1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
|
/*
* Mesa 3-D graphics library
* Version: 3.5
*
* Copyright (C) 1999 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Author:
* Keith Whitwell <keithw@valinux.com>
*/
#ifdef COLOR_IS_RGBA
typedef struct {
GLubyte red;
GLubyte green;
GLubyte blue;
GLubyte alpha;
} TAG(_color);
#else
typedef struct {
GLubyte blue;
GLubyte green;
GLubyte red;
GLubyte alpha;
} TAG(_color);
#endif
typedef union {
struct {
float x, y, z, w;
TAG(_color) color;
TAG(_color) specular;
float u0, v0;
float u1, v1;
float u2, v2;
float u3, v3;
} v;
struct {
float x, y, z, w;
TAG(_color) color;
TAG(_color) specular;
float u0, v0, q0;
float u1, v1, q1;
float u2, v2, q2;
float u3, v3, q3;
} pv;
struct {
float x, y, z;
TAG(_color) color;
} tv;
float f[16];
unsigned int ui[16];
unsigned char ub4[16][4];
} TAG(Vertex), *TAG(VertexPtr);
|