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/***********************************************************
* Copyright (C) 1997, Be Inc. Copyright (C) 1999, Jake Hamby.
*
* This program is freely distributable without licensing fees
* and is provided without guarantee or warrantee expressed or
* implied. This program is -not- in the public domain.
*
*
* FILE: glutCallback.cpp
*
* DESCRIPTION: put all the callback setting routines in
* one place
***********************************************************/
/***********************************************************
* Headers
***********************************************************/
#include <GL/glut.h>
#include "glutint.h"
#include "glutState.h"
/***********************************************************
* Window related callbacks
***********************************************************/
void APIENTRY
glutDisplayFunc(GLUTdisplayCB displayFunc)
{
/* XXX Remove the warning after GLUT 3.0. */
if (!displayFunc)
__glutFatalError("NULL display callback not allowed in GLUT 3.0; update your code.");
gState.currentWindow->display = displayFunc;
}
void APIENTRY
glutKeyboardFunc(GLUTkeyboardCB keyboardFunc)
{
gState.currentWindow->keyboard = keyboardFunc;
}
void APIENTRY
glutSpecialFunc(GLUTspecialCB specialFunc)
{
gState.currentWindow->special = specialFunc;
}
void APIENTRY
glutMouseFunc(GLUTmouseCB mouseFunc)
{
gState.currentWindow->mouse = mouseFunc;
}
void APIENTRY
glutMotionFunc(GLUTmotionCB motionFunc)
{
gState.currentWindow->motion = motionFunc;
}
void APIENTRY
glutPassiveMotionFunc(GLUTpassiveCB passiveMotionFunc)
{
gState.currentWindow->passive = passiveMotionFunc;
}
void APIENTRY
glutEntryFunc(GLUTentryCB entryFunc)
{
gState.currentWindow->entry = entryFunc;
if (!entryFunc) {
gState.currentWindow->entryState = -1;
}
}
void APIENTRY
glutWindowStatusFunc(GLUTwindowStatusCB windowStatusFunc)
{
gState.currentWindow->windowStatus = windowStatusFunc;
}
static void
visibilityHelper(int status)
{
if (status == GLUT_HIDDEN || status == GLUT_FULLY_COVERED)
gState.currentWindow->visibility(GLUT_NOT_VISIBLE);
else
gState.currentWindow->visibility(GLUT_VISIBLE);
}
void APIENTRY
glutVisibilityFunc(GLUTvisibilityCB visibilityFunc)
{
gState.currentWindow->visibility = visibilityFunc;
if (visibilityFunc)
glutWindowStatusFunc(visibilityHelper);
else
glutWindowStatusFunc(NULL);
}
void APIENTRY
glutReshapeFunc(GLUTreshapeCB reshapeFunc)
{
if (reshapeFunc) {
gState.currentWindow->reshape = reshapeFunc;
} else {
gState.currentWindow->reshape = __glutDefaultReshape;
}
}
/***********************************************************
* General callbacks (timer callback in glutEvent.cpp)
***********************************************************/
/* DEPRICATED, use glutMenuStatusFunc instead. */
void APIENTRY
glutMenuStateFunc(GLUTmenuStateCB menuStateFunc)
{
gState.menuStatus = (GLUTmenuStatusCB) menuStateFunc;
}
void APIENTRY
glutMenuStatusFunc(GLUTmenuStatusCB menuStatusFunc)
{
gState.menuStatus = menuStatusFunc;
}
void APIENTRY
glutIdleFunc(GLUTidleCB idleFunc)
{
gState.idle = idleFunc;
}
/***********************************************************
* Unsupported callbacks
***********************************************************/
void APIENTRY
glutOverlayDisplayFunc(GLUTdisplayCB displayFunc)
{
}
void APIENTRY
glutSpaceballMotionFunc(GLUTspaceMotionCB spaceMotionFunc)
{
}
void APIENTRY
glutSpaceballRotateFunc(GLUTspaceRotateCB spaceRotateFunc)
{
}
void APIENTRY
glutSpaceballButtonFunc(GLUTspaceButtonCB spaceButtonFunc)
{
}
void APIENTRY
glutButtonBoxFunc(GLUTbuttonBoxCB buttonBoxFunc)
{
}
void APIENTRY
glutDialsFunc(GLUTdialsCB dialsFunc)
{
}
void APIENTRY
glutTabletMotionFunc(GLUTtabletMotionCB tabletMotionFunc)
{
}
void APIENTRY
glutTabletButtonFunc(GLUTtabletButtonCB tabletButtonFunc)
{
}
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