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/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/**
* EGL / softpipe / xlib winsys module
*
* Authors: Brian Paul
*/
#include <dlfcn.h>
#include <X11/Xutil.h>
#include "pipe/p_compiler.h"
#include "pipe/p_format.h"
#include "pipe/p_state.h"
#include "pipe/p_winsys.h"
#include "util/u_memory.h"
#include "softpipe/sp_winsys.h"
#include "eglconfig.h"
#include "eglconfigutil.h"
#include "eglcontext.h"
#include "egldisplay.h"
#include "egldriver.h"
#include "eglglobals.h"
#include "egllog.h"
#include "eglsurface.h"
#include "state_tracker/st_public.h"
#include "sw_winsys.h"
/** subclass of _EGLDriver */
struct xlib_egl_driver
{
_EGLDriver Base; /**< base class */
struct pipe_winsys *winsys;
struct pipe_screen *screen;
};
/** subclass of _EGLContext */
struct xlib_egl_context
{
_EGLContext Base; /**< base class */
struct pipe_context *pipe; /**< Gallium driver context */
struct st_context *Context; /**< Mesa/gallium state tracker context */
};
/** subclass of _EGLSurface */
struct xlib_egl_surface
{
_EGLSurface Base; /**< base class */
Display *Dpy; /**< The X Display of the window */
Window Win; /**< The user-created window ID */
GC Gc;
XVisualInfo VisInfo;
struct pipe_winsys *winsys;
struct st_framebuffer *Framebuffer;
};
/** cast wrapper */
static INLINE struct xlib_egl_driver *
xlib_egl_driver(_EGLDriver *drv)
{
return (struct xlib_egl_driver *) drv;
}
static struct xlib_egl_surface *
lookup_surface(EGLSurface surf)
{
_EGLSurface *surface = _eglLookupSurface(surf);
return (struct xlib_egl_surface *) surface;
}
static struct xlib_egl_context *
lookup_context(EGLContext surf)
{
_EGLContext *context = _eglLookupContext(surf);
return (struct xlib_egl_context *) context;
}
static unsigned int
bitcount(unsigned int n)
{
unsigned int bits;
for (bits = 0; n > 0; n = n >> 1) {
bits += (n & 1);
}
return bits;
}
/**
* Create the EGLConfigs. (one per X visual)
*/
static void
create_configs(_EGLDriver *drv, EGLDisplay dpy)
{
static const EGLint all_apis = (EGL_OPENGL_ES_BIT |
EGL_OPENGL_ES2_BIT |
EGL_OPENVG_BIT |
EGL_OPENGL_BIT);
_EGLDisplay *disp = _eglLookupDisplay(dpy);
XVisualInfo *visInfo, visTemplate;
int num_visuals, i;
/* get list of all X visuals, create an EGL config for each */
visTemplate.screen = DefaultScreen(disp->Xdpy);
visInfo = XGetVisualInfo(disp->Xdpy, VisualScreenMask,
&visTemplate, &num_visuals);
if (!visInfo) {
printf("egl_xlib.c: couldn't get any X visuals\n");
abort();
}
for (i = 0; i < num_visuals; i++) {
_EGLConfig *config = calloc(1, sizeof(_EGLConfig));
int id = i + 1;
int rbits = bitcount(visInfo[i].red_mask);
int gbits = bitcount(visInfo[i].green_mask);
int bbits = bitcount(visInfo[i].blue_mask);
int abits = bbits == 8 ? 8 : 0;
int zbits = 24;
int sbits = 8;
int visid = visInfo[i].visualid;
#if defined(__cplusplus) || defined(c_plusplus)
int vistype = visInfo[i].c_class;
#else
int vistype = visInfo[i].class;
#endif
_eglInitConfig(config, id);
SET_CONFIG_ATTRIB(config, EGL_BUFFER_SIZE, rbits + gbits + bbits + abits);
SET_CONFIG_ATTRIB(config, EGL_RED_SIZE, rbits);
SET_CONFIG_ATTRIB(config, EGL_GREEN_SIZE, gbits);
SET_CONFIG_ATTRIB(config, EGL_BLUE_SIZE, bbits);
SET_CONFIG_ATTRIB(config, EGL_ALPHA_SIZE, abits);
SET_CONFIG_ATTRIB(config, EGL_DEPTH_SIZE, zbits);
SET_CONFIG_ATTRIB(config, EGL_STENCIL_SIZE, sbits);
SET_CONFIG_ATTRIB(config, EGL_NATIVE_VISUAL_ID, visid);
SET_CONFIG_ATTRIB(config, EGL_NATIVE_VISUAL_TYPE, vistype);
SET_CONFIG_ATTRIB(config, EGL_NATIVE_RENDERABLE, EGL_FALSE);
SET_CONFIG_ATTRIB(config, EGL_CONFORMANT, all_apis);
SET_CONFIG_ATTRIB(config, EGL_RENDERABLE_TYPE, all_apis);
SET_CONFIG_ATTRIB(config, EGL_SURFACE_TYPE, EGL_WINDOW_BIT);
_eglAddConfig(disp, config);
}
}
/**
* Called via eglInitialize(), drv->API.Initialize().
*/
static EGLBoolean
xlib_eglInitialize(_EGLDriver *drv, EGLDisplay dpy,
EGLint *minor, EGLint *major)
{
create_configs(drv, dpy);
drv->Initialized = EGL_TRUE;
/* we're supporting EGL 1.4 */
*minor = 1;
*major = 4;
return EGL_TRUE;
}
/**
* Called via eglTerminate(), drv->API.Terminate().
*/
static EGLBoolean
xlib_eglTerminate(_EGLDriver *drv, EGLDisplay dpy)
{
return EGL_TRUE;
}
static _EGLProc
xlib_eglGetProcAddress(const char *procname)
{
return (_EGLProc) st_get_proc_address(procname);
}
static void
get_drawable_visual_info(Display *dpy, Drawable d, XVisualInfo *visInfo)
{
XWindowAttributes attr;
XVisualInfo visTemp, *vis;
int num_visuals;
XGetWindowAttributes(dpy, d, &attr);
visTemp.screen = DefaultScreen(dpy);
visTemp.visualid = attr.visual->visualid;
vis = XGetVisualInfo(dpy,
(VisualScreenMask | VisualIDMask),
&visTemp, &num_visuals);
if (vis)
*visInfo = *vis;
XFree(vis);
}
/** Get size of given window */
static Status
get_drawable_size(Display *dpy, Drawable d, uint *width, uint *height)
{
Window root;
Status stat;
int xpos, ypos;
unsigned int w, h, bw, depth;
stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth);
*width = w;
*height = h;
return stat;
}
static void
check_and_update_buffer_size(struct xlib_egl_surface *surface)
{
uint width, height;
get_drawable_size(surface->Dpy, surface->Win, &width, &height);
st_resize_framebuffer(surface->Framebuffer, width, height);
surface->Base.Width = width;
surface->Base.Height = height;
}
static void
display_surface(struct pipe_winsys *pws,
struct pipe_surface *psurf,
struct xlib_egl_surface *xsurf)
{
XImage *ximage;
void *data;
ximage = XCreateImage(xsurf->Dpy,
xsurf->VisInfo.visual,
xsurf->VisInfo.depth,
ZPixmap, 0, /* format, offset */
NULL, /* data */
0, 0, /* size */
32, /* bitmap_pad */
0); /* bytes_per_line */
assert(ximage->format);
assert(ximage->bitmap_unit);
data = pws->buffer_map(pws, psurf->buffer, 0);
/* update XImage's fields */
ximage->data = data;
ximage->width = psurf->width;
ximage->height = psurf->height;
ximage->bytes_per_line = psurf->stride;
XPutImage(xsurf->Dpy, xsurf->Win, xsurf->Gc,
ximage, 0, 0, 0, 0, psurf->width, psurf->height);
XSync(xsurf->Dpy, 0);
ximage->data = NULL;
XDestroyImage(ximage);
pws->buffer_unmap(pws, psurf->buffer);
}
/** Display gallium surface in X window */
static void
flush_frontbuffer(struct pipe_winsys *pws,
struct pipe_surface *psurf,
void *context_private)
{
struct xlib_egl_surface *xsurf = (struct xlib_egl_surface *) context_private;
display_surface(pws, psurf, xsurf);
}
/**
* Called via eglCreateContext(), drv->API.CreateContext().
*/
static EGLContext
xlib_eglCreateContext(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config,
EGLContext share_list, const EGLint *attrib_list)
{
struct xlib_egl_driver *xdrv = xlib_egl_driver(drv);
_EGLConfig *conf = _eglLookupConfig(drv, dpy, config);
struct xlib_egl_context *ctx;
struct st_context *share_ctx = NULL; /* XXX fix */
__GLcontextModes visual;
ctx = CALLOC_STRUCT(xlib_egl_context);
if (!ctx)
return EGL_NO_CONTEXT;
/* let EGL lib init the common stuff */
if (!_eglInitContext(drv, dpy, &ctx->Base, config, attrib_list)) {
free(ctx);
return EGL_NO_CONTEXT;
}
/* API-dependent context creation */
switch (ctx->Base.ClientAPI) {
case EGL_OPENVG_API:
case EGL_OPENGL_ES_API:
_eglLog(_EGL_DEBUG, "Create Context for ES version %d\n",
ctx->Base.ClientVersion);
/* fall-through */
case EGL_OPENGL_API:
/* create a softpipe context */
ctx->pipe = softpipe_create(xdrv->screen, xdrv->winsys, NULL);
/* Now do xlib / state tracker inits here */
_eglConfigToContextModesRec(conf, &visual);
ctx->Context = st_create_context(ctx->pipe, &visual, share_ctx);
break;
default:
_eglError(EGL_BAD_MATCH, "eglCreateContext(unsupported API)");
free(ctx);
return EGL_NO_CONTEXT;
}
_eglSaveContext(&ctx->Base);
return _eglGetContextHandle(&ctx->Base);
}
static EGLBoolean
xlib_eglDestroyContext(_EGLDriver *drv, EGLDisplay dpy, EGLContext ctx)
{
struct xlib_egl_context *context = lookup_context(ctx);
if (context) {
if (context->Base.IsBound) {
context->Base.DeletePending = EGL_TRUE;
}
else {
/* API-dependent clean-up */
switch (context->Base.ClientAPI) {
case EGL_OPENGL_ES_API:
/* fall-through */
case EGL_OPENGL_API:
st_destroy_context(context->Context);
break;
default:
assert(0);
}
free(context);
}
return EGL_TRUE;
}
else {
_eglError(EGL_BAD_CONTEXT, "eglDestroyContext");
return EGL_TRUE;
}
}
/**
* Called via eglMakeCurrent(), drv->API.MakeCurrent().
*/
static EGLBoolean
xlib_eglMakeCurrent(_EGLDriver *drv, EGLDisplay dpy,
EGLSurface draw, EGLSurface read, EGLContext ctx)
{
struct xlib_egl_context *context = lookup_context(ctx);
struct xlib_egl_surface *draw_surf = lookup_surface(draw);
struct xlib_egl_surface *read_surf = lookup_surface(read);
if (!_eglMakeCurrent(drv, dpy, draw, read, context))
return EGL_FALSE;
st_make_current((context ? context->Context : NULL),
(draw_surf ? draw_surf->Framebuffer : NULL),
(read_surf ? read_surf->Framebuffer : NULL));
if (draw_surf)
check_and_update_buffer_size(draw_surf);
if (read_surf && read_surf != draw_surf)
check_and_update_buffer_size(draw_surf);
return EGL_TRUE;
}
static enum pipe_format
choose_color_format(const __GLcontextModes *visual)
{
if (visual->redBits == 8 &&
visual->greenBits == 8 &&
visual->blueBits == 8 &&
visual->alphaBits == 8) {
/* XXX this really also depends on the ordering of R,G,B,A */
return PIPE_FORMAT_A8R8G8B8_UNORM;
}
else {
assert(0);
return PIPE_FORMAT_NONE;
}
}
static enum pipe_format
choose_depth_format(const __GLcontextModes *visual)
{
if (visual->depthBits > 0)
return PIPE_FORMAT_S8Z24_UNORM;
else
return PIPE_FORMAT_NONE;
}
static enum pipe_format
choose_stencil_format(const __GLcontextModes *visual)
{
if (visual->stencilBits > 0)
return PIPE_FORMAT_S8Z24_UNORM;
else
return PIPE_FORMAT_NONE;
}
/**
* Called via eglCreateWindowSurface(), drv->API.CreateWindowSurface().
*/
static EGLSurface
xlib_eglCreateWindowSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config,
NativeWindowType window, const EGLint *attrib_list)
{
struct xlib_egl_driver *xdrv = xlib_egl_driver(drv);
_EGLDisplay *disp = _eglLookupDisplay(dpy);
_EGLConfig *conf = _eglLookupConfig(drv, dpy, config);
struct xlib_egl_surface *surf;
__GLcontextModes visual;
uint width, height;
surf = CALLOC_STRUCT(xlib_egl_surface);
if (!surf)
return EGL_NO_SURFACE;
/* Let EGL lib init the common stuff */
if (!_eglInitSurface(drv, dpy, &surf->Base, EGL_WINDOW_BIT,
config, attrib_list)) {
free(surf);
return EGL_NO_SURFACE;
}
_eglSaveSurface(&surf->Base);
/*
* Now init the Xlib and gallium stuff
*/
surf->Win = (Window) window; /* The X window ID */
surf->Dpy = disp->Xdpy; /* The X display */
surf->Gc = XCreateGC(surf->Dpy, surf->Win, 0, NULL);
surf->winsys = xdrv->winsys;
_eglConfigToContextModesRec(conf, &visual);
get_drawable_size(surf->Dpy, surf->Win, &width, &height);
get_drawable_visual_info(surf->Dpy, surf->Win, &surf->VisInfo);
surf->Base.Width = width;
surf->Base.Height = height;
/* Create GL statetracker framebuffer */
surf->Framebuffer = st_create_framebuffer(&visual,
choose_color_format(&visual),
choose_depth_format(&visual),
choose_stencil_format(&visual),
width, height,
(void *) surf);
st_resize_framebuffer(surf->Framebuffer, width, height);
return _eglGetSurfaceHandle(&surf->Base);
}
static EGLBoolean
xlib_eglDestroySurface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface)
{
struct xlib_egl_surface *surf = lookup_surface(surface);
if (surf) {
_eglHashRemove(_eglGlobal.Surfaces, (EGLuint) surface);
if (surf->Base.IsBound) {
surf->Base.DeletePending = EGL_TRUE;
}
else {
XFreeGC(surf->Dpy, surf->Gc);
st_unreference_framebuffer(surf->Framebuffer);
free(surf);
}
return EGL_TRUE;
}
else {
_eglError(EGL_BAD_SURFACE, "eglDestroySurface");
return EGL_FALSE;
}
}
static EGLBoolean
xlib_eglSwapBuffers(_EGLDriver *drv, EGLDisplay dpy, EGLSurface draw)
{
/* error checking step: */
if (!_eglSwapBuffers(drv, dpy, draw))
return EGL_FALSE;
{
struct xlib_egl_surface *xsurf = lookup_surface(draw);
struct pipe_winsys *pws = xsurf->winsys;
struct pipe_surface *psurf =
st_get_framebuffer_surface(xsurf->Framebuffer, ST_SURFACE_BACK_LEFT);
st_notify_swapbuffers(xsurf->Framebuffer);
display_surface(pws, psurf, xsurf);
check_and_update_buffer_size(xsurf);
}
return EGL_TRUE;
}
/**
* Determine which API(s) is(are) present by looking for some specific
* global symbols.
*/
static EGLint
find_supported_apis(void)
{
EGLint mask = 0;
void *handle;
handle = dlopen(NULL, 0);
if (dlsym(handle, "st_api_OpenGL_ES1"))
mask |= EGL_OPENGL_ES_BIT;
if (dlsym(handle, "st_api_OpenGL_ES2"))
mask |= EGL_OPENGL_ES2_BIT;
if (dlsym(handle, "st_api_OpenGL"))
mask |= EGL_OPENGL_BIT;
if (dlsym(handle, "st_api_OpenVG"))
mask |= EGL_OPENVG_BIT;
dlclose(handle);
return mask;
}
/**
* This is the main entrypoint into the driver.
* Called by libEGL to instantiate an _EGLDriver object.
*/
_EGLDriver *
_eglMain(_EGLDisplay *dpy, const char *args)
{
struct xlib_egl_driver *xdrv;
_eglLog(_EGL_INFO, "Entering EGL/Xlib _eglMain(%s)", args);
xdrv = CALLOC_STRUCT(xlib_egl_driver);
if (!xdrv)
return NULL;
if (!dpy->Xdpy) {
dpy->Xdpy = XOpenDisplay(NULL);
}
_eglInitDriverFallbacks(&xdrv->Base);
xdrv->Base.API.Initialize = xlib_eglInitialize;
xdrv->Base.API.Terminate = xlib_eglTerminate;
xdrv->Base.API.GetProcAddress = xlib_eglGetProcAddress;
xdrv->Base.API.CreateContext = xlib_eglCreateContext;
xdrv->Base.API.DestroyContext = xlib_eglDestroyContext;
xdrv->Base.API.CreateWindowSurface = xlib_eglCreateWindowSurface;
xdrv->Base.API.DestroySurface = xlib_eglDestroySurface;
xdrv->Base.API.MakeCurrent = xlib_eglMakeCurrent;
xdrv->Base.API.SwapBuffers = xlib_eglSwapBuffers;
xdrv->Base.ClientAPIsMask = find_supported_apis();
if (xdrv->Base.ClientAPIsMask == 0x0) {
/* the app isn't directly linked with any EGL-supprted APIs
* (such as libGLESv2.so) so use an EGL utility to see what
* APIs might be loaded dynamically on this system.
*/
xdrv->Base.ClientAPIsMask = _eglFindAPIs();
}
xdrv->Base.Name = "Xlib/softpipe";
/* create one winsys and use it for all contexts/surfaces */
xdrv->winsys = create_sw_winsys();
xdrv->winsys->flush_frontbuffer = flush_frontbuffer;
xdrv->screen = softpipe_create_screen(xdrv->winsys);
return &xdrv->Base;
}
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