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path: root/src/glx/x11/pixelstore.c
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/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
** 
** http://oss.sgi.com/projects/FreeB
** 
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
** 
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
** 
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
** Window System(R) (Version 1.3), released October 19, 1998. This software
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
*/

#include "glheader.h"
#include "glxclient.h"
#include "indirect.h"

/**
 * Send glPixelStore command to the server
 * 
 * \param gc     Current GLX context
 * \param sop    Either \c X_GLsop_PixelStoref or \c X_GLsop_PixelStorei
 * \param pname  Selector of which pixel parameter is to be set.
 * \param param  Value that \c pname is set to.
 *
 * \sa __indirect_glPixelStorei,  __indirect_glPixelStoref
 */
static void
send_PixelStore( __GLXcontext * gc, unsigned sop, GLenum pname, 
		 const void * param )
{
    Display * const dpy = gc->currentDpy;
    const GLuint cmdlen = 8;
    if (__builtin_expect(dpy != NULL, 1)) {
        GLubyte const * pc = __glXSetupSingleRequest(gc, sop, cmdlen);
        (void) memcpy((void *)(pc + 0), (void *)(&pname), 4);
        (void) memcpy((void *)(pc + 4), param, 4);
        UnlockDisplay(dpy); SyncHandle();
    }
    return;
}

/*
** Specify parameters that control the storage format of pixel arrays.
*/
void __indirect_glPixelStoref(GLenum pname, GLfloat param)
{
    __GLXcontext *gc = __glXGetCurrentContext();
    __GLXattribute * state = gc->client_state_private;
    Display *dpy = gc->currentDpy;
    GLuint a;

    if (!dpy) return;

    switch (pname) {
      case GL_PACK_ROW_LENGTH:
	a = (GLuint) (param + 0.5);
	if (((GLint) a) < 0) {
	    __glXSetError(gc, GL_INVALID_VALUE);
	    return;
	}
	state->storePack.rowLength = a;
	break;
      case GL_PACK_IMAGE_HEIGHT:
        a = (GLuint) (param + 0.5);
        if (((GLint) a) < 0) {
            __glXSetError(gc, GL_INVALID_VALUE);
            return;
        }
        state->storePack.imageHeight = a;
        break;
      case GL_PACK_SKIP_ROWS:
	a = (GLuint) (param + 0.5);
	if (((GLint) a) < 0) {
	    __glXSetError(gc, GL_INVALID_VALUE);
	    return;
	}
	state->storePack.skipRows = a;
	break;
      case GL_PACK_SKIP_PIXELS:
	a = (GLuint) (param + 0.5);
	if (((GLint) a) < 0) {
	    __glXSetError(gc, GL_INVALID_VALUE);
	    return;
	}
	state->storePack.skipPixels = a;
	break;
      case GL_PACK_SKIP_IMAGES:
        a = (GLuint) (param + 0.5);
        if (((GLint) a) < 0) {
            __glXSetError(gc, GL_INVALID_VALUE);
            return;
        }
        state->storePack.skipImages = a;
        break;
      case GL_PACK_ALIGNMENT:
	a = (GLint) (param + 0.5);
	switch (a) {
	  case 1: case 2: case 4: case 8:
	    state->storePack.alignment = a;
	    break;
	  default:
	    __glXSetError(gc, GL_INVALID_VALUE);
	    return;
	}
	break;
      case GL_PACK_SWAP_BYTES:
	state->storePack.swapEndian = (param != 0);
	break;
      case GL_PACK_LSB_FIRST:
	state->storePack.lsbFirst = (param != 0);
	break;

      case GL_UNPACK_ROW_LENGTH:
	a = (GLuint) (param + 0.5);
	if (((GLint) a) < 0) {
	    __glXSetError(gc, GL_INVALID_VALUE);
	    return;
	}
	state->storeUnpack.rowLength = a;
	break;
      case GL_UNPACK_IMAGE_HEIGHT:
        a = (GLuint) (param + 0.5);
        if (((GLint) a) < 0) {
            __glXSetError(gc, GL_INVALID_VALUE);
            return;
        }
        state->storeUnpack.imageHeight = a;
        break;
      case GL_UNPACK_SKIP_ROWS:
	a = (GLuint) (param + 0.5);
	if (((GLint) a) < 0) {
	    __glXSetError(gc, GL_INVALID_VALUE);
	    return;
	}
	state->storeUnpack.skipRows = a;
	break;
      case GL_UNPACK_SKIP_PIXELS:
	a = (GLuint) (param + 0.5);
	if (((GLint) a) < 0) {
	    __glXSetError(gc, GL_INVALID_VALUE);
	    return;
	}
	state->storeUnpack.skipPixels = a;
	break;
      case GL_UNPACK_SKIP_IMAGES:
        a = (GLuint) (param + 0.5);
        if (((GLint) a) < 0) {
            __glXSetError(gc, GL_INVALID_VALUE);
            return;
        }
        state->storeUnpack.skipImages = a;
        break;
      case GL_UNPACK_ALIGNMENT:
	a = (GLint) (param + 0.5);
	switch (a) {
	  case 1: case 2: case 4: case 8:
	    state->storeUnpack.alignment = a;
	    break;
	  default:
	    __glXSetError(gc, GL_INVALID_VALUE);
	    return;
	}
	break;
      case GL_UNPACK_SWAP_BYTES:
	state->storeUnpack.swapEndian = (param != 0);
	break;
      case GL_UNPACK_LSB_FIRST:
	state->storeUnpack.lsbFirst = (param != 0);
	break;

      /* Group all of the pixel store modes that need to be sent to the
       * server here.  Care must be used to only send modes to the server that
       * won't affect the size of the data sent to or received from the
       * server.  GL_PACK_INVERT_MESA is safe in this respect, but other,
       * future modes may not be.
       */
      case GL_PACK_INVERT_MESA:
	send_PixelStore( gc, X_GLsop_PixelStoref, pname, & param );
	break;

      default:
	__glXSetError(gc, GL_INVALID_ENUM);
	break;
    }
}

void __indirect_glPixelStorei(GLenum pname, GLint param)
{
    __GLXcontext *gc = __glXGetCurrentContext();
    __GLXattribute * state = gc->client_state_private;
    Display *dpy = gc->currentDpy;

    if (!dpy) return;

    switch (pname) {
      case GL_PACK_ROW_LENGTH:
	if (param < 0) {
	    __glXSetError(gc, GL_INVALID_VALUE);
	    return;
	}
	state->storePack.rowLength = param;
	break;
      case GL_PACK_IMAGE_HEIGHT:
        if (param < 0) {
            __glXSetError(gc, GL_INVALID_VALUE);
            return;
        }
        state->storePack.imageHeight = param;
        break;
      case GL_PACK_SKIP_ROWS:
	if (param < 0) {
	    __glXSetError(gc, GL_INVALID_VALUE);
	    return;
	}
	state->storePack.skipRows = param;
	break;
      case GL_PACK_SKIP_PIXELS:
	if (param < 0) {
	    __glXSetError(gc, GL_INVALID_VALUE);
	    return;
	}
	state->storePack.skipPixels = param;
	break;
      case GL_PACK_SKIP_IMAGES:
        if (param < 0) {
            __glXSetError(gc, GL_INVALID_VALUE);
            return;
        }
        state->storePack.skipImages = param;
        break;
      case GL_PACK_ALIGNMENT:
	switch (param) {
	  case 1: case 2: case 4: case 8:
	    state->storePack.alignment = param;
	    break;
	  default:
	    __glXSetError(gc, GL_INVALID_VALUE);
	    return;
	}
	break;
      case GL_PACK_SWAP_BYTES:
	state->storePack.swapEndian = (param != 0);
	break;
      case GL_PACK_LSB_FIRST:
	state->storePack.lsbFirst = (param != 0);
	break;

      case GL_UNPACK_ROW_LENGTH:
	if (param < 0) {
	    __glXSetError(gc, GL_INVALID_VALUE);
	    return;
	}
	state->storeUnpack.rowLength = param;
	break;
      case GL_UNPACK_IMAGE_HEIGHT:
        if (param < 0) {
            __glXSetError(gc, GL_INVALID_VALUE);
            return;
        }
        state->storeUnpack.imageHeight = param;
        break;
      case GL_UNPACK_SKIP_ROWS:
	if (param < 0) {
	    __glXSetError(gc, GL_INVALID_VALUE);
	    return;
	}
	state->storeUnpack.skipRows = param;
	break;
      case GL_UNPACK_SKIP_PIXELS:
	if (param < 0) {
	    __glXSetError(gc, GL_INVALID_VALUE);
	    return;
	}
	state->storeUnpack.skipPixels = param;
	break;
      case GL_UNPACK_SKIP_IMAGES:
        if (param < 0) {
            __glXSetError(gc, GL_INVALID_VALUE);
            return;
        }
        state->storeUnpack.skipImages = param;
        break;
      case GL_UNPACK_ALIGNMENT:
	switch (param) {
	  case 1: case 2: case 4: case 8:
	    state->storeUnpack.alignment = param;
	    break;
	  default:
	    __glXSetError(gc, GL_INVALID_VALUE);
	    return;
	}
	break;
      case GL_UNPACK_SWAP_BYTES:
	state->storeUnpack.swapEndian = (param != 0);
	break;
      case GL_UNPACK_LSB_FIRST:
	state->storeUnpack.lsbFirst = (param != 0);
	break;

      /* Group all of the pixel store modes that need to be sent to the
       * server here.  Care must be used to only send modes to the server that
       * won't affect the size of the data sent to or received from the
       * server.  GL_PACK_INVERT_MESA is safe in this respect, but other,
       * future modes may not be.
       */
      case GL_PACK_INVERT_MESA:
	send_PixelStore( gc, X_GLsop_PixelStorei, pname, & param );
	break;

      default:
	__glXSetError(gc, GL_INVALID_ENUM);
	break;
    }
}