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#include "egl_tracker.h"
#include "egllog.h"
void
drm_visual_modes_destroy(__GLcontextModes *modes)
{
_eglLog(_EGL_DEBUG, "%s", __FUNCTION__);
while (modes) {
__GLcontextModes * const next = modes->next;
free(modes);
modes = next;
}
}
__GLcontextModes *
drm_visual_modes_create(unsigned count, size_t minimum_size)
{
/* This code copied from libGLX, and modified */
const size_t size = (minimum_size > sizeof(__GLcontextModes))
? minimum_size : sizeof(__GLcontextModes);
__GLcontextModes * head = NULL;
__GLcontextModes ** next;
unsigned i;
_eglLog(_EGL_DEBUG, "%s %d %d", __FUNCTION__, count, minimum_size);
next = & head;
for (i = 0 ; i < count ; i++) {
*next = (__GLcontextModes *) calloc(1, size);
if (*next == NULL) {
drm_visual_modes_destroy(head);
head = NULL;
break;
}
(*next)->doubleBufferMode = 1;
(*next)->visualID = GLX_DONT_CARE;
(*next)->visualType = GLX_DONT_CARE;
(*next)->visualRating = GLX_NONE;
(*next)->transparentPixel = GLX_NONE;
(*next)->transparentRed = GLX_DONT_CARE;
(*next)->transparentGreen = GLX_DONT_CARE;
(*next)->transparentBlue = GLX_DONT_CARE;
(*next)->transparentAlpha = GLX_DONT_CARE;
(*next)->transparentIndex = GLX_DONT_CARE;
(*next)->xRenderable = GLX_DONT_CARE;
(*next)->fbconfigID = GLX_DONT_CARE;
(*next)->swapMethod = GLX_SWAP_UNDEFINED_OML;
(*next)->bindToTextureRgb = GLX_DONT_CARE;
(*next)->bindToTextureRgba = GLX_DONT_CARE;
(*next)->bindToMipmapTexture = GLX_DONT_CARE;
(*next)->bindToTextureTargets = 0;
(*next)->yInverted = GLX_DONT_CARE;
next = & ((*next)->next);
}
return head;
}
__GLcontextModes *
drm_visual_from_config(_EGLConfig *conf)
{
__GLcontextModes *visual;
(void)conf;
visual = drm_visual_modes_create(1, sizeof(*visual));
visual->redBits = 8;
visual->greenBits = 8;
visual->blueBits = 8;
visual->alphaBits = 8;
visual->rgbBits = 32;
visual->doubleBufferMode = 1;
visual->depthBits = 24;
visual->haveDepthBuffer = visual->depthBits > 0;
visual->stencilBits = 8;
visual->haveStencilBuffer = visual->stencilBits > 0;
return visual;
}
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