)
#define   C_028D24_PRELOAD                             0xFFFFFFDF
#define   S_028D24_PREFETCH_WIDTH(x)                   (((x) & 0x3F) << 6)
#define   G_028D24_PREFETCH_WIDTH(x)                   (((x) >> 6) & 0x3F)
#define   C_028D24_PREFETCH_WIDTH                      0xFFFFF03F
#define   S_028D24_PREFETCH_HEIGHT(x)                  (((x) & 0x3F) << 12)
#define   G_028D24_PREFETCH_HEIGHT(x)                  (((x) >> 12) & 0x3F)
#define   C_028D24_PREFETCH_HEIGHT                     0xFFFC0FFF
#define R_028D34_DB_PREFETCH_LIMIT                   0x028D34
#define   S_028D34_DEPTH_HEIGHT_TILE_MAX(x)            (((x) & 0x3FF) << 0)
#define   G_028D34_DEPTH_HEIGHT_TILE_MAX(x)            (((x) >> 0) & 0x3FF)
#define   C_028D34_DEPTH_HEIGHT_TILE_MAX               0xFFFFFC00
#define R_028D10_DB_RENDER_OVERRIDE                  0x028D10
#define   S_028D10_FORCE_HIZ_ENABLE(x)                 (((x) & 0x3) << 0)
#define   G_028D10_FORCE_HIZ_ENABLE(x)                 (((x) >> 0) & 0x3)
#define   C_028D10_FORCE_HIZ_ENABLE                    0xFFFFFFFC
#define   S_028D10_FORCE_HIS_ENABLE0(x)                (((x) & 0x3) << 2)
#define   G_028D10_FORCE_HIS_ENABLE0(x)                (((x) >> 2) & 0x3)
#define   C_028D10_FORCE_HIS_ENABLE0                   0xFFFFFFF3
#define   S_028D10_FORCE_HIS_ENABLE1(x)                (((x) & 0x3) << 4)
#define   G_028D10_FORCE_HIS_ENABLE1(x)                (((x) >> 4) & 0x3)
#define   C_028D10_FORCE_HIS_ENABLE1                   0xFFFFFFCF
#define   S_028D10_FORCE_SHADER_Z_ORDER(x)             (((x) & 0x1) << 6)
#define   G_028D10_FORCE_SHADER_Z_ORDER(x)             (((x) >> 6) & 0x1)
#define   C_028D10_FORCE_SHADER_Z_ORDER                0xFFFFFFBF
#define   S_028D10_FAST_Z_DISABLE(x)                   (((x) & 0x1) << 7)
#define   G_028D10_FAST_Z_DISABLE(x)                   (((x) >> 7) & 0x1)
#define   C_028D10_FAST_Z_DISABLE                      0xFFFFFF7F
#define   S_028D10_FAST_STENCIL_DISABLE(x)             (((x) & 0x1) << 8)
#define   G_028D10_FAST_STENCIL_DISABLE(x)             (((x) >> 8) & 0x1)
#define   C_028D10_FAST_STENCIL_DISABLE                0xFFFFFEFF
#define   S_028D10_NOOP_CULL_DISABLE(x)                (((x) & 0x1) << 9)
#define   G_028D10_NOOP_CULL_DISABLE(x)                (((x) >> 9) & 0x1)
#define   C_028D10_NOOP_CULL_DISABLE                   0xFFFFFDFF
#define   S_028D10_FORCE_COLOR_KILL(x)                 (((x) & 0x1) << 10)
#define   G_028D10_FORCE_COLOR_KILL(x)                 (((x) >> 10) & 0x1)
#define   C_028D10_FORCE_COLOR_KILL                    0xFFFFFBFF
#define   S_028D10_FORCE_Z_READ(x)                     (((x) & 0x1) << 11)
#define   G_028D10_FORCE_Z_READ(x)                     (((x) >> 11) & 0x1)
#define   C_028D10_FORCE_Z_READ                        0xFFFFF7FF
#define   S_028D10_FORCE_STENCIL_READ(x)               (((x) & 0x1) << 12)
#define   G_028D10_FORCE_STENCIL_READ(x)               (((x) >> 12) & 0x1)
#define   C_028D10_FORCE_STENCIL_READ                  0xFFFFEFFF
#define   S_028D10_FORCE_FULL_Z_RANGE(x)               (((x) & 0x3) << 13)
#define   G_028D10_FORCE_FULL_Z_RANGE(x)               (((x) >> 13) & 0x3)
#define   C_028D10_FORCE_FULL_Z_RANGE                  0xFFFF9FFF
#define   S_028D10_FORCE_QC_SMASK_CONFLICT(x)          (((x) & 0x1) << 15)
#define   G_028D10_FORCE_QC_SMASK_CONFLICT(x)          (((x) >> 15) & 0x1)
#define   C_028D10_FORCE_QC_SMASK_CONFLICT             0xFFFF7FFF
#define   S_028D10_DISABLE_VIEWPORT_CLAMP(x)           (((x) & 0x1) << 16)
#define   G_028D10_DISABLE_VIEWPORT_CLAMP(x)           (((x) >> 16) & 0x1)
#define   C_028D10_DISABLE_VIEWPORT_CLAMP              0xFFFEFFFF
#define   S_028D10_IGNORE_SC_ZRANGE(x)                 (((x) & 0x1) << 17)
#define   G_028D10_IGNORE_SC_ZRANGE(x)                 (((x) >> 17) & 0x1)
#define   C_028D10_IGNORE_SC_ZRANGE                    0xFFFDFFFF
#define R_028A40_VGT_GS_MODE                         0x028A40
#define   S_028A40_MODE(x)                             (((x) & 0x3) << 0)
#define   G_028A40_MODE(x)                             (((x) >> 0) & 0x3)
#define   C_028A40_MODE                                0xFFFFFFFC
#define   S_028A40_ES_PASSTHRU(x)                      (((x) & 0x1) << 2)
#define   G_028A40_ES_PASSTHRU(x)                      (((x) >> 2) & 0x1)
#define   C_028A40_ES_PASSTHRU                         0xFFFFFFFB
#define   S_028A40_CUT_MODE(x)                         (((x) & 0x3) << 3)
#define   G_028A40_CUT_MODE(x)                         (((x) >> 3) & 0x3)
#define   C_028A40_CUT_MODE                            0xFFFFFFE7
#define R_008040_WAIT_UNTIL                          0x008040
#define   S_008040_WAIT_CP_DMA_IDLE(x)                 (((x) & 0x1) << 8)
#define   G_008040_WAIT_CP_DMA_IDLE(x)                 (((x) >> 8) & 0x1)
#define   C_008040_WAIT_CP_DMA_IDLE                    0xFFFFFEFF
#define   S_008040_WAIT_CMDFIFO(x)                     (((x) & 0x1) << 10)
#define   G_008040_WAIT_CMDFIFO(x)                     (((x) >> 10) & 0x1)
#define   C_008040_WAIT_CMDFIFO                        0xFFFFFBFF
#define   S_008040_WAIT_2D_IDLE(x)                     (((x) & 0x1) << 14)
#define   G_008040_WAIT_2D_IDLE(x)                     (((x) >> 14) & 0x1)
#define   C_008040_WAIT_2D_IDLE                        0xFFFFBFFF
#define   S_008040_WAIT_3D_IDLE(x)                     (((x) & 0x1) << 15)
#define   G_008040_WAIT_3D_IDLE(x)                     (((x) >> 15) & 0x1)
#define   C_008040_WAIT_3D_IDLE                        0xFFFF7FFF
#define   S_008040_WAIT_2D_IDLECLEAN(x)                (((x) & 0x1) << 16)
#define   G_008040_WAIT_2D_IDLECLEAN(x)                (((x) >> 16) & 0x1)
#define   C_008040_WAIT_2D_IDLECLEAN                   0xFFFEFFFF
#define   S_008040_WAIT_3D_IDLECLEAN(x)                (((x) & 0x1) << 17)
#define   G_008040_WAIT_3D_IDLECLEAN(x)                (((x) >> 17) & 0x1)
#define   C_008040_WAIT_3D_IDLECLEAN                   0xFFFDFFFF
#define   S_008040_WAIT_EXTERN_SIG(x)                  (((x) & 0x1) << 19)
#define   G_008040_WAIT_EXTERN_SIG(x)                  (((x) >> 19) & 0x1)
#define   C_008040_WAIT_EXTERN_SIG                     0xFFF7FFFF
#define   S_008040_CMDFIFO_ENTRIES(x)                  (((x) & 0x1F) << 20)
#define   G_008040_CMDFIFO_ENTRIES(x)                  (((x) >> 20) & 0x1F)
#define   C_008040_CMDFIFO_ENTRIES                     0xFE0FFFFF
#define R_0286CC_SPI_PS_IN_CONTROL_0                 0x0286CC
#define   S_0286CC_NUM_INTERP(x)                       (((x) & 0x3F) << 0)
#define   G_0286CC_NUM_INTERP(x)                       (((x) >> 0) & 0x3F)
#define   C_0286CC_NUM_INTERP                          0xFFFFFFC0
#define   S_0286CC_POSITION_ENA(x)                     (((x) & 0x1) << 8)
#define   G_0286CC_POSITION_ENA(x)                     (((x) >> 8) & 0x1)
#define   C_0286CC_POSITION_ENA                        0xFFFFFEFF
#define   S_0286CC_POSITION_CENTROID(x)                (((x) & 0x1) << 9)
#define   G_0286CC_POSITION_CENTROID(x)                (((x) >> 9) & 0x1)
#define   C_0286CC_POSITION_CENTROID                   0xFFFFFDFF
#define   S_0286CC_POSITION_ADDR(x)                    (((x) & 0x1F) << 10)
#define   G_0286CC_POSITION_ADDR(x)                    (((x) >> 10) & 0x1F)
#define   C_0286CC_POSITION_ADDR                       0xFFFF83FF
#define   S_0286CC_PARAM_GEN(x)                        (((x) & 0xF) << 15)
#define   G_0286CC_PARAM_GEN(x)                        (((x) >> 15) & 0xF)
#define   C_0286CC_PARAM_GEN                           0xFFF87FFF
#define   S_0286CC_PARAM_GEN_ADDR(x)                   (((x) & 0x7F) << 19)
#define   G_0286CC_PARAM_GEN_ADDR(x)                   (((x) >> 19) & 0x7F)
#define   C_0286CC_PARAM_GEN_ADDR                      0xFC07FFFF
#define   S_0286CC_BARYC_SAMPLE_CNTL(x)                (((x) & 0x3) << 26)
#define   G_0286CC_BARYC_SAMPLE_CNTL(x)                (((x) >> 26) & 0x3)
#define   C_0286CC_BARYC_SAMPLE_CNTL                   0xF3FFFFFF
#define   S_0286CC_PERSP_GRADIENT_ENA(x)               (((x) & 0x1) << 28)
#define   G_0286CC_PERSP_GRADIENT_ENA(x)               (((x) >> 28) & 0x1)
#define   C_0286CC_PERSP_GRADIENT_ENA                  0xEFFFFFFF
#define   S_0286CC_LINEAR_GRADIENT_ENA(x)              (((x) & 0x1) << 29)
#define   G_0286CC_LINEAR_GRADIENT_ENA(x)              (((x) >> 29) & 0x1)
#define   C_0286CC_LINEAR_GRADIENT_ENA                 0xDFFFFFFF
#define   S_0286CC_POSITION_SAMPLE(x)                  (((x) & 0x1) << 30)
#define   G_0286CC_POSITION_SAMPLE(x)                  (((x) >> 30) & 0x1)
#define   C_0286CC_POSITION_SAMPLE                     0xBFFFFFFF
#define   S_0286CC_BARYC_AT_SAMPLE_ENA(x)              (((x) & 0x1) << 31)
#define   G_0286CC_BARYC_AT_SAMPLE_ENA(x)              (((x) >> 31) & 0x1)
#define   C_0286CC_BARYC_AT_SAMPLE_ENA                 0x7FFFFFFF
#define R_0286D0_SPI_PS_IN_CONTROL_1                 0x0286D0
#define   S_0286D0_GEN_INDEX_PIX(x)                    (((x) & 0x1) << 0)
#define   G_0286D0_GEN_INDEX_PIX(x)                    (((x) >> 0) & 0x1)
#define   C_0286D0_GEN_INDEX_PIX                       0xFFFFFFFE
#define   S_0286D0_GEN_INDEX_PIX_ADDR(x)               (((x) & 0x7F) << 1)
#define   G_0286D0_GEN_INDEX_PIX_ADDR(x)               (((x) >> 1) & 0x7F)
#define   C_0286D0_GEN_INDEX_PIX_ADDR                  0xFFFFFF01
#define   S_0286D0_FRONT_FACE_ENA(x)                   (((x) & 0x1) << 8)
#define   G_0286D0_FRONT_FACE_ENA(x)                   (((x) >> 8) & 0x1)
#define   C_0286D0_FRONT_FACE_ENA                      0xFFFFFEFF
#define   S_0286D0_FRONT_FACE_CHAN(x)                  (((x) & 0x3) << 9)
#define   G_0286D0_FRONT_FACE_CHAN(x)                  (((x) >> 9) & 0x3)
#define   C_0286D0_FRONT_FACE_CHAN                     0xFFFFF9FF
#define   S_0286D0_FRONT_FACE_ALL_BITS(x)              (((x) & 0x1) << 11)
#define   G_0286D0_FRONT_FACE_ALL_BITS(x)              (((x) >> 11) & 0x1)
#define   C_0286D0_FRONT_FACE_ALL_BITS                 0xFFFFF7FF
#define   S_0286D0_FRONT_FACE_ADDR(x)                  (((x) & 0x1F) << 12)
#define   G_0286D0_FRONT_FACE_ADDR(x)                  (((x) >> 12) & 0x1F)
#define   C_0286D0_FRONT_FACE_ADDR                     0xFFFE0FFF
#define   S_0286D0_FOG_ADDR(x)                         (((x) & 0x7F) << 17)
#define   G_0286D0_FOG_ADDR(x)                         (((x) >> 17) & 0x7F)
#define   C_0286D0_FOG_ADDR                            0xFF01FFFF
#define   S_0286D0_FIXED_PT_POSITION_ENA(x)            (((x) & 0x1) << 24)
#define   G_0286D0_FIXED_PT_POSITION_ENA(x)            (((x) >> 24) & 0x1)
#define   C_0286D0_FIXED_PT_POSITION_ENA               0xFEFFFFFF
#define   S_0286D0_FIXED_PT_POSITION_ADDR(x)           (((x) & 0x1F) << 25)
#define   G_0286D0_FIXED_PT_POSITION_ADDR(x)           (((x) >> 25) & 0x1F)
#define   C_0286D0_FIXED_PT_POSITION_ADDR              0xC1FFFFFF
#define R_0286C4_SPI_VS_OUT_CONFIG                   0x0286C4
#define   S_0286C4_VS_PER_COMPONENT(x)                 (((x) & 0x1) << 0)
#define   G_0286C4_VS_PER_COMPONENT(x)                 (((x) >> 0) & 0x1)
#define   C_0286C4_VS_PER_COMPONENT                    0xFFFFFFFE
#define   S_0286C4_VS_EXPORT_COUNT(x)                  (((x) & 0x1F) << 1)
#define   G_0286C4_VS_EXPORT_COUNT(x)                  (((x) >> 1) & 0x1F)
#define   C_0286C4_VS_EXPORT_COUNT                     0xFFFFFFC1
#define   S_0286C4_VS_EXPORTS_FOG(x)                   (((x) & 0x1) << 8)
#define   G_0286C4_VS_EXPORTS_FOG(x)                   (((x) >> 8) & 0x1)
#define   C_0286C4_VS_EXPORTS_FOG                      0xFFFFFEFF
#define   S_0286C4_VS_OUT_FOG_VEC_ADDR(x)              (((x) & 0x1F) << 9)
#define   G_0286C4_VS_OUT_FOG_VEC_ADDR(x)              (((x) >> 9) & 0x1F)
#define   C_0286C4_VS_OUT_FOG_VEC_ADDR                 0xFFFFC1FF
#define R_028240_PA_SC_GENERIC_SCISSOR_TL            0x028240
#define   S_028240_TL_X(x)                             (((x) & 0x3FFF) << 0)
#define   G_028240_TL_X(x)                             (((x) >> 0) & 0x3FFF)
#define   C_028240_TL_X                                0xFFFFC000
#define   S_028240_TL_Y(x)                             (((x) & 0x3FFF) << 16)
#define   G_028240_TL_Y(x)                             (((x) >> 16) & 0x3FFF)
#define   C_028240_TL_Y                                0xC000FFFF
#define   S_028240_WINDOW_OFFSET_DISABLE(x)            (((x) & 0x1) << 31)
#define   G_028240_WINDOW_OFFSET_DISABLE(x)            (((x) >> 31) & 0x1)
#define   C_028240_WINDOW_OFFSET_DISABLE               0x7FFFFFFF
#define R_028244_PA_SC_GENERIC_SCISSOR_BR            0x028244
#define   S_028244_BR_X(x)                             (((x) & 0x3FFF) << 0)
#define   G_028244_BR_X(x)                             (((x) >> 0) & 0x3FFF)
#define   C_028244_BR_X                                0xFFFFC000
#define   S_028244_BR_Y(x)                             (((x) & 0x3FFF) << 16)
#define   G_028244_BR_Y(x)                             (((x) >> 16) & 0x3FFF)
#define   C_028244_BR_Y                                0xC000FFFF
#define R_028030_PA_SC_SCREEN_SCISSOR_TL             0x028030
#define   S_028030_TL_X(x)                             (((x) & 0x7FFF) << 0)
#define   G_028030_TL_X(x)                             (((x) >> 0) & 0x7FFF)
#define   C_028030_TL_X                                0xFFFF8000
#define   S_028030_TL_Y(x)                             (((x) & 0x7FFF) << 16)
#define   G_028030_TL_Y(x)                             (((x) >> 16) & 0x7FFF)
#define   C_028030_TL_Y                                0x8000FFFF
#define R_028034_PA_SC_SCREEN_SCISSOR_BR             0x028034
#define   S_028034_BR_X(x)                             (((x) & 0x7FFF) << 0)
#define   G_028034_BR_X(x)                             (((x) >> 0) & 0x7FFF)
#define   C_028034_BR_X                                0xFFFF8000
#define   S_028034_BR_Y(x)                             (((x) & 0x7FFF) << 16)
#define   G_028034_BR_Y(x)                             (((x) >> 16) & 0x7FFF)
#define   C_028034_BR_Y                                0x8000FFFF
#define R_028204_PA_SC_WINDOW_SCISSOR_TL             0x028204
#define   S_028204_TL_X(x)                             (((x) & 0x3FFF) << 0)
#define   G_028204_TL_X(x)                             (((x) >> 0) & 0x3FFF)
#define   C_028204_TL_X                                0xFFFFC000
#define   S_028204_TL_Y(x)                             (((x) & 0x3FFF) << 16)
#define   G_028204_TL_Y(x)                             (((x) >> 16) & 0x3FFF)
#define   C_028204_TL_Y                                0xC000FFFF
#define   S_028204_WINDOW_OFFSET_DISABLE(x)            (((x) & 0x1) << 31)
#define   G_028204_WINDOW_OFFSET_DISABLE(x)            (((x) >> 31) & 0x1)
#define   C_028204_WINDOW_OFFSET_DISABLE               0x7FFFFFFF
#define R_028208_PA_SC_WINDOW_SCISSOR_BR             0x028208
#define   S_028208_BR_X(x)                             (((x) & 0x3FFF) << 0)
#define   G_028208_BR_X(x)                             (((x) >> 0) & 0x3FFF)
#define   C_028208_BR_X                                0xFFFFC000
#define   S_028208_BR_Y(x)                             (((x) & 0x3FFF) << 16)
#define   G_028208_BR_Y(x)                             (((x) >> 16) & 0x3FFF)
#define   C_028208_BR_Y                                0xC000FFFF
#define R_0287F0_VGT_DRAW_INITIATOR                  0x0287F0
#define   S_0287F0_SOURCE_SELECT(x)                    (((x) & 0x3) << 0)
#define   G_0287F0_SOURCE_SELECT(x)                    (((x) >> 0) & 0x3)
#define   C_0287F0_SOURCE_SELECT                       0xFFFFFFFC
#define   S_0287F0_MAJOR_MODE(x)                       (((x) & 0x3) << 2)
#define   G_0287F0_MAJOR_MODE(x)                       (((x) >> 2) & 0x3)
#define   C_0287F0_MAJOR_MODE                          0xFFFFFFF3
#define   S_0287F0_SPRITE_EN(x)                        (((x) & 0x1) << 4)
#define   G_0287F0_SPRITE_EN(x)                        (((x) >> 4) & 0x1)
#define   C_0287F0_SPRITE_EN                           0xFFFFFFEF
#define   S_0287F0_NOT_EOP(x)                          (((x) & 0x1) << 5)
#define   G_0287F0_NOT_EOP(x)                          (((x) >> 5) & 0x1)
#define   C_0287F0_NOT_EOP                             0xFFFFFFDF
#define   S_0287F0_USE_OPAQUE(x)                       (((x) & 0x1) << 6)
#define   G_0287F0_USE_OPAQUE(x)                       (((x) >> 6) & 0x1)
#define   C_0287F0_USE_OPAQUE                          0xFFFFFFBF
#define R_038008_SQ_VTX_CONSTANT_WORD2_0             0x038008
#define   S_038008_BASE_ADDRESS_HI(x)                  (((x) & 0xFF) << 0)
#define   G_038008_BASE_ADDRESS_HI(x)                  (((x) >> 0) & 0xFF)
#define   C_038008_BASE_ADDRESS_HI                     0xFFFFFF00
#define   S_038008_STRIDE(x)                           (((x) & 0x7FF) << 8)
#define   G_038008_STRIDE(x)                           (((x) >> 8) & 0x7FF)
#define   C_038008_STRIDE                              0xFFF800FF
#define   S_038008_CLAMP_X(x)                          (((x) & 0x1) << 19)
#define   G_038008_CLAMP_X(x)                          (((x) >> 19) & 0x1)
#define   C_038008_CLAMP_X                             0xFFF7FFFF
#define   S_038008_DATA_FORMAT(x)                      (((x) & 0x3F) << 20)
#define   G_038008_DATA_FORMAT(x)                      (((x) >> 20) & 0x3F)
#define   C_038008_DATA_FORMAT                         0xFC0FFFFF
#define     V_038008_COLOR_INVALID                     0x00000000
#define     V_038008_COLOR_8                           0x00000001
#define     V_038008_COLOR_4_4                         0x00000002
#define     V_038008_COLOR_3_3_2                       0x00000003
#define     V_038008_COLOR_16                          0x00000005
#define     V_038008_COLOR_16_FLOAT                    0x00000006
#define     V_038008_COLOR_8_8                         0x00000007
#define     V_038008_COLOR_5_6_5                       0x00000008
#define     V_038008_COLOR_6_5_5                       0x00000009
#define     V_038008_COLOR_1_5_5_5                     0x0000000A
#define     V_038008_COLOR_4_4_4_4                     0x0000000B
#define     V_038008_COLOR_5_5_5_1                     0x0000000C
#define     V_038008_COLOR_32                          0x0000000D
#define     V_038008_COLOR_32_FLOAT                    0x0000000E
#define     V_038008_COLOR_16_16                       0x0000000F
#define     V_038008_COLOR_16_16_FLOAT                 0x00000010
#define     V_038008_COLOR_8_24                        0x00000011
#define     V_038008_COLOR_8_24_FLOAT                  0x00000012
#define     V_038008_COLOR_24_8                        0x00000013
#define     V_038008_COLOR_24_8_FLOAT                  0x00000014
#define     V_038008_COLOR_10_11_11                    0x00000015
#define     V_038008_COLOR_10_11_11_FLOAT              0x00000016
#define     V_038008_COLOR_11_11_10                    0x00000017
#define     V_038008_COLOR_11_11_10_FLOAT              0x00000018
#define     V_038008_COLOR_2_10_10_10                  0x00000019
#define     V_038008_COLOR_8_8_8_8                     0x0000001A
#define     V_038008_COLOR_10_10_10_2                  0x0000001B
#define     V_038008_COLOR_X24_8_32_FLOAT              0x0000001C
#define     V_038008_COLOR_32_32                       0x0000001D
#define     V_038008_COLOR_32_32_FLOAT                 0x0000001E
#define     V_038008_COLOR_16_16_16_16                 0x0000001F
#define     V_038008_COLOR_16_16_16_16_FLOAT           0x00000020
#define     V_038008_COLOR_32_32_32_32                 0x00000022
#define     V_038008_COLOR_32_32_32_32_FLOAT           0x00000023
#define   S_038008_NUM_FORMAT_ALL(x)                   (((x) & 0x3) << 26)
#define   G_038008_NUM_FORMAT_ALL(x)                   (((x) >> 26) & 0x3)
#define   C_038008_NUM_FORMAT_ALL                      0xF3FFFFFF
#define   S_038008_FORMAT_COMP_ALL(x)                  (((x) & 0x1) << 28)
#define   G_038008_FORMAT_COMP_ALL(x)                  (((x) >> 28) & 0x1)
#define   C_038008_FORMAT_COMP_ALL                     0xEFFFFFFF
#define   S_038008_SRF_MODE_ALL(x)                     (((x) & 0x1) << 29)
#define   G_038008_SRF_MODE_ALL(x)                     (((x) >> 29) & 0x1)
#define   C_038008_SRF_MODE_ALL                        0xDFFFFFFF
#define   S_038008_ENDIAN_SWAP(x)                      (((x) & 0x3) << 30)
#define   G_038008_ENDIAN_SWAP(x)                      (((x) >> 30) & 0x3)
#define   C_038008_ENDIAN_SWAP                         0x3FFFFFFF
#define R_008958_VGT_PRIMITIVE_TYPE                  0x008958
#define   S_008958_PRIM_TYPE(x)                        (((x) & 0x3F) << 0)
#define   G_008958_PRIM_TYPE(x)                        (((x) >> 0) & 0x3F)
#define   C_008958_PRIM_TYPE                           0xFFFFFFC0
#define     V_008958_DI_PT_NONE                        0x00000000
#define     V_008958_DI_PT_POINTLIST                   0x00000001
#define     V_008958_DI_PT_LINELIST                    0x00000002
#define     V_008958_DI_PT_LINESTRIP                   0x00000003
#define     V_008958_DI_PT_TRILIST                     0x00000004
#define     V_008958_DI_PT_TRIFAN                      0x00000005
#define     V_008958_DI_PT_TRISTRIP                    0x00000006
#define     V_008958_DI_PT_UNUSED_0                    0x00000007
#define     V_008958_DI_PT_UNUSED_1                    0x00000008
#define     V_008958_DI_PT_UNUSED_2                    0x00000009
#define     V_008958_DI_PT_LINELIST_ADJ                0x0000000A
#define     V_008958_DI_PT_LINESTRIP_ADJ               0x0000000B
#define     V_008958_DI_PT_TRILIST_ADJ                 0x0000000C
#define     V_008958_DI_PT_TRISTRIP_ADJ                0x0000000D
#define     V_008958_DI_PT_UNUSED_3                    0x0000000E
#define     V_008958_DI_PT_UNUSED_4                    0x0000000F
#define     V_008958_DI_PT_TRI_WITH_WFLAGS             0x00000010
#define     V_008958_DI_PT_RECTLIST                    0x00000011
#define     V_008958_DI_PT_LINELOOP                    0x00000012
#define     V_008958_DI_PT_QUADLIST                    0x00000013
#define     V_008958_DI_PT_QUADSTRIP                   0x00000014
#define     V_008958_DI_PT_POLYGON                     0x00000015
#define     V_008958_DI_PT_2D_COPY_RECT_LIST_V0        0x00000016
#define     V_008958_DI_PT_2D_COPY_RECT_LIST_V1        0x00000017
#define     V_008958_DI_PT_2D_COPY_RECT_LIST_V2        0x00000018
#define     V_008958_DI_PT_2D_COPY_RECT_LIST_V3        0x00000019
#define     V_008958_DI_PT_2D_FILL_RECT_LIST           0x0000001A
#define     V_008958_DI_PT_2D_LINE_STRIP               0x0000001B
#define     V_008958_DI_PT_2D_TRI_STRIP                0x0000001C
#define R_028868_SQ_PGM_RESOURCES_VS                 0x028868
#define   S_028868_NUM_GPRS(x)                         (((x) & 0xFF) << 0)
#define   G_028868_NUM_GPRS(x)                         (((x) >> 0) & 0xFF)
#define   C_028868_NUM_GPRS                            0xFFFFFF00
#define   S_028868_STACK_SIZE(x)                       (((x) & 0xFF) << 8)
#define   G_028868_STACK_SIZE(x)                       (((x) >> 8) & 0xFF)
#define   C_028868_STACK_SIZE                          0xFFFF00FF
#define   S_028868_DX10_CLAMP(x)                       (((x) & 0x1) << 21)
#define   G_028868_DX10_CLAMP(x)                       (((x) >> 21) & 0x1)
#define   C_028868_DX10_CLAMP                          0xFFDFFFFF
#define   S_028868_FETCH_CACHE_LINES(x)                (((x) & 0x7) << 24)
#define   G_028868_FETCH_CACHE_LINES(x)                (((x) >> 24) & 0x7)
#define   C_028868_FETCH_CACHE_LINES                   0xF8FFFFFF
#define   S_028868_UNCACHED_FIRST_INST(x)              (((x) & 0x1) << 28)
#define   G_028868_UNCACHED_FIRST_INST(x)              (((x) >> 28) & 0x1)
#define   C_028868_UNCACHED_FIRST_INST                 0xEFFFFFFF
#define R_028850_SQ_PGM_RESOURCES_PS                 0x028850
#define   S_028850_NUM_GPRS(x)                         (((x) & 0xFF) << 0)
#define   G_028850_NUM_GPRS(x)                         (((x) >> 0) & 0xFF)
#define   C_028850_NUM_GPRS                            0xFFFFFF00
#define   S_028850_STACK_SIZE(x)                       (((x) & 0xFF) << 8)
#define   G_028850_STACK_SIZE(x)                       (((x) >> 8) & 0xFF)
#define   C_028850_STACK_SIZE                          0xFFFF00FF
#define   S_028850_DX10_CLAMP(x)                       (((x) & 0x1) << 21)
#define   G_028850_DX10_CLAMP(x)                       (((x) >> 21) & 0x1)
#define   C_028850_DX10_CLAMP                          0xFFDFFFFF
#define   S_028850_FETCH_CACHE_LINES(x)                (((x) & 0x7) << 24)
#define   G_028850_FETCH_CACHE_LINES(x)                (((x) >> 24) & 0x7)
#define   C_028850_FETCH_CACHE_LINES                   0xF8FFFFFF
#define   S_028850_UNCACHED_FIRST_INST(x)              (((x) & 0x1) << 28)
#define   G_028850_UNCACHED_FIRST_INST(x)              (((x) >> 28) & 0x1)
#define   C_028850_UNCACHED_FIRST_INST                 0xEFFFFFFF
#define   S_028850_CLAMP_CONSTS(x)                     (((x) & 0x1) << 31)
#define   G_028850_CLAMP_CONSTS(x)                     (((x) >> 31) & 0x1)
#define   C_028850_CLAMP_CONSTS                        0x7FFFFFFF
#define R_028644_SPI_PS_INPUT_CNTL_0                 0x028644
#define   S_028644_SEMANTIC(x)                         (((x) & 0xFF) << 0)
#define   G_028644_SEMANTIC(x)                         (((x) >> 0) & 0xFF)
#define   C_028644_SEMANTIC                            0xFFFFFF00
#define   S_028644_DEFAULT_VAL(x)                      (((x) & 0x3) << 8)
#define   G_028644_DEFAULT_VAL(x)                      (((x) >> 8) & 0x3)
#define   C_028644_DEFAULT_VAL                         0xFFFFFCFF
#define   S_028644_FLAT_SHADE(x)                       (((x) & 0x1) << 10)
#define   G_028644_FLAT_SHADE(x)                       (((x) >> 10) & 0x1)
#define   C_028644_FLAT_SHADE                          0xFFFFFBFF
#define   S_028644_SEL_CENTROID(x)                     (((x) & 0x1) << 11)
#define   G_028644_SEL_CENTROID(x)                     (((x) >> 11) & 0x1)
#define   C_028644_SEL_CENTROID                        0xFFFFF7FF
#define   S_028644_SEL_LINEAR(x)                       (((x) & 0x1) << 12)
#define   G_028644_SEL_LINEAR(x)                       (((x) >> 12) & 0x1)
#define   C_028644_SEL_LINEAR                          0xFFFFEFFF
#define   S_028644_CYL_WRAP(x)                         (((x) & 0xF) << 13)
#define   G_028644_CYL_WRAP(x)                         (((x) >> 13) & 0xF)
#define   C_028644_CYL_WRAP                            0xFFFE1FFF
#define   S_028644_PT_SPRITE_TEX(x)                    (((x) & 0x1) << 17)
#define   G_028644_PT_SPRITE_TEX(x)                    (((x) >> 17) & 0x1)
#define   C_028644_PT_SPRITE_TEX                       0xFFFDFFFF
#define   S_028644_SEL_SAMPLE(x)                       (((x) & 0x1) << 18)
#define   G_028644_SEL_SAMPLE(x)                       (((x) >> 18) & 0x1)
#define   C_028644_SEL_SAMPLE                          0xFFFBFFFF
#define R_0286D4_SPI_INTERP_CONTROL_0                0x0286D4
#define   S_0286D4_FLAT_SHADE_ENA(x)                   (((x) & 0x1) << 0)
#define   G_0286D4_FLAT_SHADE_ENA(x)                   (((x) >> 0) & 0x1)
#define   C_0286D4_FLAT_SHADE_ENA                      0xFFFFFFFE
#define   S_0286D4_PNT_SPRITE_ENA(x)                   (((x) & 0x1) << 1)
#define   G_0286D4_PNT_SPRITE_ENA(x)                   (((x) >> 1) & 0x1)
#define   C_0286D4_PNT_SPRITE_ENA                      0xFFFFFFFD
#define   S_0286D4_PNT_SPRITE_OVRD_X(x)                (((x) & 0x7) << 2)
#define   G_0286D4_PNT_SPRITE_OVRD_X(x)                (((x) >> 2) & 0x7)
#define   C_0286D4_PNT_SPRITE_OVRD_X                   0xFFFFFFE3
#define   S_0286D4_PNT_SPRITE_OVRD_Y(x)                (((x) & 0x7) << 5)
#define   G_0286D4_PNT_SPRITE_OVRD_Y(x)                (((x) >> 5) & 0x7)
#define   C_0286D4_PNT_SPRITE_OVRD_Y                   0xFFFFFF1F
#define   S_0286D4_PNT_SPRITE_OVRD_Z(x)                (((x) & 0x7) << 8)
#define   G_0286D4_PNT_SPRITE_OVRD_Z(x)                (((x) >> 8) & 0x7)
#define   C_0286D4_PNT_SPRITE_OVRD_Z                   0xFFFFF8FF
#define   S_0286D4_PNT_SPRITE_OVRD_W(x)                (((x) & 0x7) << 11)
#define   G_0286D4_PNT_SPRITE_OVRD_W(x)                (((x) >> 11) & 0x7)
#define   C_0286D4_PNT_SPRITE_OVRD_W                   0xFFFFC7FF
#define   S_0286D4_PNT_SPRITE_TOP_1(x)                 (((x) & 0x1) << 14)
#define   G_0286D4_PNT_SPRITE_TOP_1(x)                 (((x) >> 14) & 0x1)
#define   C_0286D4_PNT_SPRITE_TOP_1                    0xFFFFBFFF

#endif