summaryrefslogtreecommitdiff
path: root/src/mesa/drivers/dri/common/dri_bufmgr.h
blob: 0f8e27923be8d634fe23caff5423a5033d4ad6d5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
/**************************************************************************
 * 
 * Copyright © 2007 Intel Corporation
 * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA
 * All Rights Reserved.
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 
 * USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 * 
 * 
 **************************************************************************/
/*
 * Authors: Thomas Hellström <thomas-at-tungstengraphics-dot-com>
 *          Keith Whitwell <keithw-at-tungstengraphics-dot-com>
 *	    Eric Anholt <eric@anholt.net>
 */

#ifndef _DRI_BUFMGR_H_
#define _DRI_BUFMGR_H_
#include <xf86drm.h>

typedef struct _dri_bufmgr dri_bufmgr;
typedef struct _dri_bo dri_bo;
typedef struct _dri_fence dri_fence;

struct _dri_bo {
   /** Size in bytes of the buffer object. */
   unsigned long size;
   /**
    * Card virtual address (offset from the beginning of the aperture) for the
    * object.  Only valid while validated.
    */
   unsigned long offset;
   /**
    * Virtual address for accessing the buffer data.  Only valid while mapped.
    */
   void *virtual;
   /** Buffer manager context associated with this buffer object */
   dri_bufmgr *bufmgr;
};

struct _dri_fence {
   /**
    * This is an ORed mask of DRM_BO_FLAG_READ, DRM_BO_FLAG_WRITE, and
    * DRM_FLAG_EXE indicating the operations associated with this fence.
    *
    * It is constant for the life of the fence object.
    */
   unsigned int type;
   /** Buffer manager context associated with this fence */
   dri_bufmgr *bufmgr;
};

/**
 * Context for a buffer manager instance.
 *
 * Contains public methods followed by private storage for the buffer manager.
 */
struct _dri_bufmgr {
   /**
    * Allocate a buffer object.
    *
    * Buffer objects are not necessarily initially mapped into CPU virtual
    * address space or graphics device aperture.  They must be mapped using
    * bo_map() to be used by the CPU, and validated for use using bo_validate()
    * to be used from the graphics device.
    */
   dri_bo *(*bo_alloc)(dri_bufmgr *bufmgr_ctx, const char *name,
		       unsigned long size, unsigned int alignment,
		       unsigned int location_mask);

   /**
    * Allocates a buffer object for a static allocation.
    *
    * Static allocations are ones such as the front buffer that are offered by
    * the X Server, which are never evicted and never moved.
    */
   dri_bo *(*bo_alloc_static)(dri_bufmgr *bufmgr_ctx, const char *name,
			      unsigned long offset, unsigned long size,
			      void *virtual, unsigned int location_mask);

   /** Takes a reference on a buffer object */
   void (*bo_reference)(dri_bo *bo);

   /**
    * Releases a reference on a buffer object, freeing the data if
    * rerefences remain.
    */
   void (*bo_unreference)(dri_bo *bo);

   /**
    * Maps the buffer into userspace.
    *
    * This function will block waiting for any existing fence on the buffer to
    * clear, first.  The resulting mapping is available at buf->virtual.
\    */
   int (*bo_map)(dri_bo *buf, GLboolean write_enable);

   /** Reduces the refcount on the userspace mapping of the buffer object. */
   int (*bo_unmap)(dri_bo *buf);

   /**
    * Makes the buffer accessible to the graphics chip.
    *
    * The resulting offset of the buffer within the graphics aperture is then
    * available at buf->offset until the buffer is fenced.
    *
    * Flags should consist of the memory types that the buffer may be validated
    * into and the read/write/exe flags appropriate to the use of the buffer.
    */
   int (*bo_validate)(dri_bo *buf, unsigned int flags);

   /**
    * Associates the current set of validated buffers with a fence.
    *
    * Once fenced, the buffer manager will allow the validated buffers to be
    * evicted when the graphics device's execution has passed the fence
    * command.
    *
    * The fence object will have flags for the sum of the read/write/exe flags
    * of the validated buffers associated with it.
    */
   dri_fence * (*fence_validated)(dri_bufmgr *bufmgr, const char *name,
				  GLboolean flushed);

   /** Takes a reference on a fence object */
   void (*fence_reference)(dri_fence *fence);

   /**
    * Releases a reference on a fence object, freeing the data if
    * rerefences remain.
    */
   void (*fence_unreference)(dri_fence *fence);

   /**
    * Blocks until the given fence is signaled.
    */
   void (*fence_wait)(dri_fence *fence);

   /**
    * Tears down the buffer manager instance.
    */
   void (*destroy)(dri_bufmgr *bufmgr);
};

dri_bo *dri_bo_alloc(dri_bufmgr *bufmgr, const char *name, unsigned long size,
		     unsigned int alignment, unsigned int location_mask);
dri_bo *dri_bo_alloc_static(dri_bufmgr *bufmgr, const char *name,
			    unsigned long offset, unsigned long size,
			    void *virtual, unsigned int location_mask);
void dri_bo_reference(dri_bo *bo);
void dri_bo_unreference(dri_bo *bo);
int dri_bo_map(dri_bo *buf, GLboolean write_enable);
int dri_bo_unmap(dri_bo *buf);
int dri_bo_validate(dri_bo *buf, unsigned int flags);
dri_fence *dri_fence_validated(dri_bufmgr *bufmgr, const char *name,
			       GLboolean flushed);
void dri_fence_wait(dri_fence *fence);
void dri_fence_reference(dri_fence *fence);
void dri_fence_unreference(dri_fence *fence);

void dri_bo_subdata(dri_bo *bo, unsigned long offset,
		    unsigned long size, const void *data);
void dri_bo_get_subdata(dri_bo *bo, unsigned long offset,
			unsigned long size, void *data);

dri_bufmgr *dri_bufmgr_ttm_init(int fd, unsigned int fence_type,
				unsigned int fence_type_flush);

void dri_bufmgr_fake_contended_lock_take(dri_bufmgr *bufmgr);
dri_bufmgr *dri_bufmgr_fake_init(unsigned long low_offset, void *low_virtual,
				 unsigned long size,
				 unsigned int (*fence_emit)(void *private),
				 int (*fence_wait)(void *private,
						   unsigned int cookie),
				 void *driver_priv);
void dri_bufmgr_destroy(dri_bufmgr *bufmgr);

#endif