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path: root/src/gallium/winsys/drm/intel/dri/intel_swapbuffers.c
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/**************************************************************************
 *
 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 **************************************************************************/

#include "intel_screen.h"
#include "intel_context.h"
#include "intel_swapbuffers.h"

#include "intel_reg.h"

#include "pipe/p_context.h"
#include "state_tracker/st_public.h"
#include "state_tracker/st_context.h"
#include "state_tracker/st_cb_fbo.h"

#include "ws_dri_bufmgr.h"
#include "intel_batchbuffer.h"

/**
 * Display a colorbuffer surface in an X window.
 * Used for SwapBuffers and flushing front buffer rendering.
 *
 * \param dPriv  the window/drawable to display into
 * \param surf  the surface to display
 * \param rect  optional subrect of surface to display (may be NULL).
 */
void
intelDisplaySurface(__DRIdrawablePrivate *dPriv,
                    struct pipe_surface *surf,
                    const drm_clip_rect_t *rect)
{
   struct intel_screen *intelScreen = intel_screen(dPriv->driScreenPriv);
   struct intel_context *intel = intelScreen->dummyContext;

   DBG(SWAP, "%s\n", __FUNCTION__);

   if (!intel) {
      /* XXX this is where some kind of extra/meta context could be useful */
      return;
   }

   if (intel->last_swap_fence) {
      driFenceFinish(intel->last_swap_fence, DRM_FENCE_TYPE_EXE, TRUE);
      driFenceUnReference(&intel->last_swap_fence);
      intel->last_swap_fence = NULL;
   }
   intel->last_swap_fence = intel->first_swap_fence;
   intel->first_swap_fence = NULL;

   /* The LOCK_HARDWARE is required for the cliprects.  Buffer offsets
    * should work regardless.
    */
   LOCK_HARDWARE(intel);
   /* if this drawable isn't currently bound the LOCK_HARDWARE done on the
    * current context (which is what intelScreenContext should return) might
    * not get a contended lock and thus cliprects not updated (tests/manywin)
    */
   if (intel_context(dPriv->driContextPriv) != intel)
      DRI_VALIDATE_DRAWABLE_INFO(intel->driScreen, dPriv);


   if (dPriv && dPriv->numClipRects) {
      const int srcWidth = surf->width;
      const int srcHeight = surf->height;
      const int nbox = dPriv->numClipRects;
      const drm_clip_rect_t *pbox = dPriv->pClipRects;
      const int pitch = intelScreen->front.pitch / intelScreen->front.cpp;
      const int cpp = intelScreen->front.cpp;
      const int srcpitch = surf->stride / cpp;
      int BR13, CMD;
      int i;

      ASSERT(surf->buffer);

      DBG(SWAP, "screen pitch %d  src surface pitch %d\n",
	  pitch, surf->stride);

      if (cpp == 2) {
	 BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24);
	 CMD = XY_SRC_COPY_BLT_CMD;
      }
      else {
	 BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24) | (1 << 25);
	 CMD = (XY_SRC_COPY_BLT_CMD | XY_SRC_COPY_BLT_WRITE_ALPHA |
		XY_SRC_COPY_BLT_WRITE_RGB);
      }

      for (i = 0; i < nbox; i++, pbox++) {
	 drm_clip_rect_t box;
	 drm_clip_rect_t sbox;

	 if (pbox->x1 > pbox->x2 ||
	     pbox->y1 > pbox->y2 ||
	     pbox->x2 > intelScreen->front.width ||
	     pbox->y2 > intelScreen->front.height) {
            /* invalid cliprect, skip it */
	    continue;
         }

	 box = *pbox;

	 if (rect) {
            /* intersect cliprect with user-provided src rect */
	    drm_clip_rect_t rrect;

	    rrect.x1 = dPriv->x + rect->x1;
	    rrect.y1 = (dPriv->h - rect->y1 - rect->y2) + dPriv->y;
	    rrect.x2 = rect->x2 + rrect.x1;
	    rrect.y2 = rect->y2 + rrect.y1;
	    if (rrect.x1 > box.x1)
	       box.x1 = rrect.x1;
	    if (rrect.y1 > box.y1)
	       box.y1 = rrect.y1;
	    if (rrect.x2 < box.x2)
	       box.x2 = rrect.x2;
	    if (rrect.y2 < box.y2)
	       box.y2 = rrect.y2;

	    if (box.x1 > box.x2 || box.y1 > box.y2)
	       continue;
	 }

	 /* restrict blit to size of actually rendered area */
	 if (box.x2 - box.x1 > srcWidth)
	    box.x2 = srcWidth + box.x1;
	 if (box.y2 - box.y1 > srcHeight)
	    box.y2 = srcHeight + box.y1;

	 DBG(SWAP, "box x1 x2 y1 y2 %d %d %d %d\n",
	     box.x1, box.x2, box.y1, box.y2);

	 sbox.x1 = box.x1 - dPriv->x;
	 sbox.y1 = box.y1 - dPriv->y;

         assert(box.x1 < box.x2);
         assert(box.y1 < box.y2);

         /* XXX this could be done with pipe->surface_copy() */
	 /* XXX should have its own batch buffer */
	 if (!BEGIN_BATCH(8, 2)) {
	    /*
	     * Since we share this batch buffer with a context
	     * we can't flush it since that risks a GPU lockup
	     */
	    assert(0);
	    continue;
	 }

	 OUT_BATCH(CMD);
	 OUT_BATCH(BR13);
	 OUT_BATCH((box.y1 << 16) | box.x1);
	 OUT_BATCH((box.y2 << 16) | box.x2);

	 OUT_RELOC(intelScreen->front.buffer,
		   DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
		   DRM_BO_MASK_MEM | DRM_BO_FLAG_WRITE, 0);
	 OUT_BATCH((sbox.y1 << 16) | sbox.x1);
	 OUT_BATCH((srcpitch * cpp) & 0xffff);
	 OUT_RELOC(dri_bo(surf->buffer),
                   DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
		   DRM_BO_MASK_MEM | DRM_BO_FLAG_READ, 0);

      }

      if (intel->first_swap_fence)
	 driFenceUnReference(&intel->first_swap_fence);
      intel->first_swap_fence = intel_be_batchbuffer_flush(intel->base.batch);
   }

   UNLOCK_HARDWARE(intel);

   if (intel->lastStamp != dPriv->lastStamp) {
      intelUpdateWindowSize(dPriv);
      intel->lastStamp = dPriv->lastStamp;
   }
}



/**
 * This will be called whenever the currently bound window is moved/resized.
 */
void
intelUpdateWindowSize(__DRIdrawablePrivate *dPriv)
{
   struct intel_framebuffer *intelfb = intel_framebuffer(dPriv);
   assert(intelfb->stfb);
   st_resize_framebuffer(intelfb->stfb, dPriv->w, dPriv->h);
}



void
intelSwapBuffers(__DRIdrawablePrivate * dPriv)
{
   struct intel_framebuffer *intel_fb = intel_framebuffer(dPriv);
   struct pipe_surface *back_surf;

   assert(intel_fb);
   assert(intel_fb->stfb);

   back_surf = st_get_framebuffer_surface(intel_fb->stfb,
                                          ST_SURFACE_BACK_LEFT);
   if (back_surf) {
      st_notify_swapbuffers(intel_fb->stfb);
      intelDisplaySurface(dPriv, back_surf, NULL);
      st_notify_swapbuffers_complete(intel_fb->stfb);
   }
}


/**
 * Called via glXCopySubBufferMESA() to copy a subrect of the back
 * buffer to the front buffer/screen.
 */
void
intelCopySubBuffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h)
{
   struct intel_framebuffer *intel_fb = intel_framebuffer(dPriv);
   struct pipe_surface *back_surf;

   assert(intel_fb);
   assert(intel_fb->stfb);

   back_surf = st_get_framebuffer_surface(intel_fb->stfb,
                                          ST_SURFACE_BACK_LEFT);
   if (back_surf) {
      drm_clip_rect_t rect;
      rect.x1 = x;
      rect.y1 = y;
      rect.x2 = w;
      rect.y2 = h;

      st_notify_swapbuffers(intel_fb->stfb);
      intelDisplaySurface(dPriv, back_surf, &rect);
   }
}