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/**************************************************************************
*
* Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#ifndef DRI_CONTEXT_H
#define DRI_CONTEXT_H
#include "pipe/p_compiler.h"
#include "drm.h"
#include "dri_util.h"
struct pipe_context;
struct pipe_fence;
struct st_context;
struct dri_context
{
__DRIcontextPrivate *cPriv;
__DRIdrawablePrivate *dPriv;
struct st_context *st;
struct pipe_context *pipe;
boolean locked;
/**
* Configuration cache
*/
driOptionCache optionCache;
};
static INLINE struct dri_context *
dri_context(__DRIcontextPrivate *driContextPriv)
{
return (struct dri_context *) driContextPriv->driverPrivate;
}
/***********************************************************************
* dri_context.c
*/
void
dri_destroy_context(__DRIcontextPrivate * driContextPriv);
boolean
dri_unbind_context(__DRIcontextPrivate * driContextPriv);
boolean
dri_make_current(__DRIcontextPrivate * driContextPriv,
__DRIdrawablePrivate * driDrawPriv,
__DRIdrawablePrivate * driReadPriv);
boolean
dri_create_context(const __GLcontextModes * visual,
__DRIcontextPrivate * driContextPriv,
void *sharedContextPrivate);
/***********************************************************************
* dri_lock.c
*/
void dri_lock_hardware( struct dri_context *context,
struct dri_drawable *drawable );
void dri_unlock_hardware( struct dri_context *dri );
boolean dri_is_locked( struct dri_context *dri );
#endif
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