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/*
* Mesa 3-D graphics library
* Version: 7.9
*
* Copyright (C) 2010 LunarG Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Chia-I Wu <olv@lunarg.com>
*/
#ifndef _NATIVE_BUFFER_H_
#define _NATIVE_BUFFER_H_
#include "pipe/p_compiler.h"
struct native_display;
struct pipe_resource;
/**
* Buffer interface of the native display. It allows native buffers to be
* imported and exported.
*
* Just like a native window or a native pixmap, a native buffer is another
* native type. Its definition depends on the native display.
*
* For DRM platform, the type of a native buffer is struct winsys_handle.
*/
struct native_display_buffer {
struct pipe_resource *(*import_buffer)(struct native_display *ndpy,
const struct pipe_resource *templ,
void *buf);
/**
* The resource must be creatred with PIPE_BIND_SHARED.
*/
boolean (*export_buffer)(struct native_display *ndpy,
struct pipe_resource *res,
void *buf);
};
#endif /* _NATIVE_BUFFER_H_ */
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