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|
#include "xorg_tracker.h"
#include <xf86xv.h>
#include <X11/extensions/Xv.h>
#include <fourcc.h>
#include "xorg_exa.h"
#include "xorg_renderer.h"
#include "xorg_exa_tgsi.h"
#include "cso_cache/cso_context.h"
#include "pipe/p_screen.h"
#include "pipe/p_inlines.h"
/*XXX get these from pipe's texture limits */
#define IMAGE_MAX_WIDTH 2048
#define IMAGE_MAX_HEIGHT 2048
#define RES_720P_X 1280
#define RES_720P_Y 720
/* The ITU-R BT.601 conversion matrix for SDTV. */
/* original, matrix, but we transpose it to
* make the shader easier
static const float bt_601[] = {
1.0, 0.0, 1.4075, ,
1.0, -0.3455, -0.7169, 0,
1.0, 1.7790, 0., 0,
};*/
static const float bt_601[] = {
1.0, 1.0, 1.0, 0.5,
0.0, -0.3455, 1.7790, 0,
1.4075, -0.7169, 0., 0,
};
/* The ITU-R BT.709 conversion matrix for HDTV. */
/* original, but we transpose to make the conversion
* in the shader easier
static const float bt_709[] = {
1.0, 0.0, 1.581, 0,
1.0, -0.1881, -0.47, 0,
1.0, 1.8629, 0., 0,
};*/
static const float bt_709[] = {
1.0, 1.0, 1.0, 0.5,
0.0, -0.1881, 1.8629, 0,
1.581,-0.47 , 0.0, 0,
};
#define MAKE_ATOM(a) MakeAtom(a, sizeof(a) - 1, TRUE)
static Atom xvBrightness, xvContrast;
#define NUM_TEXTURED_ATTRIBUTES 2
static XF86AttributeRec TexturedAttributes[NUM_TEXTURED_ATTRIBUTES] = {
{XvSettable | XvGettable, -128, 127, "XV_BRIGHTNESS"},
{XvSettable | XvGettable, 0, 255, "XV_CONTRAST"}
};
#define NUM_FORMATS 3
static XF86VideoFormatRec Formats[NUM_FORMATS] = {
{15, TrueColor}, {16, TrueColor}, {24, TrueColor}
};
static XF86VideoEncodingRec DummyEncoding[1] = {
{
0,
"XV_IMAGE",
IMAGE_MAX_WIDTH, IMAGE_MAX_HEIGHT,
{1, 1}
}
};
#define NUM_IMAGES 2
static XF86ImageRec Images[NUM_IMAGES] = {
XVIMAGE_UYVY,
XVIMAGE_YUY2,
};
struct xorg_xv_port_priv {
struct xorg_renderer *r;
RegionRec clip;
int brightness;
int contrast;
int current_set;
/* juggle two sets of seperate Y, U and V
* textures */
struct pipe_texture *yuv[2][3];
};
static void
stop_video(ScrnInfoPtr pScrn, pointer data, Bool shutdown)
{
struct xorg_xv_port_priv *priv = (struct xorg_xv_port_priv *)data;
REGION_EMPTY(pScrn->pScreen, &priv->clip);
}
static int
set_port_attribute(ScrnInfoPtr pScrn,
Atom attribute, INT32 value, pointer data)
{
struct xorg_xv_port_priv *priv = (struct xorg_xv_port_priv *)data;
if (attribute == xvBrightness) {
if ((value < -128) || (value > 127))
return BadValue;
priv->brightness = value;
} else if (attribute == xvContrast) {
if ((value < 0) || (value > 255))
return BadValue;
priv->contrast = value;
} else
return BadMatch;
return Success;
}
static int
get_port_attribute(ScrnInfoPtr pScrn,
Atom attribute, INT32 * value, pointer data)
{
struct xorg_xv_port_priv *priv = (struct xorg_xv_port_priv *)data;
if (attribute == xvBrightness)
*value = priv->brightness;
else if (attribute == xvContrast)
*value = priv->contrast;
else
return BadMatch;
return Success;
}
static void
query_best_size(ScrnInfoPtr pScrn,
Bool motion,
short vid_w, short vid_h,
short drw_w, short drw_h,
unsigned int *p_w, unsigned int *p_h, pointer data)
{
if (vid_w > (drw_w << 1))
drw_w = vid_w >> 1;
if (vid_h > (drw_h << 1))
drw_h = vid_h >> 1;
*p_w = drw_w;
*p_h = drw_h;
}
static INLINE struct pipe_texture *
create_component_texture(struct pipe_context *pipe,
int width, int height)
{
struct pipe_screen *screen = pipe->screen;
struct pipe_texture *tex = 0;
struct pipe_texture templ;
memset(&templ, 0, sizeof(templ));
templ.target = PIPE_TEXTURE_2D;
templ.format = PIPE_FORMAT_L8_UNORM;
templ.last_level = 0;
templ.width[0] = width;
templ.height[0] = height;
templ.depth[0] = 1;
pf_get_block(PIPE_FORMAT_L8_UNORM, &templ.block);
templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
tex = screen->texture_create(screen, &templ);
return tex;
}
static int
check_yuv_textures(struct xorg_xv_port_priv *priv, int width, int height)
{
struct pipe_texture **dst = priv->yuv[priv->current_set];
if (!dst[0] ||
dst[0]->width[0] != width ||
dst[0]->height[0] != height) {
pipe_texture_reference(&dst[0], NULL);
}
if (!dst[1] ||
dst[1]->width[0] != width ||
dst[1]->height[0] != height) {
pipe_texture_reference(&dst[1], NULL);
}
if (!dst[2] ||
dst[2]->width[0] != width ||
dst[2]->height[0] != height) {
pipe_texture_reference(&dst[2], NULL);
}
if (!dst[0])
dst[0] = create_component_texture(priv->r->pipe, width, height);
if (!dst[1])
dst[1] = create_component_texture(priv->r->pipe, width, height);
if (!dst[2])
dst[2] = create_component_texture(priv->r->pipe, width, height);
if (!dst[0] || !dst[1] || !dst[2])
return BadAlloc;
return Success;
}
static void
copy_packed_data(ScrnInfoPtr pScrn,
struct xorg_xv_port_priv *port,
int id,
unsigned char *buf,
int srcPitch,
int left,
int top,
int w, int h)
{
unsigned char *src;
int i, j;
struct pipe_texture **dst = port->yuv[port->current_set];
struct pipe_transfer *ytrans, *utrans, *vtrans;
struct pipe_screen *screen = port->r->pipe->screen;
char *ymap, *vmap, *umap;
unsigned char y1, y2, u, v;
int yidx, uidx, vidx;
int y_array_size = w * h;
src = buf + (top * srcPitch) + (left << 1);
ytrans = screen->get_tex_transfer(screen, dst[0],
0, 0, 0,
PIPE_TRANSFER_WRITE,
left, top, w, h);
utrans = screen->get_tex_transfer(screen, dst[1],
0, 0, 0,
PIPE_TRANSFER_WRITE,
left, top, w, h);
vtrans = screen->get_tex_transfer(screen, dst[2],
0, 0, 0,
PIPE_TRANSFER_WRITE,
left, top, w, h);
ymap = (char*)screen->transfer_map(screen, ytrans);
umap = (char*)screen->transfer_map(screen, utrans);
vmap = (char*)screen->transfer_map(screen, vtrans);
yidx = uidx = vidx = 0;
switch (id) {
case FOURCC_YV12: {
for (i = 0; i < w; ++i) {
for (j = 0; j < h; ++j) {
/*XXX use src? */
y1 = buf[j*w + i];
u = buf[(j/2) * (w/2) + i/2 + y_array_size];
v = buf[(j/2) * (w/2) + i/2 + y_array_size + y_array_size/4];
ymap[yidx++] = y1;
umap[uidx++] = u;
vmap[vidx++] = v;
}
}
}
break;
case FOURCC_UYVY:
for (i = 0; i < y_array_size; i +=2 ) {
/* extracting two pixels */
u = buf[0];
y1 = buf[1];
v = buf[2];
y2 = buf[3];
buf += 4;
ymap[yidx++] = y1;
ymap[yidx++] = y2;
umap[uidx++] = u;
umap[uidx++] = u;
vmap[vidx++] = v;
vmap[vidx++] = v;
}
break;
case FOURCC_YUY2:
for (i = 0; i < y_array_size; i +=2 ) {
/* extracting two pixels */
y1 = buf[0];
u = buf[1];
y2 = buf[2];
v = buf[3];
buf += 4;
ymap[yidx++] = y1;
ymap[yidx++] = y2;
umap[uidx++] = u;
umap[uidx++] = u;
vmap[vidx++] = v;
vmap[vidx++] = v;
}
break;
default:
debug_assert(!"Unsupported yuv format!");
break;
}
screen->transfer_unmap(screen, ytrans);
screen->transfer_unmap(screen, utrans);
screen->transfer_unmap(screen, vtrans);
screen->tex_transfer_destroy(ytrans);
screen->tex_transfer_destroy(utrans);
screen->tex_transfer_destroy(vtrans);
}
static void
setup_vs_video_constants(struct xorg_renderer *r, struct exa_pixmap_priv *dst)
{
int width = dst->tex->width[0];
int height = dst->tex->height[0];
const int param_bytes = 8 * sizeof(float);
float vs_consts[8] = {
2.f/width, 2.f/height, 1, 1,
-1, -1, 0, 0
};
renderer_set_constants(r, PIPE_SHADER_VERTEX,
vs_consts, param_bytes);
}
static void
setup_fs_video_constants(struct xorg_renderer *r, boolean hdtv)
{
const int param_bytes = 12 * sizeof(float);
const float *video_constants = (hdtv) ? bt_709 : bt_601;
renderer_set_constants(r, PIPE_SHADER_FRAGMENT,
video_constants, param_bytes);
}
static void
draw_yuv(struct xorg_xv_port_priv *port,
int src_x, int src_y, int src_w, int src_h,
int dst_x, int dst_y, int dst_w, int dst_h)
{
struct pipe_texture **textures = port->yuv[port->current_set];
renderer_draw_yuv(port->r,
src_x, src_y, src_w, src_h,
dst_x, dst_y, dst_w, dst_h,
textures);
}
static void
bind_blend_state(struct xorg_xv_port_priv *port)
{
struct pipe_blend_state blend;
memset(&blend, 0, sizeof(struct pipe_blend_state));
blend.blend_enable = 1;
blend.colormask |= PIPE_MASK_RGBA;
/* porter&duff src */
blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE;
blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE;
blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
cso_set_blend(port->r->cso, &blend);
}
static void
bind_shaders(struct xorg_xv_port_priv *port)
{
unsigned vs_traits = 0, fs_traits = 0;
struct xorg_shader shader;
vs_traits |= VS_YUV;
fs_traits |= FS_YUV;
shader = xorg_shaders_get(port->r->shaders, vs_traits, fs_traits);
cso_set_vertex_shader_handle(port->r->cso, shader.vs);
cso_set_fragment_shader_handle(port->r->cso, shader.fs);
}
static INLINE void
conditional_flush(struct pipe_context *pipe, struct pipe_texture **tex,
int num)
{
int i;
for (i = 0; i < num; ++i) {
if (tex[i] && pipe->is_texture_referenced(pipe, tex[i], 0, 0) &
PIPE_REFERENCED_FOR_WRITE) {
pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
return;
}
}
}
static void
bind_samplers(struct xorg_xv_port_priv *port)
{
struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS];
struct pipe_sampler_state sampler;
struct pipe_texture **dst = port->yuv[port->current_set];
memset(&sampler, 0, sizeof(struct pipe_sampler_state));
conditional_flush(port->r->pipe, dst, 3);
sampler.wrap_s = PIPE_TEX_WRAP_CLAMP;
sampler.wrap_t = PIPE_TEX_WRAP_CLAMP;
sampler.min_img_filter = PIPE_TEX_FILTER_LINEAR;
sampler.mag_img_filter = PIPE_TEX_FILTER_LINEAR;
sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST;
sampler.normalized_coords = 1;
samplers[0] = &sampler;
samplers[1] = &sampler;
samplers[2] = &sampler;
cso_set_samplers(port->r->cso, 3,
(const struct pipe_sampler_state **)samplers);
cso_set_sampler_textures(port->r->cso, 3,
dst);
}
static int
display_video(ScrnInfoPtr pScrn, struct xorg_xv_port_priv *pPriv, int id,
RegionPtr dstRegion,
int src_x, int src_y, int src_w, int src_h,
int dstX, int dstY, int dst_w, int dst_h,
PixmapPtr pPixmap)
{
modesettingPtr ms = modesettingPTR(pScrn);
BoxPtr pbox;
int nbox;
int dxo, dyo;
Bool hdtv;
int x, y, w, h;
struct exa_pixmap_priv *dst = exaGetPixmapDriverPrivate(pPixmap);
if (!dst->tex) {
xorg_exa_set_shared_usage(pPixmap);
pScrn->pScreen->ModifyPixmapHeader(pPixmap, 0, 0, 0, 0, 0, NULL);
}
if (!dst || !dst->tex)
XORG_FALLBACK("Xv destination %s", !dst ? "!dst" : "!dst->tex");
hdtv = ((src_w >= RES_720P_X) && (src_h >= RES_720P_Y));
REGION_TRANSLATE(pScrn->pScreen, dstRegion, -pPixmap->screen_x,
-pPixmap->screen_y);
dxo = dstRegion->extents.x1;
dyo = dstRegion->extents.y1;
pbox = REGION_RECTS(dstRegion);
nbox = REGION_NUM_RECTS(dstRegion);
renderer_bind_framebuffer(pPriv->r, dst);
renderer_bind_viewport(pPriv->r, dst);
bind_blend_state(pPriv);
renderer_bind_rasterizer(pPriv->r);
bind_shaders(pPriv);
bind_samplers(pPriv);
setup_vs_video_constants(pPriv->r, dst);
setup_fs_video_constants(pPriv->r, hdtv);
exaMoveInPixmap(pPixmap);
DamageDamageRegion(&pPixmap->drawable, dstRegion);
while (nbox--) {
int box_x1 = pbox->x1;
int box_y1 = pbox->y1;
int box_x2 = pbox->x2;
int box_y2 = pbox->y2;
float diff_x = (float)src_w / (float)dst_w;
float diff_y = (float)src_h / (float)dst_h;
int offset_x = box_x1 - dstX + pPixmap->screen_x;
int offset_y = box_y1 - dstY + pPixmap->screen_y;
int offset_w;
int offset_h;
x = box_x1;
y = box_y1;
w = box_x2 - box_x1;
h = box_y2 - box_y1;
offset_w = dst_w - w;
offset_h = dst_h - h;
draw_yuv(pPriv, src_x + offset_x*diff_x, src_y + offset_y*diff_y,
src_w - offset_w*diff_x, src_h - offset_h*diff_x,
x, y, w, h);
pbox++;
}
DamageRegionProcessPending(&pPixmap->drawable);
return TRUE;
}
static int
put_image(ScrnInfoPtr pScrn,
short src_x, short src_y,
short drw_x, short drw_y,
short src_w, short src_h,
short drw_w, short drw_h,
int id, unsigned char *buf,
short width, short height,
Bool sync, RegionPtr clipBoxes, pointer data,
DrawablePtr pDraw)
{
struct xorg_xv_port_priv *pPriv = (struct xorg_xv_port_priv *) data;
ScreenPtr pScreen = screenInfo.screens[pScrn->scrnIndex];
PixmapPtr pPixmap;
INT32 x1, x2, y1, y2;
int srcPitch;
BoxRec dstBox;
int ret;
/* Clip */
x1 = src_x;
x2 = src_x + src_w;
y1 = src_y;
y2 = src_y + src_h;
dstBox.x1 = drw_x;
dstBox.x2 = drw_x + drw_w;
dstBox.y1 = drw_y;
dstBox.y2 = drw_y + drw_h;
if (!xf86XVClipVideoHelper(&dstBox, &x1, &x2, &y1, &y2, clipBoxes,
width, height))
return Success;
switch (id) {
case FOURCC_UYVY:
case FOURCC_YUY2:
default:
srcPitch = width << 1;
break;
}
ret = check_yuv_textures(pPriv, width, height);
if (ret)
return ret;
copy_packed_data(pScrn, pPriv, id, buf, srcPitch,
src_x, src_y, width, height);
if (pDraw->type == DRAWABLE_WINDOW) {
pPixmap = (*pScreen->GetWindowPixmap)((WindowPtr)pDraw);
} else {
pPixmap = (PixmapPtr)pDraw;
}
display_video(pScrn, pPriv, id, clipBoxes,
src_x, src_y, src_w, src_h,
drw_x, drw_y,
drw_w, drw_h, pPixmap);
pPriv->current_set = (pPriv->current_set + 1) & 1;
return Success;
}
static int
query_image_attributes(ScrnInfoPtr pScrn,
int id,
unsigned short *w, unsigned short *h,
int *pitches, int *offsets)
{
int size;
if (*w > IMAGE_MAX_WIDTH)
*w = IMAGE_MAX_WIDTH;
if (*h > IMAGE_MAX_HEIGHT)
*h = IMAGE_MAX_HEIGHT;
*w = (*w + 1) & ~1;
if (offsets)
offsets[0] = 0;
switch (id) {
case FOURCC_UYVY:
case FOURCC_YUY2:
default:
size = *w << 1;
if (pitches)
pitches[0] = size;
size *= *h;
break;
}
return size;
}
static struct xorg_xv_port_priv *
port_priv_create(struct xorg_renderer *r)
{
struct xorg_xv_port_priv *priv = NULL;
priv = calloc(1, sizeof(struct xorg_xv_port_priv));
if (!priv)
return NULL;
priv->r = r;
REGION_NULL(pScreen, &priv->clip);
debug_assert(priv && priv->r);
return priv;
}
static XF86VideoAdaptorPtr
xorg_setup_textured_adapter(ScreenPtr pScreen)
{
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
modesettingPtr ms = modesettingPTR(pScrn);
XF86VideoAdaptorPtr adapt;
XF86AttributePtr attrs;
DevUnion *dev_unions;
int nports = 16, i;
int nattributes;
nattributes = NUM_TEXTURED_ATTRIBUTES;
debug_assert(ms->exa);
debug_assert(ms->exa->renderer);
adapt = calloc(1, sizeof(XF86VideoAdaptorRec));
dev_unions = calloc(nports, sizeof(DevUnion));
attrs = calloc(nattributes, sizeof(XF86AttributeRec));
if (adapt == NULL || dev_unions == NULL || attrs == NULL) {
free(adapt);
free(dev_unions);
free(attrs);
return NULL;
}
adapt->type = XvWindowMask | XvInputMask | XvImageMask;
adapt->flags = 0;
adapt->name = "Gallium3D Textured Video";
adapt->nEncodings = 1;
adapt->pEncodings = DummyEncoding;
adapt->nFormats = NUM_FORMATS;
adapt->pFormats = Formats;
adapt->nPorts = 0;
adapt->pPortPrivates = dev_unions;
adapt->nAttributes = nattributes;
adapt->pAttributes = attrs;
memcpy(attrs, TexturedAttributes, nattributes * sizeof(XF86AttributeRec));
adapt->nImages = NUM_IMAGES;
adapt->pImages = Images;
adapt->PutVideo = NULL;
adapt->PutStill = NULL;
adapt->GetVideo = NULL;
adapt->GetStill = NULL;
adapt->StopVideo = stop_video;
adapt->SetPortAttribute = set_port_attribute;
adapt->GetPortAttribute = get_port_attribute;
adapt->QueryBestSize = query_best_size;
adapt->PutImage = put_image;
adapt->QueryImageAttributes = query_image_attributes;
for (i = 0; i < nports; i++) {
struct xorg_xv_port_priv *priv =
port_priv_create(ms->exa->renderer);
adapt->pPortPrivates[i].ptr = (pointer) (priv);
adapt->nPorts++;
}
return adapt;
}
void
xorg_init_video(ScreenPtr pScreen)
{
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
/*modesettingPtr ms = modesettingPTR(pScrn);*/
XF86VideoAdaptorPtr *adaptors, *new_adaptors = NULL;
XF86VideoAdaptorPtr textured_adapter;
int num_adaptors;
num_adaptors = xf86XVListGenericAdaptors(pScrn, &adaptors);
new_adaptors = malloc((num_adaptors + 1) * sizeof(XF86VideoAdaptorPtr *));
if (new_adaptors == NULL)
return;
memcpy(new_adaptors, adaptors, num_adaptors * sizeof(XF86VideoAdaptorPtr));
adaptors = new_adaptors;
/* Add the adaptors supported by our hardware. First, set up the atoms
* that will be used by both output adaptors.
*/
xvBrightness = MAKE_ATOM("XV_BRIGHTNESS");
xvContrast = MAKE_ATOM("XV_CONTRAST");
textured_adapter = xorg_setup_textured_adapter(pScreen);
debug_assert(textured_adapter);
if (textured_adapter) {
adaptors[num_adaptors++] = textured_adapter;
}
if (num_adaptors) {
xf86XVScreenInit(pScreen, adaptors, num_adaptors);
} else {
xf86DrvMsg(pScrn->scrnIndex, X_WARNING,
"Disabling Xv because no adaptors could be initialized.\n");
}
free(adaptors);
}
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