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#define VL_INTERNAL
#include "vl_display.h"
#include <assert.h>
#include <util/u_memory.h>
int vlCreateDisplay
(
vlNativeDisplay native_display,
struct vlDisplay **display
)
{
struct vlDisplay *dpy;
assert(native_display);
assert(display);
dpy = CALLOC_STRUCT(vlDisplay);
if (!dpy)
return 1;
dpy->native = native_display;
*display = dpy;
return 0;
}
int vlDestroyDisplay
(
struct vlDisplay *display
)
{
assert(display);
FREE(display);
return 0;
}
vlNativeDisplay vlGetNativeDisplay
(
struct vlDisplay *display
)
{
assert(display);
return display->native;
}
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