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/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/* Authors:
* Brian Paul
*/
#include "pipe/p_util.h"
#include "pipe/p_inlines.h"
#include "draw/draw_context.h"
#include "sp_context.h"
#include "sp_context.h"
#include "sp_state.h"
#include "sp_texture.h"
#include "sp_tile_cache.h"
#include "draw/draw_context.h"
void *
softpipe_create_sampler_state(struct pipe_context *pipe,
const struct pipe_sampler_state *sampler)
{
return mem_dup(sampler, sizeof(*sampler));
}
void
softpipe_bind_sampler_state(struct pipe_context *pipe,
unsigned unit, void *sampler)
{
struct softpipe_context *softpipe = softpipe_context(pipe);
draw_flush(softpipe->draw);
assert(unit < PIPE_MAX_SAMPLERS);
softpipe->sampler[unit] = (struct pipe_sampler_state *)sampler;
softpipe->dirty |= SP_NEW_SAMPLER;
}
void
softpipe_delete_sampler_state(struct pipe_context *pipe,
void *sampler)
{
FREE( sampler );
}
void
softpipe_set_sampler_texture(struct pipe_context *pipe,
unsigned unit,
struct pipe_texture *texture)
{
struct softpipe_context *softpipe = softpipe_context(pipe);
draw_flush(softpipe->draw);
assert(unit < PIPE_MAX_SAMPLERS);
pipe_texture_reference(pipe, &softpipe->texture[unit], texture);
sp_tile_cache_set_texture(pipe, softpipe->tex_cache[unit], texture);
softpipe->dirty |= SP_NEW_TEXTURE;
}
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