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/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "util/u_memory.h"
#include "sp_context.h"
#include "sp_headers.h"
#include "sp_surface.h"
#include "sp_quad.h"
#include "sp_tile_cache.h"
/**
* Last step of quad processing: write quad colors to the framebuffer,
* taking mask into account.
*/
static void
output_quad(struct quad_stage *qs, struct quad_header *quad)
{
/* in-tile pos: */
const int itx = quad->input.x0 % TILE_SIZE;
const int ity = quad->input.y0 % TILE_SIZE;
struct softpipe_context *softpipe = qs->softpipe;
uint cbuf;
/* loop over colorbuffer outputs */
for (cbuf = 0; cbuf < softpipe->framebuffer.num_cbufs; cbuf++) {
struct softpipe_cached_tile *tile
= sp_get_cached_tile(softpipe,
softpipe->cbuf_cache[cbuf],
quad->input.x0, quad->input.y0);
float (*quadColor)[4] = quad->output.color[cbuf];
int i, j;
/* get/swizzle dest colors */
for (j = 0; j < QUAD_SIZE; j++) {
if (quad->inout.mask & (1 << j)) {
int x = itx + (j & 1);
int y = ity + (j >> 1);
for (i = 0; i < 4; i++) { /* loop over color chans */
tile->data.color[y][x][i] = quadColor[i][j];
}
if (0) {
debug_printf("sp write pixel %d,%d: %g, %g, %g\n",
quad->input.x0 + x,
quad->input.y0 + y,
quadColor[0][j],
quadColor[1][j],
quadColor[2][j]);
}
}
}
}
}
static void output_begin(struct quad_stage *qs)
{
assert(qs->next == NULL);
}
static void output_destroy(struct quad_stage *qs)
{
FREE( qs );
}
struct quad_stage *sp_quad_output_stage( struct softpipe_context *softpipe )
{
struct quad_stage *stage = CALLOC_STRUCT(quad_stage);
stage->softpipe = softpipe;
stage->begin = output_begin;
stage->run = output_quad;
stage->destroy = output_destroy;
return stage;
}
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