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# Build a subset DRI-based libGL.so library.
# Indirect rendering not supported, etc.
TOP = ../../..
default: linux-solo
C_SOURCES = dispatch.c \
dri_util.c \
../../mesa/glapi/glapi.c \
../../mesa/glapi/glthread.c \
miniglx.c \
miniglx_events.c \
xf86drm.c
OBJECTS = $(C_SOURCES:.c=.o)
INCLUDES = -I. $(INCLUDE_DIRS)
LIBS = -ldl
### Include directories
INCLUDE_DIRS = \
-I$(TOP)/include \
-I$(TOP)/src/mesa \
-I$(TOP)/src/mesa/main \
-I$(TOP)/src/mesa/glapi \
-I$(TOP)/src/mesa/math \
-I$(TOP)/src/mesa/transform \
-I$(TOP)/src/mesa/swrast \
-I$(TOP)/src/mesa/swrast_setup
##### RULES #####
.c.o:
$(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
.S.o:
$(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
##### TARGETS #####
targets: depend libGL.so.1.2
libGL.so.1.2: $(OBJECTS) Makefile.X11
rm -f $@ && gcc -shared -Wl,-soname,libGL.so -Wl,-Bsymbolic $(OBJECTS) $(LIBS) -o $@
rm -f $(TOP)/lib/libGL.so*
rm -f $(TOP)/lib/miniglx.conf
install -D libGL.so.1.2 $(TOP)/lib/libGL.so.1.2
ln -s libGL.so.1.2 $(TOP)/lib/libGL.so.1
ln -s libGL.so.1 $(TOP)/lib/libGL.so
install example.miniglx.conf $(TOP)/lib/miniglx.conf
drmtest: xf86drm.o drmtest.o
rm -f drmtest && $(CC) -o drmtest xf86drm.o drmtest.o
# Run 'make -f Makefile.X11 dep' to update the dependencies if you change
# what's included by any source file.
depend: $(C_SOURCES) $(ASM_SOURCES)
makedepend -fdepend -Y $(INCLUDES) \
$(C_SOURCES) $(ASM_SOURCES)
# Emacs tags
tags:
etags `find . -name \*.[ch]` `find ../include`
# Remove .o and backup files
clean:
-rm -f drmtest $(TOP)/lib/libGL.so*
-rm -f libGL.so*
-rm -f *.o *~
include $(TOP)/Make-config
include depend
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