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#ifndef XORG_EXA_H
#define XORG_EXA_H
#include "xorg_tracker.h"
#include <pipe/p_state.h>
struct cso_context;
struct xorg_shaders;
/* src + mask + dst */
#define MAX_EXA_SAMPLERS 3
struct exa_context
{
ExaDriverPtr pExa;
struct pipe_context *pipe;
struct pipe_screen *scrn;
struct xorg_renderer *renderer;
struct pipe_texture *bound_textures[MAX_EXA_SAMPLERS];
int num_bound_samplers;
float solid_color[4];
boolean has_solid_color;
/* float[9] projective matrix bound to pictures */
struct {
float src[9];
float mask[9];
boolean has_src;
boolean has_mask;
} transform;
struct {
struct exa_pixmap_priv *src;
struct exa_pixmap_priv *dst;
} copy;
};
struct exa_pixmap_priv
{
int flags;
int tex_flags;
int picture_format;
struct pipe_texture *tex;
struct pipe_texture *depth_stencil_tex;
struct pipe_transfer *map_transfer;
unsigned map_count;
};
#define XORG_FALLBACK(s, arg...) \
do { \
if (ms->debug_fallback) { \
xf86DrvMsg(pScrn->scrnIndex, X_INFO, \
"%s fallback " s "\n", __FUNCTION__, ##arg); \
} \
return FALSE; \
} while(0)
struct pipe_surface *
xorg_gpu_surface(struct pipe_screen *scrn, struct exa_pixmap_priv *priv);
void xorg_exa_flush(struct exa_context *exa, uint pipeFlushFlags,
struct pipe_fence_handle **fence);
void xorg_exa_finish(struct exa_context *exa);
#endif
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