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# Build a subset DRI-based libGL.so library.
# Indirect rendering not supported, etc.
TOP = ../../..
include $(TOP)/configs/current
DEFINES += -DGLX_DIRECT_RENDERING
C_SOURCES = \
$(TOP)/src/mesa/main/dispatch.c \
$(TOP)/src/mesa/glapi/glapi.c \
$(TOP)/src/mesa/glapi/glthread.c \
$(TOP)/src/mesa/drivers/dri/common/glcontextmodes.c \
$(DRM_SOURCE_PATH)/libdrm/xf86drm.c \
$(DRM_SOURCE_PATH)/libdrm/xf86drmHash.c \
$(DRM_SOURCE_PATH)/libdrm/xf86drmRandom.c \
miniglx.c \
miniglx_events.c
OBJECTS = $(C_SOURCES:.c=.o)
INCLUDES = -I. $(INCLUDE_DIRS)
INCLUDE_DIRS = \
-I$(TOP)/include \
-I$(TOP)/src/mesa \
-I$(TOP)/src/mesa/main \
-I$(TOP)/src/mesa/glapi \
-I$(TOP)/src/mesa/math \
-I$(TOP)/src/mesa/transform \
-I$(TOP)/src/mesa/swrast \
-I$(TOP)/src/mesa/swrast_setup \
-I$(TOP)/src/mesa/drivers/dri/common \
-I$(DRM_SOURCE_PATH)/libdrm \
-I$(DRM_SOURCE_PATH)/shared
##### RULES #####
.c.o:
$(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
.S.o:
$(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
##### TARGETS #####
default: depend $(LIB_DIR)/$(GL_LIB_NAME)
# Make libGL
$(LIB_DIR)/$(GL_LIB_NAME): $(OBJECTS) Makefile
CC=$(CC) CXX=$(CXX) $(TOP)/bin/mklib -o $(GL_LIB) -major 1 -minor 2 $(MKLIB_OPTIONS) \
-install $(LIB_DIR) $(GL_LIB_DEPS) $(OBJECTS)
rm -f $(LIB_DIR)/miniglx.conf
install example.miniglx.conf $(LIB_DIR)/miniglx.conf
drmtest: xf86drm.o drmtest.o
rm -f drmtest && $(CC) -o drmtest xf86drm.o drmtest.o
depend: $(C_SOURCES) $(ASM_SOURCES)
touch depend
$(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(C_SOURCES) $(ASM_SOURCES) \
> /dev/null 2>&1
# Emacs tags
tags:
etags `find . -name \*.[ch]` `find ../include`
# Remove .o and backup files
clean:
-rm -f drmtest $(LIB_DIR)/libGL.so*
-rm -f *.o *~
-rm -f depend
include depend
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