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/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
** Window System(R) (Version 1.3), released October 19, 1998. This software
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
*/
/*
* bufpool.c++
*
* $Date: 2001/03/17 00:25:40 $ $Revision: 1.1 $
* $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/bufpool.cc,v 1.1 2001/03/17 00:25:40 brianp Exp $
*/
#include "glimports.h"
#include "myassert.h"
#include "bufpool.h"
/*-----------------------------------------------------------------------------
* Pool - allocate a new pool of buffers
*-----------------------------------------------------------------------------
*/
Pool::Pool( int _buffersize, int initpoolsize, char *n )
{
buffersize= (_buffersize < sizeof(Buffer)) ? sizeof(Buffer) : _buffersize;
initsize = initpoolsize * buffersize;
nextsize = initsize;
name = n;
magic = is_allocated;
nextblock = 0;
curblock = 0;
freelist = 0;
nextfree = 0;
}
/*-----------------------------------------------------------------------------
* ~Pool - free a pool of buffers and the pool itself
*-----------------------------------------------------------------------------
*/
Pool::~Pool( void )
{
assert( (this != 0) && (magic == is_allocated) );
while( nextblock ) {
delete [] blocklist[--nextblock];
blocklist[nextblock] = 0;
}
magic = is_free;
}
void Pool::grow( void )
{
assert( (this != 0) && (magic == is_allocated) );
curblock = new char[nextsize];
blocklist[nextblock++] = curblock;
nextfree = nextsize;
nextsize *= 2;
}
/*-----------------------------------------------------------------------------
* Pool::clear - free buffers associated with pool but keep pool
*-----------------------------------------------------------------------------
*/
void
Pool::clear( void )
{
assert( (this != 0) && (magic == is_allocated) );
while( nextblock ) {
delete [] blocklist[--nextblock];
blocklist[nextblock] = 0;
}
curblock = 0;
freelist = 0;
nextfree = 0;
if( nextsize > initsize )
nextsize /= 2;
}
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