1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
|
/*
* Copyright © 2010 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Soft-
* ware"), to deal in the Software without restriction, including without
* limitation the rights to use, copy, modify, merge, publish, distribute,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, provided that the above copyright
* notice(s) and this permission notice appear in all copies of the Soft-
* ware and that both the above copyright notice(s) and this permission
* notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL-
* ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY
* RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN
* THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE-
* QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR-
* MANCE OF THIS SOFTWARE.
*
* Except as contained in this notice, the name of a copyright holder shall
* not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization of
* the copyright holder.
*
* Authors:
* Kristian Høgsberg (krh@bitplanet.net)
*/
#include "glapi.h"
#include "glxclient.h"
extern struct _glapi_table *__glXNewIndirectAPI(void);
/*
** All indirect rendering contexts will share the same indirect dispatch table.
*/
static struct _glapi_table *IndirectAPI = NULL;
static void
indirect_destroy_context(struct glx_context *gc)
{
if (!gc->imported && gc->xid)
glx_send_destroy_context(gc->psc->dpy, gc->xid);
__glXFreeVertexArrayState(gc);
if (gc->vendor)
XFree((char *) gc->vendor);
if (gc->renderer)
XFree((char *) gc->renderer);
if (gc->version)
XFree((char *) gc->version);
if (gc->extensions)
XFree((char *) gc->extensions);
__glFreeAttributeState(gc);
XFree((char *) gc->buf);
Xfree((char *) gc->client_state_private);
XFree((char *) gc);
}
static Bool
SendMakeCurrentRequest(Display * dpy, CARD8 opcode,
GLXContextID gc_id, GLXContextTag gc_tag,
GLXDrawable draw, GLXDrawable read,
xGLXMakeCurrentReply * reply)
{
Bool ret;
LockDisplay(dpy);
if (draw == read) {
xGLXMakeCurrentReq *req;
GetReq(GLXMakeCurrent, req);
req->reqType = opcode;
req->glxCode = X_GLXMakeCurrent;
req->drawable = draw;
req->context = gc_id;
req->oldContextTag = gc_tag;
}
else {
struct glx_display *priv = __glXInitialize(dpy);
/* If the server can support the GLX 1.3 version, we should
* perfer that. Not only that, some servers support GLX 1.3 but
* not the SGI extension.
*/
if ((priv->majorVersion > 1) || (priv->minorVersion >= 3)) {
xGLXMakeContextCurrentReq *req;
GetReq(GLXMakeContextCurrent, req);
req->reqType = opcode;
req->glxCode = X_GLXMakeContextCurrent;
req->drawable = draw;
req->readdrawable = read;
req->context = gc_id;
req->oldContextTag = gc_tag;
}
else {
xGLXVendorPrivateWithReplyReq *vpreq;
xGLXMakeCurrentReadSGIReq *req;
GetReqExtra(GLXVendorPrivateWithReply,
sz_xGLXMakeCurrentReadSGIReq -
sz_xGLXVendorPrivateWithReplyReq, vpreq);
req = (xGLXMakeCurrentReadSGIReq *) vpreq;
req->reqType = opcode;
req->glxCode = X_GLXVendorPrivateWithReply;
req->vendorCode = X_GLXvop_MakeCurrentReadSGI;
req->drawable = draw;
req->readable = read;
req->context = gc_id;
req->oldContextTag = gc_tag;
}
}
ret = _XReply(dpy, (xReply *) reply, 0, False);
UnlockDisplay(dpy);
SyncHandle();
return ret;
}
static int
indirect_bind_context(struct glx_context *gc, struct glx_context *old,
GLXDrawable draw, GLXDrawable read)
{
xGLXMakeCurrentReply reply;
GLXContextTag tag;
__GLXattribute *state;
Display *dpy = gc->psc->dpy;
int opcode = __glXSetupForCommand(dpy);
if (old != &dummyContext && !old->isDirect && old->psc->dpy == dpy)
tag = old->currentContextTag;
else
tag = None;
SendMakeCurrentRequest(dpy, opcode, gc->xid, tag, draw, read, &reply);
if (!IndirectAPI)
IndirectAPI = __glXNewIndirectAPI();
_glapi_set_dispatch(IndirectAPI);
gc->currentContextTag = reply.contextTag;
state = gc->client_state_private;
if (state->array_state == NULL) {
glGetString(GL_EXTENSIONS);
glGetString(GL_VERSION);
__glXInitVertexArrayState(gc);
}
return Success;
}
static void
indirect_unbind_context(struct glx_context *gc, struct glx_context *new)
{
Display *dpy = gc->psc->dpy;
int opcode = __glXSetupForCommand(dpy);
xGLXMakeCurrentReply reply;
/* We are either switching to no context, away from a indirect
* context to a direct context or from one dpy to another and have
* to send a request to the dpy to unbind the previous context.
*/
if (!new || new->isDirect || new->psc->dpy != dpy)
SendMakeCurrentRequest(dpy, opcode, None,
gc->currentContextTag, None, None, &reply);
gc->currentContextTag = 0;
}
static void
indirect_wait_gl(struct glx_context *gc)
{
xGLXWaitGLReq *req;
Display *dpy = gc->currentDpy;
/* Flush any pending commands out */
__glXFlushRenderBuffer(gc, gc->pc);
/* Send the glXWaitGL request */
LockDisplay(dpy);
GetReq(GLXWaitGL, req);
req->reqType = gc->majorOpcode;
req->glxCode = X_GLXWaitGL;
req->contextTag = gc->currentContextTag;
UnlockDisplay(dpy);
SyncHandle();
}
static void
indirect_wait_x(struct glx_context *gc)
{
xGLXWaitXReq *req;
Display *dpy = gc->currentDpy;
/* Flush any pending commands out */
__glXFlushRenderBuffer(gc, gc->pc);
LockDisplay(dpy);
GetReq(GLXWaitX, req);
req->reqType = gc->majorOpcode;
req->glxCode = X_GLXWaitX;
req->contextTag = gc->currentContextTag;
UnlockDisplay(dpy);
SyncHandle();
}
static void
indirect_use_x_font(struct glx_context *gc,
Font font, int first, int count, int listBase)
{
xGLXUseXFontReq *req;
Display *dpy = gc->currentDpy;
/* Flush any pending commands out */
__glXFlushRenderBuffer(gc, gc->pc);
/* Send the glXUseFont request */
LockDisplay(dpy);
GetReq(GLXUseXFont, req);
req->reqType = gc->majorOpcode;
req->glxCode = X_GLXUseXFont;
req->contextTag = gc->currentContextTag;
req->font = font;
req->first = first;
req->count = count;
req->listBase = listBase;
UnlockDisplay(dpy);
SyncHandle();
}
static void
indirect_bind_tex_image(Display * dpy,
GLXDrawable drawable,
int buffer, const int *attrib_list)
{
xGLXVendorPrivateReq *req;
struct glx_context *gc = __glXGetCurrentContext();
CARD32 *drawable_ptr;
INT32 *buffer_ptr;
CARD32 *num_attrib_ptr;
CARD32 *attrib_ptr;
CARD8 opcode;
unsigned int i;
i = 0;
if (attrib_list) {
while (attrib_list[i * 2] != None)
i++;
}
opcode = __glXSetupForCommand(dpy);
if (!opcode)
return;
LockDisplay(dpy);
GetReqExtra(GLXVendorPrivate, 12 + 8 * i, req);
req->reqType = opcode;
req->glxCode = X_GLXVendorPrivate;
req->vendorCode = X_GLXvop_BindTexImageEXT;
req->contextTag = gc->currentContextTag;
drawable_ptr = (CARD32 *) (req + 1);
buffer_ptr = (INT32 *) (drawable_ptr + 1);
num_attrib_ptr = (CARD32 *) (buffer_ptr + 1);
attrib_ptr = (CARD32 *) (num_attrib_ptr + 1);
*drawable_ptr = drawable;
*buffer_ptr = buffer;
*num_attrib_ptr = (CARD32) i;
i = 0;
if (attrib_list) {
while (attrib_list[i * 2] != None) {
*attrib_ptr++ = (CARD32) attrib_list[i * 2 + 0];
*attrib_ptr++ = (CARD32) attrib_list[i * 2 + 1];
i++;
}
}
UnlockDisplay(dpy);
SyncHandle();
}
static void
indirect_release_tex_image(Display * dpy, GLXDrawable drawable, int buffer)
{
xGLXVendorPrivateReq *req;
struct glx_context *gc = __glXGetCurrentContext();
CARD32 *drawable_ptr;
INT32 *buffer_ptr;
CARD8 opcode;
opcode = __glXSetupForCommand(dpy);
if (!opcode)
return;
LockDisplay(dpy);
GetReqExtra(GLXVendorPrivate, sizeof(CARD32) + sizeof(INT32), req);
req->reqType = opcode;
req->glxCode = X_GLXVendorPrivate;
req->vendorCode = X_GLXvop_ReleaseTexImageEXT;
req->contextTag = gc->currentContextTag;
drawable_ptr = (CARD32 *) (req + 1);
buffer_ptr = (INT32 *) (drawable_ptr + 1);
*drawable_ptr = drawable;
*buffer_ptr = buffer;
UnlockDisplay(dpy);
SyncHandle();
}
static const struct glx_context_vtable indirect_context_vtable = {
indirect_destroy_context,
indirect_bind_context,
indirect_unbind_context,
indirect_wait_gl,
indirect_wait_x,
indirect_use_x_font,
indirect_bind_tex_image,
indirect_release_tex_image,
};
/**
* \todo Eliminate \c __glXInitVertexArrayState. Replace it with a new
* function called \c __glXAllocateClientState that allocates the memory and
* does all the initialization (including the pixel pack / unpack).
*/
_X_HIDDEN struct glx_context *
indirect_create_context(struct glx_screen *psc,
struct glx_config *mode,
struct glx_context *shareList, int renderType)
{
struct glx_context *gc;
int bufSize;
CARD8 opcode;
__GLXattribute *state;
opcode = __glXSetupForCommand(psc->dpy);
if (!opcode) {
return NULL;
}
/* Allocate our context record */
gc = Xmalloc(sizeof *gc);
if (!gc) {
/* Out of memory */
return NULL;
}
memset(gc, 0, sizeof *gc);
glx_context_init(gc, psc, mode);
gc->isDirect = GL_FALSE;
gc->vtable = &indirect_context_vtable;
state = Xmalloc(sizeof(struct __GLXattributeRec));
if (state == NULL) {
/* Out of memory */
Xfree(gc);
return NULL;
}
gc->client_state_private = state;
memset(gc->client_state_private, 0, sizeof(struct __GLXattributeRec));
state->NoDrawArraysProtocol = (getenv("LIBGL_NO_DRAWARRAYS") != NULL);
/*
** Create a temporary buffer to hold GLX rendering commands. The size
** of the buffer is selected so that the maximum number of GLX rendering
** commands can fit in a single X packet and still have room in the X
** packet for the GLXRenderReq header.
*/
bufSize = (XMaxRequestSize(psc->dpy) * 4) - sz_xGLXRenderReq;
gc->buf = (GLubyte *) Xmalloc(bufSize);
if (!gc->buf) {
Xfree(gc->client_state_private);
Xfree(gc);
return NULL;
}
gc->bufSize = bufSize;
/* Fill in the new context */
gc->renderMode = GL_RENDER;
state->storePack.alignment = 4;
state->storeUnpack.alignment = 4;
gc->attributes.stackPointer = &gc->attributes.stack[0];
/*
** PERFORMANCE NOTE: A mode dependent fill image can speed things up.
** Other code uses the fastImageUnpack bit, but it is never set
** to GL_TRUE.
*/
gc->fastImageUnpack = GL_FALSE;
gc->fillImage = __glFillImage;
gc->pc = gc->buf;
gc->bufEnd = gc->buf + bufSize;
gc->isDirect = GL_FALSE;
if (__glXDebug) {
/*
** Set limit register so that there will be one command per packet
*/
gc->limit = gc->buf;
}
else {
gc->limit = gc->buf + bufSize - __GLX_BUFFER_LIMIT_SIZE;
}
gc->majorOpcode = opcode;
/*
** Constrain the maximum drawing command size allowed to be
** transfered using the X_GLXRender protocol request. First
** constrain by a software limit, then constrain by the protocl
** limit.
*/
if (bufSize > __GLX_RENDER_CMD_SIZE_LIMIT) {
bufSize = __GLX_RENDER_CMD_SIZE_LIMIT;
}
if (bufSize > __GLX_MAX_RENDER_CMD_SIZE) {
bufSize = __GLX_MAX_RENDER_CMD_SIZE;
}
gc->maxSmallRenderCommandSize = bufSize;
return gc;
}
struct glx_screen_vtable indirect_screen_vtable = {
indirect_create_context
};
_X_HIDDEN struct glx_screen *
indirect_create_screen(int screen, struct glx_display * priv)
{
struct glx_screen *psc;
psc = Xmalloc(sizeof *psc);
if (psc == NULL)
return NULL;
memset(psc, 0, sizeof *psc);
glx_screen_init(psc, screen, priv);
psc->vtable = &indirect_screen_vtable;
return psc;
}
|