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path: root/src/glsl/builtins/110/tan
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((function tan
   (signature float
     (parameters
       (declare (in) float angle))
     ((return (expression float / (expression float sin (var_ref angle)) (expression float cos (var_ref angle))))))

   (signature vec2
     (parameters
       (declare (in) vec2 angle))
     ((return (expression float / (expression float sin (var_ref angle)) (expression vec2 cos (var_ref angle))))))

   (signature vec3
     (parameters
       (declare (in) vec3 angle))
     ((return (expression float / (expression float sin (var_ref angle)) (expression vec3 cos (var_ref angle))))))

   (signature vec4
     (parameters
       (declare (in) vec4 angle))
     ((return (expression float / (expression float sin (var_ref angle)) (expression vec4 cos (var_ref angle))))))
))