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/**************************************************************************
*
* Copyright 2010 LunarG, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#ifndef _TEXT_H
#define _TEXT_H
#include "vg_context.h"
#include "cso_cache/cso_hash.h"
struct vg_font;
struct vg_image;
struct path;
struct vg_font *font_create(VGint glyphCapacityHint);
void font_destroy(struct vg_font *font);
void font_set_glyph_to_path(struct vg_font *font,
VGuint glyphIndex,
struct path *path,
VGboolean isHinted,
const VGfloat glyphOrigin[2],
const VGfloat escapement[2]);
void font_set_glyph_to_image(struct vg_font *font,
VGuint glyphIndex,
struct vg_image *image,
const VGfloat glyphOrigin[2],
const VGfloat escapement[2]);
void font_clear_glyph(struct vg_font *font,
VGuint glyphIndex);
void font_draw_glyph(struct vg_font *font,
VGuint glyphIndex,
VGbitfield paintModes,
VGboolean allowAutoHinting);
void font_draw_glyphs(struct vg_font *font,
VGint glyphCount,
const VGuint *glyphIndices,
const VGfloat *adjustments_x,
const VGfloat *adjustments_y,
VGbitfield paintModes,
VGboolean allowAutoHinting);
VGint font_num_glyphs(struct vg_font *font);
#endif /* _TEXT_H */
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